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TheGrandNagus , (edited )

30% is the industry standard.

Shit, doesn’t YouTube take like 60%? I think Twitch takes a big chunk too. Gog takes 30%. MS takes 30%. Sony takes 30%. Nintendo takes 30%. Apple takes 30%. GameStop, BestBuy, Amazon, and Walmart all take roughly 30% too.

It’s the industry standard.

And unlike the likes of the Play Store or App store, Valve provides a lot for that 30%.

  • free cloud sync
  • free online multiplayer (not a given, look at MS/Sony/Nintendo)
  • forums
  • game demos
  • game recording with some neat features
  • a VR system
  • in-home streaming
  • family game sharing
  • a review system
  • a mod distribution platform
  • dev tools
  • advertising
  • online services you can tie into your game
  • achievements
  • a cross-platform, userspace anti-cheat solution
  • notes
  • backwards compatibility tooling
  • OS compatibility layers
  • Linux development
  • driver development
  • vast controller support
  • performance overlays
  • steam input
  • the list goes on…

I’m not in love with everything Valve does (loot boxes, micro-transactions 🤢). But it’s undeniable that compared to other companies that take the same (or higher) cut, you get a lot back.

Don’t get me wrong, I’d love to live in the fantasy world where they only take a 1% cut, but that’s just what it is, a fantasy.

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