Honestly even with gpus now too. I was forced to team green for a few years because they were so far behind. Now though, unless you absolutely need a 4090 for some reason, you can get basically the same performance from and, for 70% of the cost
I haven’t really been paying much attention to the latest GPU news, but can AMD cards do ray tracing and dlss and all that jazz that comes with RTX cards?
DLSS is off the table, but you CAN raytrace. That being said I do not see the value of RT myself. It has the greatest performance impact of any graphical setting and often looks only marginally better than baked in lighting.
It depends greatly on the game. I’ve seen a huge difference in games like Control where the game itself was used to feature that… Well… Feature! You can see it in the quality of the lighting and the reflections. You also get better illumination on darker areas thanks to radiated lighting. It’s much more natural looking.
Yes, but by different names. They use FSR that’s basically the same thing, I haven’t noticed a difference in quality. Ray tracing too, just not branded as RTX
There is analogous functionality for most of it, though it’s generally not quite as good across the board.
FSR is AMD’s answer to DLSS, but the quality isn’t quite as good. However the implementation is hardware agnostic so everyone can use it, which is pretty nice. Even Nvidia’s users with older GPUs like a 1080 who are locked out of using DLSS can still use FSR in supported games. If you have an AMD card then you also get the option in the driver settings of enabling it globally for every game, whether it has support built in or not.
Ray tracing is present and works just fine, though their performance is about a generation behind. It’s perfectly usable if you keep your expectations in line with that though. Especially in well optimized games like DOOM Eternal or light ray tracing like in Guardians of the Galaxy. Fully path traced lighting like in Cyberpunk 2077 is completely off the table though.
Obviously AMD has hardware video encoders. People like to point out that the visual quality of then is lower than Nvidia’s but I always found them perfectly serviceable. AMD’s background recording stuff is also built directly into their driver suite, no need to install anything extra.
While they do have their own GPU-powered microphone noise removal, a la RTX Voice, AMD does lack the full set of tools found in Nvidia Broadcast, e.g. video background removal and whatnot. There is also no equivalent to RTX HDR.
Finally, if you’ve an interest in locally running any LLM or diffusion models they’re more of a pain to get working well on AMD as the majority of implementations are CUDA based.
FSR exists, and FSR 3 actually looks very good when compared with DLSS. These arguments about raytracing and DLSS are getting weaker and weaker.
There are still strong arguments for nvidia GPUs in the prosumer market due to the usage of its CUDA cores with some software suites, but for gaming, Nvidia is just overcharging because they still hold the mindshare.
I had the 3090 and then the 6900xtx. The differences were minimal, if even noticeable. Ray tracing is about a generation behind from Nvidia to and, but they’re catching up.
As the other commenter said too fsr is the same as dlss. For me, I actually got a better frame rate with fsr playing cyberpunk and satisfactory than I did dlss!
For years, Intel’s compiler, math library MKL and their profiler, VTune, really only worked well with their own CPUs. There was in fact code that decreased performance if it detected a non-Intel CPU in place:
That later became part of a larger lawsuit, but since Intel is not discriminating against AMD directly, but rather against all other non-Intel CPUs, the result of the lawsuit was underwhelming. In fact, it’s still a problem today:
Given that the MKL is a widely used library, people also indirectly suffer from this if they buy an AMD CPU and utilize software that links against that library.
As someone working in low-level optimization, that was/is a shitty situation. I still bought an AMD CPU after the latest fiasco a couple of weeks ago.
Isn’t this the one on I71 between Cincinnati and Columbus? I drive that route a ton and see it every time. There may be another on I75, but I don’t drive it as much.
I went back to reddit after being away for six years and I’m already done with the mods, the toxicity, the fakeness, just the whole thing. So here I am.
If you want to have peace here - beware of political spaces, they are often just as toxic. Other than that - the place does magic for mental wellbeing.
Not sure how much longer I’ll be using the 5950x tbh. We’ve reached a point where the mobile processors have faster multicore (for the AI 370) than the 5950X without gulping down boatloads of power.
To put this into context, the zen5 X3D chips aren’t out yet so this isn’t really an apples to apples comparison between generations. Also, zen5 was heavily optimized for efficiency rather than speed - they’re only like 5% faster than zen4 (X series, not X3D ofc) last I saw but they do that at the zen3 TDPs, which is crazy impressive. I’m not disagreeing with you about the 7800X3D - I love that chip, it’s def a good one - just don’t want people to get the wrong idea about zen5.
I loved my FX cpu but I lived in a desert and the heat in the summer coming off that thing would make my room 100F or more. First machine I built a custom water loop for. Didn’t help with the heat in the room, but did stop it from shutting down randomly, so I could continue to sit in the sweltering heat in my underpants and play video games until dawn. Better times.
Of course it didn’t help the heat in the room, the heat from the CPU still has to go somewhere. Better coolers aren’t for the room, they’re for the CPU. in fact a better cooler could make the room hotter because it is removing heat at a higher rate from the CPU and dumping it into the room
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