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lemmy.world

tigerjerusalem , to linux in GNOME June 2024: C'mon you can do better

Funny enough, I find Gnome to be more consistent and better thought than macOS… But that’s just me.

electro1 ,
@electro1@infosec.pub avatar

Not just you :)

warmaster ,

Indeed, I freaking love GNOME’s UX/UI. But I switched to KDE for Wayland gaming.

ProgrammingSocks ,

I’m using Gnome and VRR on Wayland with no issues. AMD 7800XT.

GravitySpoiled ,

It is better :)

Krafting , to linux in GNOME June 2024: C'mon you can do better
@Krafting@lemmy.world avatar

I actually like it, margin is maybe a bit much. For the apple extra margin, gnome app can add any buttons they want on those dialog, it is up to app devs to add an extra margin between some button!

NOOBMASTER , to linux in GNOME June 2024: C'mon you can do better

Wtf… I like the layout of the old dialogue better. It is easier to read.

TCB13 OP ,
@TCB13@lemmy.world avatar

The older one is actually properly executed, the first button is the “Cancel” one and that makes sense because people read from left to right and tend to click mindlessly / without reading on the first button. Not sure if they actually changed the position on right to left languages but they should have…

JulesTheModest , to memes in Murderous Intent

In the game Ultima 3, one of the most difficult bosses is the floor!

m3t00 OP , to lemmyshitpost in trending on facebook
@m3t00@lemmy.world avatar

if you are logged into fb: www.facebook.com/search/top?q=chicken soup

Track_Shovel ,

It’s probably similar predator lexicon to 'cheese pizza’s

Also, since I’m a meme lord, have a gift:

https://slrpnk.net/pictrs/image/069448e4-7c8b-4c5b-aea7-46afe8c2168c.webp

m3t00 OP ,
@m3t00@lemmy.world avatar

bizarre. looks like an ai

huzzahunimpressively ,

I think I have the answer. It’s because the pedo/edgy hispanic slang, “caldo de pollo”, “caldito de posho” and so on, it refers to CP, but yeah, it doesn’t have sense in English. There you go a image of national police of Peru.

https://lemmy.world/pictrs/image/cce806ff-26b2-42d7-90e2-89c363229782.png

robotica ,

It’s funny since it should then be “chicken broth” if translated, no? Also the “posho” spelling is funny, since it’s the same word “pollo”

YarHarSuperstar ,
@YarHarSuperstar@lemmy.world avatar

deleted_by_author

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  • jol ,

    I don’t have an account. Care to share what was the link?

    YarHarSuperstar ,
    @YarHarSuperstar@lemmy.world avatar

    deleted_by_author

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  • jol ,

    Ah OK. I just wanted to know what it was about.

    m3t00 , to lemmyshitpost in Check this shit out
    @m3t00@lemmy.world avatar

    hey, watch where you point that thing

    FrostyTrichs , to memes in like a junkie cosmonaut
    @FrostyTrichs@sh.itjust.works avatar
    Track_Shovel ,
    FrostyTrichs ,
    @FrostyTrichs@sh.itjust.works avatar
    Track_Shovel ,
    10_0 ,

    This meme has been nationalized for the people

    Mixel , to programmer_humor in Stop use docker

    I need all of these! I already have them for data structures and agile but this is also golden!

    bamboo , to retrogaming in Poor Sega just didn't get the timing right.

    They just really wanted to release on 9/9/99 no matter what.

    indepndnt , to lemmyshitpost in Check this shit out

    That is a mighty fine stick gun!

    Quexotic , to lemmyshitpost in Check this shit out

    … Such a beautiful stick and all I could think was “watch out for cops.”

    OldManBOMBIN OP ,

    I am a cop. Took this from a kid in the PJs

    Quexotic ,

    Lol not too sure you’re joking though.

    OldManBOMBIN OP ,

    lol, nah I’m not a cop

    Quexotic ,

    Much funnier

    Jiggle_Physics ,

    Did you kill the kid, beat them, or did you just throw them in jail?

    OldManBOMBIN OP ,

    I just stood outside the school and did nothing

    Jiggle_Physics ,

    SOP, got it

    hakunawazo ,

    *shoot
    FTFY

    OldManBOMBIN OP ,

    This was a reference to the Uvalde shooting, in which several officers stood outside the classrooms in which a school shooter was massacring children just waiting for… divine intervention I guess, I dunno. So no, I was just standing there.

    hakunawazo ,

    Thanks for explanation.

    OldManBOMBIN OP ,

    np friendo.

    ReeSilva ,
    @ReeSilva@bolha.forum avatar

    it depends on the kid’s skin color

    Jiggle_Physics ,

    From their reply, I am assuming white

    Guntrigger , to retrogaming in Poor Sega just didn't get the timing right.

    This is a really odd way of putting it seeing as the Dreamcast came out before the PS2 and was discontinued before the other 2 even came out.

