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lemmy.ml

majestictechie , to piracy in Pirate Pro

What’s the benefit of using a Private tracker? If you have a VPN shouldn’t that cover you?

NateSwift ,

Private trackers often have rules requiring seeding that keeps all/most of the torrents with a healthier seeding pool.

So faster downloads and less dead torrents. Sometimes greater variety

traches ,

Curation and moderation

jellyfinandchill ,

Private trackers have seeding policies in place that mandate or incentivize keeping torrents alive for extended periods of time. As a result, you see fewer dead torrents and much faster download speeds.

NegativeLookBehind , to memes in Another Starfield Post
@NegativeLookBehind@kbin.social avatar

Cmon guys stop being mean to Todd

dingus ,
@dingus@lemmy.ml avatar
PipedLinkBot ,

Here is an alternative Piped link(s): piped.video/watch?v=hFcLyDb6niA

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source, check me out at GitHub.

dingus , to memes in Another Starfield Post
@dingus@lemmy.ml avatar

I don’t get it.

People wanted another Bethesda game.

They got what they wanted.

I said in 2008, after playing the first Fallout game by Bethesda instead of Black Isle: “Only Bethesda could manage to make a post apocalyptic prostitute boring.

They’ve always been boring, they’ve always had ugly character models, and the writing has always been bad. You get what you paid for. A Bethesda game.

pimento64 ,

Not always, n’wah

dingus ,
@dingus@lemmy.ml avatar

Skyrim is literally one of their worst-written games and only has a saving grace of a wide open world that is interesting to explore.

Personal opinion, Morrowind was still boring, but had the best writing, best style, and required the most from the player. Morrowind was peak Bethesda and that was over 20 years ago.

hoodatninja ,
@hoodatninja@kbin.social avatar

deleted_by_author

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  • dingus ,
    @dingus@lemmy.ml avatar

    Morrowind is a role-playing game, and in this role, you needed to be able to do things like research the world you’re in to figure out what to do, not have a rando who has a big fancy exclamation point above him telling you exactly where to go with a waypoint. It’s just different ways to approach the game. One is functionally role-playing within the world you exist in, and the other is “Fuck all this, I just want to play a game, I don’t want to think hard.”

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • Poggervania ,
    @Poggervania@kbin.social avatar

    I don’t think the dude was insinuating that they thought people were “brain-dead” because they enjoyed Skyrim more than Morrowind - it’s literally just the way the games are.

    Like you said yourself, waypoints were added for a reason. Morrowind can be pretty bullshit at times with directions, and the game does straight-up lie to you a few times, but you also can’t deny that Skyrim is literally telling you to go that arrow on your compass for every single quest. One’s not better than the other, but with Morrowind, you do get the sense of being on an adventure since you have to figure stuff out and encounter weird people on the way, whereas with Skyrim it’s waaaaay easier to get into because you can legitimately turn your brain off and let it relax a bit.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • dingus ,
    @dingus@lemmy.ml avatar

    One’s not better than the other,

    No, but one is genuinely “role-playing” while another is… not.

    zephr_c ,

    Really. You’re gonna pull the people like different things argument after telling this person that they’re just pretending to enjoy Morrowind? That’s some next level hypocrisy right there.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • zephr_c ,

    I get it. That’s easy to do in this kind of place. At least you realized when someone pointed it out. That’s better than a lot of people would do.

    CaptainEffort ,

    if everyone loved it they wouldn’t have changed it

    Damn I wish this were true, but unfortunately it’s just not.

    hoodatninja , (edited )
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • CaptainEffort ,

    That companies will change things, even when people love those things?

    You should look into dmc Devil May Cry, or any other number of failed entries in well established successful series that completely departed from what people enjoyed.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • CaptainEffort ,

    Lol what? When did I assert that? I said that your comment, that a company would never change something audiences loved, was unfortunately not true.

    hoodatninja , (edited )
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • CaptainEffort ,

    My first comment literally quoted you saying that lmao c’mon man

    hoodatninja , (edited )
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • CaptainEffort ,

    You said you never said that. You literally did. Unless you claimed it to be Opposite Day in an earlier comment I don’t think there’s much room for disagreement.

    Either way, I think I’m done. It’s clear that you have no interest in actually talking about this. Just know that companies are more than willing to change things, even when people love them.

    I’m sorry my one sentence off hand comment caused this to be a whole thing.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • CaptainEffort ,

    You:

    if everyone loved it they wouldn’t have changed it

    Me:

    Damn I wish this were true, but unfortunately it’s just not.

