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some_guy ,

Hooray for organized labor.

popcap200 ,

Does this mean they’ll make good games again? 👀

hakase ,

Not sure why you’re getting downvoted; the last somewhat good game Bethesda made was more than a decade ago at this point.

Maybe people think you’re insinuating that the games are bad because of the workers and not because of bonehead management?

LostWanderer ,

Freaking finally, Bethesda Games Studio has been an odious thing for a long time! Can’t wait to see what kind of strong-arm action can be leveled against Bethesda. 😏💪🏼

vaultdweller013 ,

Heres hoping it involves pushing the old guard into advisory roles or atleast breaking up into smaller teams. Theres no reason to have such a large dev team for what their games are, if anything it may be hurting them since it keeps things unfocused.

LostWanderer ,

There have been stories of Todd Howard ‘seagulling’ basically coming into meetings, shitting out ideas that he wanted teams to work on and flew the fuck out of there. It is highly disruptive of a boss to do this; as the dev teams would know how to handle things. It would be nice that if they could optimize their team structures and produce better games as a result. Being in a union would give them better control over their working conditions.

ProdigalFrog ,

Absolutely love to see that industry finally unionize. Unions in general really seem to be having a renaissance, and I am so here for it.

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