I like how specifically this relates to my experience with the discount factor gamma in Reinforcement Learning. Like, pretty close to the exact numbers (though missing 0.99 and 0.999)
I oscillate between using more functional paradigms and more object-oriented ones. is that normal?
I use a linter BTW(TypeScript) if that is a useful info.
I use a combination of both. Objects are declared const, all members are set in the constructor, all methods are const. It doesn’t really work for some types of programs (e.g. GUIs) but for stuff like number crunching it’s great.
I heavily use classes while working on back end, and when I’m making a really self-contained logic, such as a logger or an image manipulation service.
but since most frontend stuff heavily leans on functional side, I go with it
I also do that. Very simple stuff, especially of those that are easy to optimize for the compiler, are often very close to functional programming paradigms.
I have always considered myself an engineer because I’m part of a multidisciplinary engineering organization designing a physical product that has embedded software. And “engineer” is the word at the end of my degrees, I guess.
But if somebody called me by any of those terms in the OP I would answer. And if somebody who works on an app or a video game calls themselves an engineer, it wouldn’t raise an eyebrow.
My only conclusion is that we here, who spend our days specifying exactly what we want computers to do, are not so great specifying ourselves exactly.
programmer_humor
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