    Then after some back and forth, You:

    I never said that

    The full quote btw:

    I more meant to imply that if everyone loved it they wouldn’t have changed it, clearly there was a demand

    Which again, just isn’t how things work.

    There’s your quotes. Did that jog your memory?

    TWeaK ,

    The roles played are different.

    Remmock ,

    I don't know why people pretend they actually enjoyed sitting there deciphering all the text/journals/notes/etc. to get directions and navigate the world and enjoyed it.

    This was you saying the way you don’t like is wrong.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • Remmock ,

    Eh.

    FinalRemix ,

    Can’t have rose-tinted glasses if you’re currently playing it as OpenMW.

    Espi ,

    I played Morrowind after playing Skyrim and I found it much better.

    It’s much less accessible, but the writing is actually good and it has the best ‘R’ in RPG of any game I have ever played. The character progression is amazing and there are so many fun ways to build a character.

    flucksy_bango , (edited )

    🔥Hot take🔥

    Eta: emojis, for that hot take

    SwampYankee ,

    Starfield at launch is more compelling than Fallout 4 or Skyrim, but falls short of Morrowind. It’s in the mix somewhere alongside Oblivion and Fallout 3, IMO.

    Ertebolle ,

    I think the fundamental problem is that people had different expectations for a game set in space, both because Bethesda stoked them (all of that talk of having the idea decades ago / first new franchise in however many years / Microsoft bought the company just to get it as an exclusive / etc) and because after No Man's Sky people kind of expected that with their budget / resources they would manage to fix that game's problems and create something richer + more seamless.

    In retrospect, if they'd simply sold it as "Skyrim in Space," admitted to the limitations up front - same underlying engine, limited amount of variety to procedurally-generated content, loading screens instead of seamless takeoff/landing, etc - and not pretended that it was something new, the response would have probably been much more uniformly positive.

    dingus ,
    @dingus@lemmy.ml avatar

    I think you’re on the right track, but I think it’s also because recent games did better with similar ideas. People shat all over Mass Effect Andromeda, but it hid loading screens behind interplanetary and FTL travel that was actually visualized. In my brain, I know they’re cutscenes to cover for loading data, but it’s enough to take you out of it being a “game” and allowing you to suspend your disbelief. It’s hard to suspend disbelief when there’s a loading screen constantly in front of you.

    HelixTitan ,

    Yeah, but you can do the same thing in Star Field, just takes a bit of learning. You get the exact same cut scenes for loading even, ala Mass Effect. The reality is the game offers fast travel, as essentially jumping 5 times and loading and seeing the cut scenes is the same thing as just loading to the end.

    This game feels more like a test, do you actually want to explore, or do you want to hop point to point for the quest. You can do either. It just seems to offer fast travel as the first option, but you can take the slow way around too

    RightHandOfIkaros ,

    But they kind of already did say most of that stuff.

    They said long before the game came out that there was no seamless takeoff/landing. They said they upgraded their Creation Engine for Starfield, AFAIK they never said it was entirely new.

    Either way, I like it. Its fun.

    dingus ,
    @dingus@lemmy.ml avatar

    Either way, I like it. Its fun.

    And that’s great! I think we’re mostly talking about the people who are whinging about it. People who are enjoying it, let em enjoy it.

    RightHandOfIkaros ,

    The only people I have seen complaining about it are here on Lemmy. Which honestly, the more time I spend here, I almost feel like its more negative than Reddit was. Maybe its the low population, maybe its bot astroturfing, I dont know. But its really unfortunate this place has really gone downhill.

    dingus ,
    @dingus@lemmy.ml avatar

    Top front page post on reddit right now is complaining that people are misrepresenting why people are disappointed with the game. Basically, arguing that the game is disappointing and that people should be accepting critiques of it.

    old.reddit.com/…/people_are_dishonestly_misrepres…

    This is the third post on the front page of reddit. Lots of people are complaining.

    JSens1998 ,

    Yo, your old.reddit link is now redirecting to reddit.com. Did those dirty bastards remove old.reddit?

    Ertebolle ,

    Hmm, I missed that about seamless takeoff/landing. But as @dingus mentions, you can use cutscenes and animations and other things to make that feel more immersive / continuous even if they are temporarily dropping you out of the engine.

    SpaceNoodle ,

    I just want Spacerim tho

    dingus ,
    @dingus@lemmy.ml avatar

    Skyrim mods to the rescue?

    Viking_Hippie ,

    Closest I can get you is “Spacerimming: An Anal Odyssey”, will that do?

