I truly appreciate your opinion, I only have 488 hours but I’ve been playing since alpha 14 or 15. I have been super happy with the overall advancement of the game and game play. Honestly, I haven’t seen a reason why 1.0 is unstable, it is the smoothest, most thought out version I’ve played so far. I feel like The Fun Pimps have been listening to the community and have done such a good job properly addressing real issues.
That being said the issues you seem to be having definitely would annoy the shit out of me, who knows maybe they are I’m just not realizing it (I get overly confident and die alot)
I am and will always be in the ‘wait till it’s done’ crowd of games. While most games seem 60% done at launch, 7days seems closer to 90% and I’m really enjoying it.
I do hope they fix the problems you’re dealing with, and fulfill the promises they’ve made in a timely manner.
Thank you for your consideration, have a wonderful day
I played this with some friends. I’d say if you want to try it, get it on sale and mod it. Mods add a bunch of stuff like balance changes, new skills, etc.
Just be aware what the shortcomings are and understand that the devs have a history of overpromising and under delivering. If you like the game as is, nice. If you’re buying for future features then you do so at what I consider great risk.
Its a big ask for a janky experience, but 7 days has, as you said, 1,000s of hours of content. Its not perfect but it is rare, and thats worth something IMO.
I had tons of hours in it. In either a19 or a20, they added these dumb triggers that just spawn an entire world of zombies or open a set of doors with the zombies aggro'd to the player already effectively killing stealth. Worse, there's no way to know about any of this until you're in the POI and getting obliterated. I haven't touched the game since them and was quite angry.
When it glitched a bunch (19 or 20) there was a visible barrier that I could not see through, walking through it will agro the zombies beyond the barrier. You can sit just outside and shoot a shotgun, you can start a campfire, as far as I can tell the only way to agro is crossing the barrier.
One was a military base and entering one part of a big open yard would open several doors with zombies aggro'd to the player. Another was the tier 5 prison that had several spawn triggers. However, before the trigger, no zombies were spawned in so they couldn't just be picked off. I never saw a visible trigger anywhere in my playthroughs.
If I was in that situation, I would let the Sovcit write whatever the hell they wanted on the paperwork just to give the judge a heads up as to what was coming.
Let my say it differently, I bought a game for 8.50 7 years ago. Not only did the game engine change, the gameplay changed completely. The game today is not worth 45
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