    The_Picard_Maneuver OP ,
    @The_Picard_Maneuver@lemmy.world avatar

    I thought so too at first, but it sort of released in a window between the previous gen and these. They marketed it as “next gen” like they were beating the newer gen to market, but it was just terrible timing.

    just_another_person ,

    That’s the best time to market. They simply didn’t have the big IP that Nintendo and Sony had been marketing at the time. Sega at that time led with Sonic - as they always do - and then a few properties that were really fun and original, but required an expensive console to even try and get aquatinted with.

    This is not even bringing up the prior hardware failures they had launched. They just miscalculated on the popularity of Sonic globally. It’s not enough to get people with consoles that are working just fine and still have years of games to come to switch.

    AngryCommieKender ,

    I don’t remember what Sonic game came out for the DC. I’m sure they ran ads, but the DC game that I remember above all is Ecco the Dolphin. Never got to play the game.

    just_another_person ,

    Yep. That was a property from the Master System and Game Gear that got a 3D revamp for DC, but don’t think it was really very popular to begin with, so naturally wasn’t a huge selling point.

    Rookwood ,

    If they had released later it would have been worse. Sega’s downfall was the Saturn which was just garbage compared to the N64 and PS1. Dreamcast was their last ditch effort to release a truly next-gen system before the big boys rocked up with all their cash.

    Guntrigger ,

    Yeah, I’m of the opinion the Saturn was the real problem. It was not a bad step forward compared to the Megadrive, but compared to the PS1 it was nowhere near as good.

    Dreamcast was a great console. It was really ahead of it’s time with a bunch of things, the VMUs, the internet connectivity, the range of peripherals and keyboard/mouse integration. It was the first console I ever got relatively near release and never regretted it.

    captain_aggravated ,
    @captain_aggravated@sh.itjust.works avatar

    Compounding this was the Sega CD and 32X addons for the Genesis. Both were projects the scale of a new console, but they were built as addons to the Genesis so they limited their audience to people who already had a Genesis. Neither really brought much to the table in terms of software libraries; lots of Sega CD games were Genesis titles with red book CD audio instead of FM synth chip tunes, or the occasional FMV title.

    Then they brought out the Saturn, which some people even bought. It was a Sega console that had no Sonic game.

    So going into the Dreamcast, Sega had three poorly performing consoles in their back catalog. I don’t think the Dreamcast could have been a big enough success to save Sega’s console division, and especially not with Sony about to dominate the 6th AND 7th generations with the PS2.

    grue ,

    I’d say the 32X didn’t just compound the problems; it was the problem.

    The 32X only existed because of infighting between Sega of America and Sega Japan, and accomplished fuck-all except to almost directly compete against Saturn, cannibalizing sales, causing consumer confusion, serving as a distraction that caused Saturn to come out six months late in NA, etc. If 32x hadn’t existed, Sega could’ve just released Saturn worldwide that same day instead ('cause that’s when it came out in Japan). And, for all we know, Saturn itself might have turned out technologically better if Sega had devoted all of its engineering resources to it instead of splitting them with the 32X.

    It was also just a dumb unforced error that 32X and Saturn used almost the same hardware but weren’t mutually compatible. If 32X had been “a Saturn, but slightly cheaper because it’s piggybacking off a Genesis and MegaCD” instead of its own oddball platform, it might have been a raging success instead of a raging failure.

    frezik ,

    There was a project where the next console would have been the Genesis, 32X, and CD in one box with a new name. I don’t know if that would work, or if it’d be viewed as something of an in-between generation, like the Turbografx, and people ignore it.

    It’s probably be easier to develop games for, unlike the Saturn. It’s not the only thing that held the Saturn back, but it didn’t help.

    AngryCommieKender ,

    They also had a gargantuan library of games for every single console they had produced that just didn’t work. Everyone likes to rag on Nintendo for Silver Surfer, or that one Superman game for being unplayable, but Sega had so many of those unplayable games that no one remembers their names. Sega wasn’t known for quality after the console wars. They were known for having much cheaper games than Nintendo. I remember looking at the cartridges in the store, and Sega had a huge selection compared to Nintendo, and those cartridges were in the $45-$50 range brand new. Nintendo had about ½ to ⅓ the selection of titles, and they ran $50-$70 per game, but you knew you were getting good games 99% of the time, especially if you had a subscription to one of the various gaming magazines. PlayStation was Nintendo’s first real competition, and the PS1 was just eating Nintendo for breakfast.

    captain_aggravated ,
    @captain_aggravated@sh.itjust.works avatar

    You could say the same thing of the NES. The crash of '83 had as much to do with the mountains of shovelware on the market for the early consoles and microcomputers that might not even load and run. You got a lot of knockoffs, branded merchandise, and other low effort crap the programmer didn’t actually give a shit about flooding the market, which inflated the bubble, then it burst.

    A large part of Nintendo’s strategy for entering a crashed market was to address this with their Seal Of Quality. Using anything from the design patent of the cartridge shell to security chips, they enforced a monopoly on manufacturing cartridges for their systems; Nintendo was the only manufacturer of Nintendo cartridges. And their Seal Of Quality meant they had inspected the game and made sure it is functional software, that it loads and runs without crashing. They don’t guarantee the game is fun, which is why Superman 64 was allowed to be published. It’s a garbage game but it doesn’t crash an N64.

