Wizardry inspired a lot of games, but the three games listed have greater influences elsewhere. (FF and DQ in particular are more like Ultima.) Sadly the games that were most inspired by Wizardry, sometimes called “blobbers,” have mostly died out: The classic Bard’s Tale games, Might & Magic, Dungeon Master and Eye of the Beholder. Etrian Odyssey and the Japanese Wizardry games hold the torch but are pretty niche these days.
The demise of the original Wizardry series is one of the greatest injustices in the history of computer gaming, up there with the closing of the original Atari.
You might enjoy CRPG Addict’s blog posts about his adventure in Wizardry for DOS.
I beat it through emulation and save scumming, but his playthrough was a lot more tactical, and now Im starting to understand I’m not support to just hit the attack button over and over again!
It’s how copros talk now, they saw “Leaks” are spicier than “Reveals”
It’s just what they do, they co-opt our langauge and misuse it. Plenty of restaurants around here claiming their cheap menu items are “Hunger Hacks”
When no they aren’t, as a hack would be a manipulation of loopholes to get a result not intended by the person who made the rules, a cheap item menu clearly listed is not a hack.
TF2 was great before they increased the player limit (I think that was before it became free to play?). It was a hero shooter with strategy and synergy. It became a spammy farm fest with too many items and too many players for what the maps were designed for.
Deadlock sounds like the name of a no-budget indie horror game that would release on Steam for a dollar. Not a big budget Apexwatch or Overlegends or…whatever you call this style of game.
Wikipedia says that Overwatch and Apex Legends are each part of the “Hero Shooter” genre (boy does that sound like an uninteresting genre). I’m guessing there are greater subdivisions of play structure that matches what you’re describing, but it all sounds like an uninteresting blend of character based FPS, like multiplayer Borderlands. I guess that’s where modern gaming is, though, since these really took off after 2016, which is solidly after my “hardcore gaming” days were mostly over.
That applies too, but it’s orthogonal to game structure. MOBAs also tend to be character based and you can add it to basically any game (eg. card based rogues like Slay the Spire).
But there are also lots of battle royales without characters (like PUBG or Fortnite) and team deathmatch without characters like CS.
They’re surprisingly fun and I wonder why more team deathmatch games don’t include them.
I used to play Tremulous and it was super addictive to live and die by your base elements. Gives the game a whole new dimension about strategy and teamwork.
Apparently both Natural Selection and Tremulous were inspired by the Gloom mod for Quake 2, according to the Tremulous FAQ:
Development on Tremulous began long before NS was in the public domain. If Tremulous is inspired by anything, it is inspired by Gloom for Quake 2. NS has a similar ancestry (please see Game Developer Magazine February 2001 issue); this is probably where the confusion arises.
I’m not really understanding why this portrait looks this way… Is the black blob on the bottom left his bent leg? If it is his bent leg, what’s the tan colored bit at the bottom? Or is the black blob some random giant pouch on his hip, alongside the other more pouch-like object on his hip? Is the bow being held close to his body (arm bent?) or does he have a short left arm?
Also be sure that you send it from the email associated with your account. As per the update on the situation discord gave, in which it announced an extended deadline of 90 days up from 30 days from April 15th or account creation, the contents of the email don’t seem to matter much.
I included my account userid and username just to be safe.
I’m glad I’m not the only one. I’m not using the application until I get a response. For all I know, they may respond on the very last day or not respond whatsoever.
In email terms, a bounceback is a category of error that in this case meant that the email address didn’t exist. Although, that’s because I emailed opt-out instead of arbitration-opt-out. My mistake. After fixing it, it went through without a reply as has been the general experience.
polygon.com
Active