Can somebody help me fix the sound in Robocop (2003) please?
I’m on Linux Mint 21.2, though I’ve tried installing this game on another Debian-based distro with the same results.
So, the game launches and everything seems to be perfectly in order, except there’s no sound.
Files in the game folder are .wav and seem to work perfectly when I launch them with Audacious.
There is no information online, it seems like I’m the first person trying to launch this game on Linux.
Here’s the log:
<span style="color:#323232;">Started initial process 37626 from gamemoderun /usr/bin/wine /home/moloch/Games/robocop/drive_c/Program Files/Titus/Robocop/Robocop.exe
</span><span style="color:#323232;">Start monitoring process.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">gamemodeauto:
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">wine: Unhandled page fault on write access to 00000004 at address 0018154A (thread 0058), starting debugger...
</span><span style="color:#323232;">ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
</span><span style="color:#323232;">ERROR DRIVE NOT READY
</span><span style="color:#323232;">ERROR DRIVE NOT READY
</span><span style="color:#323232;">ERROR DRIVE NOT READY
</span><span style="color:#323232;">ERROR DRIVE NOT READY
</span><span style="color:#323232;">CODE : 0xc5
</span><span style="color:#323232;">CODE : 0x39
</span><span style="color:#323232;">Initial process has exited (return code: 0)
</span><span style="color:#323232;">gamemodeauto:
</span><span style="color:#323232;">Monitored process exited.
</span><span style="color:#323232;">All processes have quit
</span><span style="color:#323232;">Exit with return code 0
</span>
I tried posting this on Reddit and got no help. I was hoping here people might be more responsive.