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GE-Proton8-9 and Wine-GE-Proton8-12 Released

Edit2: Updated for two follow-up releases:

  • Hotfix: Apparently yesterdays build was missing the normal proton packaged Gecko and Mono (the file size was significantly smaller than usual). This build fixes that.
  • This is a minor hotfix release that just syncs proton-wine and dxvk with upstream versions from today. A user complained they were seeing some odd CPU+GPU usage in 8-7 but was fine in today’s proton-experimental. After testing with this build based on today’s experimental they confirmed it was working here too.

New in both GE-Proton and Wine-GE-Proton:

  • FSR IS BACK!!! Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
  • Additionally a bug was fixed by Ph42oN with fullscreen not working properly when fsr is disabled which was present in proton 7
  • proton-wine updated to latest git

In GE-Proton only:

  • protonfix for Oceanhorn removed as it’s no longer needed (thanks Iglu47)
  • protonfixes added for Neptunia Re;Birth 1 & 2 (thanks NishiyamaPedro)
  • dxvk updated to latest git
  • vkd3d-proton updated to latest git
  • dxvk-nvapi updated to latest git
  • upstream build changes pulled in

Use this one with Steam: github.com/GloriousEggroll/…/GE-Proton8-9

Use this one without Steam: github.com/GloriousEggroll/…/GE-Proton8-12

potajito ,

Is there any noobs guide to get this on lutris?

ZeroHora ,
@ZeroHora@lemmy.world avatar

What’s the difference between the GE Proton and GE Wine Proton?

Grass ,

I think proton needs steam to work properly but wine proton has proton patches without steam dependency

ono OP , (edited )

GE-Proton (proton-ge-custom on github) depends on and is built for use only in Steam, alongside Valve’s official Proton releases. When installed, it shows up in Steam’s “compatibility tool” list.

Wine-GE-Proton (wine-ge-custom on github) is a custom version of Wine with some hand-picked patches from Proton’s source code, built to run without Steam, either standalone or with game launchers like Lutris.

Yes, GloriousEggroll is terrible at naming. But he’s doing a good job with functionality, so getting used to his confusing names is worthwhile if you have a need for this stuff. :)

kogasa ,
@kogasa@programming.dev avatar

It’s wine-ge-custom, not wine-ge-proton.

wine-ge-custom and proton-ge-custom.

ono OP ,

It’s wine-ge-custom, not wine-ge-proton.

Tell GloriousEggroll. The text you’re trying to correct was copied directly from the release page:

“Wine-GE-Proton8-11 Released”

kogasa ,
@kogasa@programming.dev avatar

Yeah, I guess he did call it that. The repo is named wine-ge-custom, as is the AUR package.

ono OP ,

The repo is named wine-ge-custom

Indeed, as already noted in my comment explaining the difference between the two.

SpicyTofuSoup ,

How long has FSR been broken? Is it also broken on valves release of proton?

Keegen ,
@Keegen@kbin.social avatar

Valve's Proton never included the build-in FSR that GloriousEggroll's Proton builds had. And it's been gone since GE-Proton 8-1.

SpicyTofuSoup ,

Does that just allow you to use FSR in games that don’t support FSR on their own?

falsem ,

Yes, it forces full screen FSR 1. This can be a mixed bag since it can also end up hitting things like UI elements that shouldn't have it applied.

M_Reimer ,

Thanks for sharing. What is this “FSR”?

Norodix ,

AMD’s fidelity super resolution. A GPU upscaler.

M_Reimer ,

Thanks. Sounds interesting. Unfortunately I’m still on Nvidia.

EddyBot ,

FSR works on Intel and Nvidia graphics too

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