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Buy 7 Days to Die at your own risk

TL:DR

$45 ‘stable’ release, comes with same unfulfilled promises from 8+ years ago.

I really enjoyed this game, I have over 1000 hours on steam and have no idea how much I played on ps4. Hell, the reason I built my pc was to play this game (and custom cod zombies). That being said, I would not pay $45 for the current ‘stable’ release, probably worth it under $10.

My main beef is $45. Thats how much you charge for a finished game, but this is far from finished. Their own roadmap includes crossplay, weather upgrades, a wardrobe, NPC’s, and bandits. This roadmap is 18 months long, if they can deliver all of their promises the game will be 12 years old then. (They will not)

NPC’s and bandits are especially interesting to me, because I bought this game for pc in 2017, not too long after reading this blog post

…tumblr.com/…/bandits-weve-got-the-heavy-bandit-a…

This is just about how every alpha has gone since then, big youtube and twich promotions, lots of promises, and then, a small, incrimental update.

Last, but not least, the current game kind of sucks. The hitboxes are better than when they first updated the UNITY engine after a16, but still shit. There is a spot in the zombie’s shoulder that if you hit them with an arrow, the game chokes for a couple of frames then they do a cool spin. Each and every poi has invisible barriers (and has since a16) which cause agro, so walk in room, back out, slowly hit with (object). Skill progression is tied behind xp based points, reading rng magazines, and there is a perk that increases your loot, but there are other perks to increase the specific magazine loot.

Really didn’t play much since a17, but I’ve played a few hours of each alpha since. This 1.0 is no different, but I cannot get over that price.

iAmTheTot ,

Imagine complaining about paying $45 dollars for something you got 1,000 hours of entertainment out of. Absolutely wild attitude.

thallamabond OP ,

Let my say it differently, I bought a game for 8.50 7 years ago. Not only did the game engine change, the gameplay changed completely. The game today is not worth 45

Chocrates ,

I feel you. I bought it a few years ago to play with my wife. Her clan was super in to it.

Sadly I just didn’t like it. Not sure why. But that is just me. $45 is a lot for early access but I don’t begrudge paying it, myself.

tiredofsametab ,

I had tons of hours in it. In either a19 or a20, they added these dumb triggers that just spawn an entire world of zombies or open a set of doors with the zombies aggro'd to the player already effectively killing stealth. Worse, there's no way to know about any of this until you're in the POI and getting obliterated. I haven't touched the game since them and was quite angry.

thallamabond OP ,

When it glitched a bunch (19 or 20) there was a visible barrier that I could not see through, walking through it will agro the zombies beyond the barrier. You can sit just outside and shoot a shotgun, you can start a campfire, as far as I can tell the only way to agro is crossing the barrier.

tiredofsametab ,

One was a military base and entering one part of a big open yard would open several doors with zombies aggro'd to the player. Another was the tier 5 prison that had several spawn triggers. However, before the trigger, no zombies were spawned in so they couldn't just be picked off. I never saw a visible trigger anywhere in my playthroughs.

Toneswirly ,

Its a big ask for a janky experience, but 7 days has, as you said, 1,000s of hours of content. Its not perfect but it is rare, and thats worth something IMO.

thallamabond OP ,

<$10 :)

ShadowRam ,

7 Days has by FAR .. the best random gen world generator of any game.

Absolutely worth it.

And not only world gen, with cities/towns...

But with destructible terrain, AND a physics engine that will watch your building collapse if you don't support it.

Again... Absolutely worth it.

Cyv_ ,

I played this with some friends. I’d say if you want to try it, get it on sale and mod it. Mods add a bunch of stuff like balance changes, new skills, etc.

Just be aware what the shortcomings are and understand that the devs have a history of overpromising and under delivering. If you like the game as is, nice. If you’re buying for future features then you do so at what I consider great risk.

thallamabond OP ,

“Just be aware” is perfect here.

Snailpope ,

I truly appreciate your opinion, I only have 488 hours but I’ve been playing since alpha 14 or 15. I have been super happy with the overall advancement of the game and game play. Honestly, I haven’t seen a reason why 1.0 is unstable, it is the smoothest, most thought out version I’ve played so far. I feel like The Fun Pimps have been listening to the community and have done such a good job properly addressing real issues.

That being said the issues you seem to be having definitely would annoy the shit out of me, who knows maybe they are I’m just not realizing it (I get overly confident and die alot)

I am and will always be in the ‘wait till it’s done’ crowd of games. While most games seem 60% done at launch, 7days seems closer to 90% and I’m really enjoying it.

I do hope they fix the problems you’re dealing with, and fulfill the promises they’ve made in a timely manner.

Thank you for your consideration, have a wonderful day

SteveFromMySpace ,

I’m not saying the game is worth $45 but I am also struggling to square how someone can have over 1000 hours across two machines in a game and say it’s not worth $45 lol

thallamabond OP ,

I literally bought and played two different games that aren’t this game. And both were better than this. It’s the nature of pre release.

SteveFromMySpace ,

So your reasoning for whether a game is worth the price or not is if there is a better game for the same price?

thallamabond OP ,

I said that dumb.

7 days to die is a different game now than when I bought it.

My main point with this point is $45 is too much.

SteveFromMySpace ,

Ahhhhh ok that’s makes sense haha

smokin_shinobi ,

I was blown away they wanted 45 bucks. I feel like I saw it for 7 dollars a few times a year.

bassomitron ,

Probably their last attempt at milking more money out of it before it’s forgotten to time. I was wondering if Xbox or PlayStation have a hard time limit on how long an EA game can remain in such a state, seeing as this one has been in “alpha” for over 10 years on PC and 8 years for PS4/XB1.

Either way, the game is janky as hell. I’ve tried getting into it, but the jank is just too much to ignore for me. It’s insane they’re asking $45 for such an unpolished mess that’s pretending to be complete and hasn’t really added much meaningful content in ages.

fartsparkles ,

0.045¢ per hour is pretty good value.

originalucifer ,
@originalucifer@moist.catsweat.com avatar

especially after building an entire pc for the game. whats 45$?

thallamabond OP ,

I think I paid half price so $8.50.

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