    SpaceNoodle ,

    No but I’ll hold on to that for now thanks

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • dingus , (edited )
    @dingus@lemmy.ml avatar

    Everyone recalls, but they also recall Hello Games spending the next several years fixing the game and fleshing out to be closer to their original vision, which is what they were selling to people: their vision. They should have been selling the game, not the vision, but they took their fuckup on the chin and risked a lot. There was no gaurantee they would appease gamers and they essentially had no income except for continued sales of No Mans Sky.

    Also NMS was Hello Games’ first real big game ever, so you can give them a little slack for having no idea what they’re doing.

    Bethesda is a 30+ year old juggernaut who waits for modders to fix their games and has been re-releasing their last successful game for a full decade now.

    Hello Games made NMS better because they felt bad. Bethesda made Skyrim better to re-release it and get more money.

    Also, Hello Games is just 26 people and Bethesda is 420 people and owned by Microsoft.

    hoodatninja ,
    @hoodatninja@kbin.social avatar

    deleted_by_author

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  • dingus ,
    @dingus@lemmy.ml avatar

    I think the difference here is Hello Games took a big risk taking 2-3 years to fix it while asking for nothing more in exchange. What they did is basically unheard of because its hard to pay people without known future income.

    Do you think Bethesda will take 2-3 years to “fix” this? I don’t.

    Viking_Hippie ,

    Bethesda is 420 people

    So what you’re saying is that they smoke a lot of weed? Would explain a few things tbh 🤔

    Cornelius_Wangenheim , (edited )

    The setting lowered my expectations. Modern sci-fi has this weird obsession with being sterile and boring. Compared to the magical fantasy of Elder Scrolls and the zany retro-futurism of Fallout, it was guaranteed to be boring.

    theterrasque ,

    after No Man’s Sky people kind of expected that with their budget / resources they would manage to fix that game’s problems and create something richer + more seamless

    That was basically what I hoped for. NMS type game, but with Skyrim/ fallout level modding, stories, quests and deeper meaning to it.

    And with better procgen. They have the manpower and expertise to do that.

    I haven’t bought the game yet, waiting to see the initial responses. Now… I’ll probably pick it up on sale sometime, when bugs are fixed and there’s solid mods.

    drcobaltjedi ,

    I mean, it is extremely polished. I have encountered a total of 2 bugs over my entire playtime. By this time in fallout 4 I lost track of the number of bugs I saw, things jittering atound, people’s faces acting wonky, nome of that here.

    greenskye ,

    Honestly I still think waiting to buy a Bethesda game is smart if you aren’t a huge fan or something. Skyrim was pretty crap at launch and all the praise it gets now is mostly referring to Skyrim well after launch when patches and mods turned it into something good.

    PM_ME_FEET_PICS ,

    I played Skyrim at launch and it was great.

    Mods added another level to the game but I can happily play the game without.

    uwe ,

    I’m fine with their writing and their overall gameplay. It’s just that they managed to make space feel boring and tiny. All those little areas in-between the loading screens really don’t feel like a vast space opera at all.

    Also I wish they would just invest into some new game mechanics. Proc gen planets look great and exploring them could have been so much fun 🥲

    FMT99 ,

    Yeah one of the best parts of the game, the planets look great. There’s just not much to do on them.

    GrammatonCleric ,
    @GrammatonCleric@lemmy.world avatar

    Thanks Todd Howard 🙏

    Absolutemehperson ,

    “He can’t keep getting away with it!!”

    tdawg ,

    As an enjoyer of both Oblivion and Morrowind I’m going to say that I think it’s more likely that the people at Bethesda who were key at making their past games good have either been promoted beyond their positions of expertise or simply left for greener pastures. Bethesda hasn’t always been trash, and people are quick to forget transgressions from nearly a decade ago (yes! It’s been that long!)

    dingus ,
    @dingus@lemmy.ml avatar

    It’s been 21 years since Morrowind, and 17 years since Oblivion. Been longer than a decade. Two in Morrowind’s case. I would put Morrowind down as “peak Bethesda,” and their games have been slowly turning to crap since. I agree, I think they lost a lot of key players who worked for them, and they’ve never been able to regain their footing.

    karmiclychee ,

    21 years since Morrowind

    🫠

    Balinares ,

    They’ve always been boring

    Strongly disagreed. Pre-Oblivion their games were great. Hoping for a return to engrossing stories taking place in a rich, expansive universe was not entirely unreasonable.

    dingus ,
    @dingus@lemmy.ml avatar

    Morrowind was their best, but I would say 21 years on, it’s really tough to be like “Yeah, this time they’ll get back to their roots.” No, it’s time to move on. All the people who made those games what they were have retired, moved on, or died.

