Who Framed Roger Rabbit on NES. Ghostbusters was more disappointing, but I’ve at least kinda figured out how to play it over my lifetime. WFRR I’m clueless on. I think it’s some kind of point and click, but I’m not really sure. There’s a part where you have to call a real life telephone number to progress.
Im sure there are games that wouldnt even work so i technically didnt even play them but ill list a couple of games that i tried playing, hated, and uninstalled almost immediately
They both had the same problem.
Days gone and Red Dead Redemption 2.
I tried to force myself into enjoying rdr2 because it was supposedly that good. For the first few hours i kept asking myself when does the game start? When do i actually get to play?
Days gone i only made it maybe an hour before i quit and uninstalled.
I want to play a game not watch an interactive movie
RDR2 is very much not for everybody. It is intentionally tedious. It’s the kind of game you sit down and play for at least 2-3 hours every time you play it because that’s just how long it takes to get anything done. You aren’t fast traveling. You aren’t doing things instantaneously in a menu. Your time as a human being is an in-game resource. If you’re in the middle of nowhere and your horse dies, a ton of your shit was being carried in the saddle; you need to walk your ass to the nearest town lugging that saddle, vulnerable to wild animals and robbers. It’s a game about getting things done with your own two hands at the turn of the century when that was becoming much less valued. It’s a game about subsistence. You could have an easier, more prosperous life, but at what cost? At whose cost? It’s a game about nature and living in a natural world as a natural being, criticizing the transition into industrial exploitation of our fellow natural world and natural animals, including natural humans. It’s not a rootin’ tootin’ spaghetti western adventure; it’s an interactive classic American novel that can occasionally have funny or fun moments depending on your tastes. I fully understand that it’s wasn’t a game that you or millions of other people enjoyed, but I think it’s wholly unjust to label it a “bad” game for that. It did exactly what it set out to do, and evoked impactful emotion in sharing its message as intended for the people who wanted to be open to it. It’s successful art, but not all art is for you and not all art is for me. You may have gone in with the wrong expectations for it. I think it really sucks that every rockstar game since the early 2000s seems to be marketed as “GTA but ___” because the Red Dead games and LA Noire are very much not GTA. They’re 3rd person open worlds with similar engines, but that’s where the similarities end.
If you ever try it again, come in with a similar mindset to wanting to sit down and watch The Godfather, not The Avengers. There’s a lot to get out of it if you just focus on the story and the characters and the beautiful setting. Enjoy the honest work, and lament the shootouts and heists.
I’d recommend trying RDR1 before RDR2, but then again that might make you hate the tutorial section RDR2 had even more lol
RDR2 is excellent, but it almost feels like it’s trying too hard. RDR1 was just a classic IMO, literally revolutionary for its time. I thought it would be just GTA with horses but honestly it felt so much more than that, they completely nailed the atmosphere and everything else about it. I still play RDR1 sometimes these days.
Mega Traveller 2. Buggy janky story. Bad combat. Character creation that includes all the skills from the pen and paper game but only about 10% of them actually do anything in game.
…It has to be Drakengard. What a thing. I literally couldn’t finish it, and I’m close to finishing Final Fantasy XIII. I have a high tolerance, but good LORD is it a slog.
I wouldn’t say worst, but maybe greatest difference in expectation vs reality - “My Time at Portia”.
Cutscenes and voice acting were janky. The UI felt like it was originally an MMO and feels odd for a single player game. The gameplay loop felt tedious and seemed to disrespect the player’s time.
Maybe I needed to give it more time, but for a game that I thought had generally good/great reviews, it wasn’t clicking for me.
Tales of Arise. The most bland plain characters ever, uninteresting exploration, plot was SO predictable, and the combat felt stiff. Kinda wrote off the entire series mostly, except I do like Berseria even though it’s combat also sucks.
The Bible Game. It’s a game that was originally released on the GBC or GBA; I honestly can’t even remember which… I downloaded a ROM pack for my retropie and discovered it hidden inside. My buddy and I got drunk one evening, and decided to boot it up for shiggles.
It has you running around trying to answer bible verse questions to get keys from demons. It’s the single most boring and unintuitive game I’ve played. It also blatantly got several of the Bible verses wrong. We looked it up online, and there’s also a version that was on the Xbox, but it apparently had wildly different gameplay and was more like a game show, where the players answered trivia questions.
Flatout 3. I just checked on steam, and it’s tagged as “psychological horror”. Being a fan of the first one, and still having spent lots of hours playing the second one, I was totally not prepared for the utter monstrosity of the third one