When I was a kid I was super into pokemon. I loved playing the games and they stood out to me for one reason: they were challenging. My first game was Black, and I got stuck on the first gym leader for a few days, but when I figured it out it was immensely satisfying. I would hit roadblock, I would struggle, and eventually I overcame it. Then my friend introduced me to Pokemon Mystery Dungeon and it got even harder. I honestly think that the final dungeon of Explorers of Time made me smarter or something. It forced my dumbass child brain to think outside the box and find solutions on my own.
Then Pokemon X and Y released, and it was the most stupidly easy game ive ever played. And it kept getting easier after that. Add onto that the worsening quality and I stopped caring about Pokemon. My friend who is really into Pokemon hasnt bought a new game in years, he only plays Romhacks or replays the old games.
Anyone of my simulation/management games. Whether it’s running a hospital, creating an auto manufacturing assembly line or helping some brave adventurers find oxygen I’m always more at peace with a single player goal driven experience.
You don’t need to move ftom lemmy.ml. You’re a group of self hosted gurus, so this is your chance to actually self host. Don’t hide behind excuses that lemmy.ml won’t be able to handle things. Just do what you do best and host your own instance. Sounds bloody fantastic to me!
Double jumping. Something about double jumping just always feels really liberating. It’s such a strange concept as well, with no analogue in the real world.
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