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Nefyedardu ,

Philosophically there isn't much difference between a Windows game running in Proton and a native Linux game. Devs that port games to Linux are going to be doing most of the same things Proton is doing anyway. In that sense, Proton is basically just an automatic porting tool that works in real time. And I'd like to say there is still value in native Linux games but... is there? Proton is open source, so devs could (theoretically) just submit changes to it themselves if they want to optimize things or fix bugs. And that could benefit everyone, not just that one game.

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