Quake 2 and Quake 4 are the only two Quake games that even had a story afaik. I don’t remember Quake 1 having much more than a few paragraphs in the manual and between episodes (and with its eclectic mishmash of level design, you don’t have any environmental story telling either), and Quake 3 was an entirely online arena shooter.
I certainly wish I had 2 when it was new. It doesn’t quite have the same impact only playing it for the first time years later when what it did new is lost to time over all the games that took inspiration from those ideas.