As a workaround you can go into the database and query directly for users with rejected application and email provided. Then write a script to email them. Getting a fix developed, reviewed, merged and deployed will take a few days in the best case. And even longer now because we are busy with lots of things.
It’s more closely related to the initial intentions of the internet than most other social platforms. Ideally it could get things going back in the right direction again iif nothing else!
Easily Path of Exile. There’s something so relaxing about blowing up the entire screen with one flick of my wrist, and it really gets my endorphins flowing to minmax my stats using third party tools like Path of Building and testing out items on the trade site / changes to my skill tree to see how they’d affect my build.
To some people it sounds like work, but for me it hits that sweet spot of minmaxing and complexity that no other game really can.
Edit: I should also mention that lately I’ve been mostly playing on Steam Deck which has been a revelation for me. Endgame “alch and go” mapping is so perfect for the pick up and play style, only enhanced by having access to it from the couch/toilet.
The map system is so good for this. If you manage to get the bewildering learning curve, it’s so nice to come home from work and spin a few maps to relax and pick up loot. PoE is so overwhelmingly easily my choice as well.
Honestly the learning curve isn’t that atrocious. I’ve always advocated for following a build guide then start looking at ways to personalize it at level ~70 (and with Exarch altars you can farm regrets to respec.)
Learning the skill tree is hard but it’s made much easier when you have a base to modify.
The learning curve gets really bad when you start trying to craft though. And expensive.
XCOM 2 on the lowest difficulty. Sacrilege, I know, but there’s just no better feeling than waltzing through some aliens with my whole squad intact at the end while feeling like a tactical genius. And even the weird Chimera Squad is just fun at times for a bit of a changeup.
You play however is the most fun to you! Gaming can become so much more fun when you realize that different difficulty levels are there to serve you and your enjoyment of the game, not the other way around!
Hey I’m in a similar boat. Unsure of total time available, but hey I seem to spend enough on Reddit so I may have more free time than I realise ಠ_ಠ Happy to help out
I think modern games in general hold your hand too much. Some small level of hand holding/tutorial is fine, but so many take it way too far. I’ve gotten bored of a lot of games before they actually started because of that.
For all the hate it gets, Inquisition was this for me as well, when I wanted a relatively simple primary plot where the problem of evil could be solved by hitting it with a sword. The musical interlude “The Dawn Will Come” that happens after the player’s party suffers their first big setback has stuck with me as well.
I don’t know yet how much time I will or won’t spend on Lemmy, but I’m happy to lend a hand if needed. I’ve been on moderation teams a number of times over the years on various platforms so it’s no big deal to me.
And I would like to see a federation-wide policy that all bots must be clearly identified as bots (an attribute on their account). And features in the site code to block all bots as a user preference.
I think there’s a misunderstanding. In the docker-compose.yml, you specify services, and these services can use the official container images. The only thing the docker-compose actually does is define your services so you don’t have to specify them each time starting a container.
Look I’m drunk I don’t understand what you’re talking about. I live in Japan, but pokemon has always been a mystery to me. There’s the Pikachu, there’s pokemon Go. It’s just a game. I also don’t understand this Lemmy business, I’m trying
It’ll be an odd one compared to everyone else, but DiRT 3 with some good music playing in the background is awesome.
The physics are awesome, a bit arcady but reasonably realistic and manageable even on keyboard and the replay mode is amazing, makes even the shittiest driver look pro with its camera work.
And the rallycross modes and the montecarlo track are amazing.
With rally cross being high speed dirt circuit racing. Constant bumping and AI cars losing control and messing up if you pressurise then enough makes it a fun experience. Dirt 2 is indeed better in all areas like voice lines in rallycross ,except for the handling and rally but I started with dirt 3 so that’s what I am sticking with
It’s not quite there yet where I am, but I am certainly hoping to a bit later this summer from time to time. I have hopes of WFH (…From Hammock) at some stage, now that I have garden that is suitable.
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