    Balinares ,

    Well, I’d argue that Daggerfall was their best game, story-wise, but Daggerfall is even older. And that’s the point, isn’t it? More time passed between Skyrim and Starfield than between Daggerfall and Oblivion. A lot can change in so many years, and I do believe that hoping for something new was not entirely unreasonable.

    Then again, the keyword there is entirely, isn’t it. I personally didn’t expect very much from Starfield, and, also personally, I can’t say I fully understand the amount of hype surrounding it.

    Cabrio ,

    They could have given us something old, or something new, but they didn’t. Just the same shit as last time, wide as an ocean, deep as a puddle.

    bandario ,
    @bandario@lemmy.dbzer0.com avatar

    Surely there’s an element there of rose tinted glasses? All of us were 21 years younger. There were less games coming out and they were harder to get for many of us.

    You didn’t need to work so damn much to keep your head above water, or were below working age altogether. It was a lot easier to find the time to really immerse yourself in the lore and it required a lot of reading both in-game and out.

    It was also all new to us, truly novel experiences with every leap in gameplay, graphics or mechanics being applied to brains that weren’t completely immune to dopamine and over-stimulated constantly.

    I played Ultima VII so much that my friends and I would quote the game to eachother at school…we were fully immersed in it and it was bloody huge for its day.

    To be honest I barely even try with these type of games anymore. I know it isn’t going to satisfy me. I tend to enjoy mastering movement mechanics and skill based competitive games. Sure, they also release the same game every year repackaged, but there’s usually enough of a tweak to movement mechanics and gun physics that it’s a challenge to get gud again and I get a real kick out of genuine competition.

    I played Starfield for several hours on the weekend and I do my best not to judge too harshly given what I’ve said above but I feel as though there will never be a game ever again that grabs me enough to make that genre worth paying the money. It’s me that’s changed moreso than the lore being watered down. “Damn you, Avatar!”

    CaptainEffort ,

    I grew up with Skyrim and mod it religiously - that’s where my nostalgia comes from. And even I’ll say that Morrowind completely blows it out of the water on nearly every front.

    Skyrim’s a lot more accessible, and I love it for that, but that’s about it.

    SwampYankee ,

    I’d recommend you go back and read some critical reviews of Arena and Daggerfall. The complaints are exactly the same: the graphics engine is out of date, the characters are lifeless, the writing is just okay, the story is shallow, etc. Bethesda has scaled back the RPG mechanics since Morrowind, for sure, but their games ultimately have the same Bethesda DNA, for better or worse. For what it’s worth, I’m enjoying Starfield at launch much more than Fallout 4 even now, updated, expanded and modded.

    Balinares ,

    My friend, I don’t need to go read the video game history about Daggerfall: I wrote some of it. :)

    And I stand by my statement. That game was the height of storytelling that came out of Bethesda in a bunch of small but important ways, although Morrowind is not far behind, in a somewhat different fashion. And there is a definite shift in the series from the moment Ted Peterson left the team. Patently, not a shift I am personally very fond of, but to each her own.

    SwampYankee ,

    I can’t remember all that well, I was a child at the time, lol. I go back to Morrowind once in a while, and I do find the writing to be more immersive, as opposed to the more recent games where it’s a series of linear, ham-fisted novellas. So far, Starfield seems much improved over Fallout 4 or Skyrim in that regard, but I’m not all that far in.

    Jerbil , (edited )
    @Jerbil@hexbear.net avatar

    deleted_by_author

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  • UnverifiedAPK ,

    I think we were all expecting them to rebuild the engine sometime between fallout 4 and now instead of just duct tapping a flashlight (new lighting system) to it.

    It’s such a bad engine the Phil Spencer came out and said every QA tester at Microsoft is working on Starfield:

    gamesradar.com/every-qa-tester-at-microsoft-is-wo…

    example ,

    is that because Microsoft doesn’t have QA anymore?

    dingus ,
    @dingus@lemmy.ml avatar

    Consumer Windows is just an endless Early Access release now.

    SwampYankee ,

    The Creation Engine itself is just Gamebryo with a flashlight duct taped to it. IMO the engine is a huge part of what makes Bethesda games so fascinatingly unique.