    Other platforms aren’t as strict with their libraries, which means there’s more and cheaper games out there for it. The extreme example is Steam on PC, where their algorithm is “publish whatever is submitted and pull it down if someone raises a legitimate complaint.” There’s a lot of great games on Steam, there’s a lot of Unity tutorial projects on Steam. Their excellent refund policies make this acceptable.

    capt_wolf ,
    @capt_wolf@lemmy.world avatar

    They’re actually all considered 6th gen consoles. There’s only a 3 year gap between the Dreamcast and the Xbox.

    Dreamcast was 98

    PS2 was 2000

    GameCube and Xbox were both 01, the year Dreamcast was discontinued.

    Dreamcast could have been a wild success, probably would have been, too. The major issue was that the Playstation was still totally dominating the market. 98 and 99 were both ridiculously strong years for PSX title releases. Then the PS2 released and totally overshadowed it. Sega just couldn’t keep up… Nobody could. Not until the market kinda leveled out in 05-06.

    Guntrigger ,

    Yeah I understand they were all 6th gen. My point was just that it doesn’t really make sense to blame the Dreamcast failure on its timing. Dates also matter:

    Late 98 was release in Japan
    Late 99 was release worldwide
    Early 2000 was PS2 in Japan
    Late 2000 was PS2 worldwide
    Early 2001 Dreamcast was killed
    Late 2001/Early 2002 Gamecube and Xbox

    The meme makes it look like the Dreamcast popped up late, but timing was not the reason for it’s demise at all. PlayStation dominating the market, as you mentioned, was probably the biggest one. People knew the PS2 was around the corner and the Dreamcast had barely been out in the EU by the time the PS2 was strutting it’s stuff on the Japanese market.

    MeatsOfRage , (edited )

    Don’t forget DVD playback. Most people by the year 2000 still only had VHS. DVD players were prohibitively expensive at the time so a lot of people were holding out. PS2 had DVD and cost about half the price of dedicated players. I know a lot of homes bought them purely as a movie machine.

    I bet if Dreamcast had DVD playback the history of the Dreamcast would’ve been very different.

    capt_wolf ,
    @capt_wolf@lemmy.world avatar

    Absolutely, getting a PS2 was a game changer for me. DVD playback AND backward compatability. You had PS2, PSX, CD, and DVD all in one. I dumped my VCR shortly after getting it and mothballed my PSX. My 5 disc stereo collected dust until I sold it. Rigged it to my 5.1 speaker system to run on the same line as my computer. Between the PS2 and a properly equipped gaming PC, my bedroom was practically a movie theater, albeit with a tiny ass 22" crt.

    thejoker954 , to retrogaming in Poor Sega just didn't get the timing right.

    Sega was awesome. Fuck the gameboy. The brick that was gamegear was so much better.

    (Not that young me saw the difference) but the 32x or whatever it was called.

    And Dreamcast. That shit was so ahead of its time.

    The_Picard_Maneuver OP ,
    @The_Picard_Maneuver@lemmy.world avatar

    I remember reading about how mind-blowing and “next gen” the graphics on the Dreamcast were at the time. All the kids seemed really interested in it, but we hadn’t had long enough with the previous gen to justify our parents buying a new system already.

    One friend wound up actually getting it, and we played the hell out of it for a few years.

    c0smokram3r ,
    @c0smokram3r@midwest.social avatar

    GG FTW 🙌🏼

    brsrklf ,

    I’m pretty sure the gamegear lost that war because it couldn’t really be used as a handheld. Not with that battery life.

    The game boy may have been a very limited system, but you could bring it with you and play Tetris for hours and hours… or for its second wind, show your pokémon to everyone at school.

    xyzzy ,

    The Game Gear was only good for 2-3 hours on six AA batteries, so you basically had to play tethered to the wall or invest in lots of rechargeable batteries. The library also wasn’t as strong overall as the Game Boy’s, although its top games were previous-gen console quality (because they literally were in other territories).

    Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether, while Sega was bound by their flagship brand. When you really got going in something like Sonic Chaos, particularly considering the small viewing window, you were really just letting Jesus take the wheel.

    Source: I was a Game Gear kid.

    brsrklf , (edited )

    Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether,

    While mostly true, they should have told Rare too. Between blurring and bad contrast, Donkey Kong Land was almost unplayable.

    (By the way, screens with bad blurring from fast moving stuff were still a thing for a long time after that. Dracula X Chronicles for PSP had the original PC-Engine Rondo of Blood in it. Small, fast black bats on a bright background were almost perfectly invisible)

    xyzzy ,

    That’s all true. It wasn’t until the last 15 years, give or take, that handheld screens could really handle fast motion.

    constantokra ,

    My gamegear was great, for about 20 minutes with the lame ass rechargeable batteries you could get at the time. Took hours to charge too.

    BuboScandiacus , to pics in Apple Creek, Ohio
    @BuboScandiacus@mander.xyz avatar

    Taking that picture 'll be 120$ sir.

    pimento64 , to retrogaming in Poor Sega just didn't get the timing right.

    If they put a DVD drive in the Dreamcast there’s never a PlayStation 3

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