I wouldn’t really call Against the Storm an RTS. It’s worker placement game and a short-session city builder. You place down buildings, and assign your people to do specific things. You get modifiers, new buildings, and events as the run goes on. You have to produce specific resources to earn points to win the run. Events work where you have to assign people+resources to it before the generous timer runs out, or you get debuffs. You can plan and do things while time is paused.
Very fun and strategic, but more in a puzzley sense, not an RTS way. DotAge is another game - very similar, but turn based.