    Awoo ,

    The engine should be rebuilt from the ground up though. It’s full of problems and it’s fundamentally dated, for example one of the most obvious things a new version of the engine should include is making the world completely seamless - no more loading instances, no more loading screens entering interiors, etc etc. But all the other problems with the engine need addressing. And they can do a huge amount to make it better for the mod scene if they rebuild.

    Continually slapping more and more fixes on this engine fundamentally ignores the fact it is impossible for it to get around several issues it has at its core without a rewrite.

    SwampYankee ,

    This engine is already great for modding, but I suppose it can always be better. Do you know any technical details about why the worlds can’t be made seamless? There were open cities mods for Oblivion & Skyrim, so it seems like it’s probably technically possible. Seems like that may be more of a compromise related to memory allocation on consoles.

    I dunno, I don’t expect Bethesda to write a new engine from scratch, no one does that. They made New Atlantis seamless to an extent I haven’t seen in previous Bethesda games, so as long as they keep making incremental improvements, I’ll be satisfied.

    Awoo ,

    Do you know any technical details about why the worlds can’t be made seamless?

    I don’t know the technical details but I know that when you attempt to add new map area to any existing map (for example the overworld) the physics engine does not engage for those spaces. You have to create new map areas for anything new.

    There are also hardcoded limits to the number of entities that can be loaded in-engine at any one time. When you go over the alotted number of NPCs for example it starts spawning them in the sky, this causes the infamous flying horse bug everyone has seen in modded Skyrim when they’ve added too many new NPCs to zones. I think newer games have had some bandaids slapped on the engine to increase this but it’s still there.

    Open Cities works because the cell already exists, so they just took everything in the city zone and moved it into the existing world cell, which is identical in size. So there’s no problem with this causing issues. This can’t be done for a lot of buildings (to create interior/exterior) because of various issues such as NPCs not knowing where their house is unless it’s a defined place you go through a loading screen on, so taking houses and slapping them into open world would completely break scripting for their daily routines, same for every building in the game. Some of them are tardis design too, bigger on the inside than the actual building is on the outside.

    Sinister Bot ,
    @Sinister@hexbear.net avatar

    Well a lotta games are “in development”, doesn’t mean that they get developed in that time.

    ImpossibleRubiksCube ,

    Look, when I said “another Bethesda game”, I was pretty specifically referring to either the Quake reboot, or Prey 2. I don’t know how everybody misunderstood that.

    I thought it was obvious, even.

    someguy3 , to memes in I don't get it

    Never give up on it.

    Aurenkin ,

    If you do those letters never gonna turn around

    Sharpiemarker , to memes in I don't get it

    I’ve been rickrolled by the wheel of fortune

    Track_Shovel ,
    PipedLinkBot ,

    Here is an alternative Piped link(s): piped.video/e6hgiaJxa5M?si=WqMfZV0-GcsYyN8Z&

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

    I’m open-source, check me out at GitHub.

    KingJalopy ,

    That was amazing

    hoodatninja ,
    @hoodatninja@kbin.social avatar
    PipedLinkBot ,

    Here is an alternative Piped link(s): piped.video/dQw4w9WgXcQ?si=hyv2h-IgUcNHrExq

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

    I’m open-source, check me out at GitHub.

    Kokanee08 ,

    This one lost a bit of impact when it gave me a 30s unskippable ad

    WarmSoda ,

    You have ads on YouTube?

    loudWaterEnjoyer ,
    @loudWaterEnjoyer@lemmy.dbzer0.com avatar

    YouTube shows ads?

    WarmSoda ,

    For that person it does I guess lol

    feral_hedgehog ,
    @feral_hedgehog@pawb.social avatar

    Ads on a computer??
    He got his monitor mixed up with a TV screen or something lol

    loudWaterEnjoyer ,
    @loudWaterEnjoyer@lemmy.dbzer0.com avatar

    You get ads on your TV 😱

    elxeno ,

    This one? rickroll ad

    BilboBargains ,

    YouTube AIDS

    Redex68 ,

    I can’t believe I fell for this

    Godric ,

    Roger Roger!

    FleetingTit ,

    Sync shows me a thumbnail of the video and I’m tempted to click it.

    Track_Shovel ,

    Do it.

    KIM_JONG_JUICEBOX ,
    @KIM_JONG_JUICEBOX@lemmy.ml avatar

    Rickwheeled

    Natanael ,

    Rickspun

    nyakojiru , to piracy in Pirate Pro
    @nyakojiru@lemmy.dbzer0.com avatar

    I don’t have much free time to play around and never had the chance to be in a popular private tracker . It’s quite imposible for me … I mean wait for slots? A random date? An interview … forget it .

