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eutsgueden

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eutsgueden ,

I’m glad they’re showing more extended sections of gameplay. I was worried after the last few trailers featured mainly quick cuts between cutscenes and seemingly canned animations. This is shaping up to be promising despite the somewhat worrisome delays.

eutsgueden ,

I have a sneaking suspicion modders will find ways to expand that repertoire.

eutsgueden ,

It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.

eutsgueden ,

I just felt like I ran out of things to do and there was no point to keep playing.

To each their own of course, but it sounds like you basically just “beat” the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don’t see that as a negative if you enjoyed that time.

eutsgueden ,

Or he’s just lying and he does worry. It’s never a good business model to show fear and uncertainty about the future.

eutsgueden ,

To me it’s kinda the perfect game to remake (hopefully it IS remade and not just rereleased) because it had a lot of potential that it just did not live up to. A graphics and content pack would not improve the game much at all, because the let down was the gameplay and mechanics. If they can re-tool that, they may have a solid game here.

eutsgueden ,

Maybe! I don’t think there’s a right answer until hindsight shows us how the game does. I can also imagine it has a lot to do with what the folks holding the money think will sell better, a sequel to a poorly received game, or a (potentially) lower risk remake?

eutsgueden ,

The Bioware we knew and loved has been gone a long time. DA2 was hardly Bioware, let alone Inquisition.

eutsgueden ,

Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.

eutsgueden ,

Closer to Bloodborne’s Amygdala, though it doesn’t take you to the DLC it does transport you somewhere else. But hey ER, BB, same difference.

eutsgueden ,

You’re right I forgot! I only remembered the headstone in the hunters dream just being there.

eutsgueden ,

The first review on the steam page sums up my thoughts pretty well. There are some mechanical decisions that I just don’t know if they will mesh with the game they’re trying to make here, like the crafting, the attack telegraphing, the death penalties, the UI “cross” a la Dark Souls. I really want to love this coming from the Ori devs, and it’s got some serious potential, but those seem like things that are gonna be tough to change at this stage.

eutsgueden ,

The fuck does the title mean with XXXX? A joke on their AAAA Skull and Bones claim? The article does not elaborate.

eutsgueden ,

I think it’s that but also a lot of stuff about the culture in Blizzard itself has come to light, maybe as a result of the extra optics the Activision merger had on the company. Activision can certainly take some heat here but let’s not pretend Blizzard itself is a golden child.

eutsgueden ,

Yeah that’s kinda strange. Hardware shouldn’t be included in top game sales…

eutsgueden ,

I think it’s just a matter of trends and design theory. For a long time you couldn’t escape the orange/blue combo like in the Battlefield series artwork. Plus I don’t think all these titles really released at the “same” time.

eutsgueden ,

Seems to be the way. I assume it’s for investor hype but I don’t know.

eutsgueden ,

It’s definitely not made to be Dark Souls/Nioh/Sekiro in terms of combat, it’s closer to being Assassins Creed or Far Cry, though much more grounded and a little more thoughtful than those two. For me, the combat was not the thing keeping me interested, and that’s fine. I was more than happy to just travel from POI to POI since the world was so beautiful, and the little samurai challenges were neat (bamboo cutting for example) and the duels were super cool and cinematic, even if the combat wasn’t particularly deep.

eutsgueden ,

Not sure on that but I remember Dark Souls 2 had that problem. Weapon durability I think was tied to framerate, so when people played it at 60fps instead of 30, you had to have repair powder on you at all times or your weapons were going to break mid-fight.

eutsgueden ,

I don’t think the headline suggests paid DLC is a problem, but I do think they know exactly what they’re doing when they phrase it that way since nickel-and-diming corporations are such an inflammatory topic. What the intended meaning should be is simply that they made some paid DLC, followed by some free updates and QoL fixes, and now they are planning another paid DLC. Simply a timeline of events.

And of course, not giving the name of the game in the headline is a classic and obvious clickbait tactic.

eutsgueden ,

I feel like the treatment is for the regular case, they just changed the photos to the Palworld version. The design of the normal one is arguably sophisticated (clean, at least) unlike the yellow monstrosity.

eutsgueden ,

It’s a game. Stop manufacturing issues.

eutsgueden ,

What about this indicates AAA? Planned size of 100 employees, no projects announced yet, no mention of funding. Only thing I see is “cutting-edge” which could necessitate larger amounts of funding to develop, but that’s highly speculative and depends on the direction. I imagine after their Rocksteady experience, the people hired on from that company were looking for something different, not another “AAA” studio with shareholder oversight.

eutsgueden ,

I mean, it’s just a lot of caffeine. I’m sure some people have no problem, but others will be off the walls or just sick. What’s your typical caffeine intake? If you just want a hot drink to sip on for longer, try a couple shots of espresso and top the mug off with hot water for an Americano.

eutsgueden ,

Also started seeing this today while browsing on my work computer, which I believe utilizes a VPN.

eutsgueden ,

It’s a new IP but all the reviews I saw, from sci-fi fans and otherwise, emphasized how unoriginal and generic the plot points were. All style and no substance, and I think moviegoers and especially fans of the genre are more than a little hungry for substance in their sci-fi.

eutsgueden ,

Of course, arthouse does not automatically equal good. They’re good movies because they’re good ideas from people with a vision, and A24 gave these people funding and a platform for their vision, (seemingly) without asking them to make compromises for the sake of profit. This new strategy could take that away.

People will always find ways to make their arthouse movies. The difference is A24 made them easy to find and arguably popular.

eutsgueden ,

Dropped from production, recast his voices.

How Frasier Is So Rich As A Radio Therapist Finally Explained By Original Show Writer (screenrant.com)

Frasier’s wealth in the Frasier series is finally explained by writer and executive producer Joe Keenan. Kelsey Grammer is reprising his most iconic role in the upcoming Frasier reboot on Paramount+, which will mark the character’s fourth act. The new adventure will see him back in Boston — the same city where he was...

eutsgueden ,

I wouldn’t say people don’t want to watch that, just that that’s not what these shows were about. Other successful shows deal with that very topic.

What's wrong with the Saints Row reboot again?

I got it expecting to hate it, but as I kept playing, I found myself legitimately enjoying it. Not begrudgingly enjoying it, not enjoying it outside of one or two small details, but actually being engaged in the story and gameplay. Which leads me to wondering why people had a problem with this game in the first place again?

eutsgueden ,

Did you play the original? Most complaints I saw seemed to focus on that comparison. Itself in a vacuum, it sounded like it was fine.

eutsgueden ,

I seem to recall Xbox making claims they wanted this console generation to be “the last” because they wanted to make frequent iterative upgrades instead. I feel like they changed to the opposite mentality now, if the lowest common denominator can’t handle it, nobody gets to play.

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