    Jdreben , to memes in I don't get it
    @Jdreben@mastodon.world avatar

    deleted_by_author

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  • PipedLinkBot ,

    Here is an alternative Piped link(s): piped.video/dQw4w9WgXcQ?si=hyv2h-IgUcNHrExq

    piped.video/dQw4w9WgXcQ?si=hyv2h-IgUcNHrExq

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

    I’m open-source, check me out at GitHub.

    saltnotsugar ,

    I watch this lecture at least once a week.

    u202307011927 ,
    @u202307011927@feddit.de avatar

    On a voluntary basis?

    bigkahuna1986 ,

    You’re doing God’s work son.

    Shortstack ,

    Nice try.

    If I see XcQ, the link stays blue.

    FleetingTit ,

    Just a tip: the ?si= part of the url is believed to be a tracking token. You can remove it without breaking the link.

    youtu.be/dQw4w9WgXcQ ?si=hyv2h-IgUcNHrExq

    PipedLinkBot ,

    Here is an alternative Piped link(s): piped.video/dQw4w9WgXcQ

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

    I’m open-source, check me out at GitHub.

    FnordPrefect , to memes in I don't get it
    @FnordPrefect@hexbear.net avatar

    I don’t think I’ve ever had the chance to post this sincerely before...https://youtu.be/dQw4w9WgXcQ

    PipedLinkBot ,

    Here is an alternative Piped link(s): piped.video/dQw4w9WgXcQ

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

    I’m open-source, check me out at GitHub.

    GizmoLion ,
    @GizmoLion@kbin.social avatar

    XcQ, Link stays blue.

    TheBigMike , to memes in Colonialists be like

    The factory must grow!

    AlpineSteakHouse , to memes in Defediverse

    That’s it, I’m defederating Lemmy.ml for this slight.

    xyzzy , to retrogaming in Finished Chip 'n Dale Rescue Rangers

    I played this again many years ago on Xbox when the Disney Afternoon Collection came out, along with Rescue Rangers 2, DuckTales 1 & 2, and Darkwing Duck.

    The music for these fans was really great, owing to Capcom. DuckTales is basically an unofficial mini Mega Man soundtrack at times (Moon Stage, Transylvania Stage, Mine Stage). Many of the themes from Darkwing Duck also sound like they come from Mega Man 3 specifically, like the ending theme (very bluesy).

    dan1101 , to memes in Colonialists be like

    Developers/board members/politicians. It always has to be growth with them until everywhere is the same suburban hell.

    Blyfh , to programmerhumor in Machine learning be like

    OP, are you a machine?

    FuyuhikoDate , to piracy in Pirate Pro

    And there is me, living in a country where I need debrid Services, because sailing into the sea of torrents is too dangerous here

    Appoxo ,
    @Appoxo@lemmy.dbzer0.com avatar

    Living and doing it in Germany. Juat need to do your research.

    Anamana ,

    YouTube University

    FuyuhikoDate ,

    And i appreciate, that you Do it!

    But i think i should at least read the Mega thread and see how hard/expensiv is in the end.

    i am waaaay to paranoid to do it.

    Appoxo ,
    @Appoxo@lemmy.dbzer0.com avatar

    My way:
    Renting a seedbox outside of Germany (NL) for about 16€ per month for a 2TB box.
    Is it a very great value? No, not really.
    But the staff is very reponsive to issues. Tickets are being reponded to usually within 24h and resolved within 1 week. (Much better than my helpdesk performance lol)
    I got grandfathered in from an unmetered service. I can seed as much as I want at ~1Gbit/s even though I may not hit it due to being a shared box. So also very good.
    And I can use public trackers there.

    Stuff is getting transferred with resilio to my home, automatically imported and appears within 30min after download is complete in my media library.

    The other option to a seedbox is a VPN and doing it from home. Only let a program connect via the tunnel.

    Personally I am not fond of option #2 as I’d need to maintain it myself, my home internet is slow compared to a seedbox and I’d need to torrent from my own ISP connection. Yeah no. #1 is managed and I just pay the amount of 2 good quality services and have everything I can aquire.

    FuyuhikoDate ,

    That Sounds actually pretty Good maybe i gonna give it a try to swed a lil bit :) I mean i dont download much But when i do i wanna give back!

    lilShalom , to memes in Legit tho ...

    Those fonts are giving me flashbacks of the late 90s.

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