There have been multiple accounts created with the sole purpose of posting advertisement posts or replies containing unsolicited advertising.

Accounts which solely post advertisements, or persistently post them may be terminated.

linux_gaming

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

zaemz , (edited ) in What are your thoughts on the state of native Linux games?
@zaemz@lemmy.world avatar

I’ve had this situation as well with a couple of games. Total War Warhammer 3 can’t be played online (or it’s not cross-platform, which would be weird) and XCOM 2 didn’t handle modding all that well using the native client.

There are a few other games I’ve attempted but I can’t remember all of them.

Graveyard Keeper has a native client but it can’t use hardware driven cursors and its display resolution gets out of whack (on ultrawide, admittedly). The game doesn’t have native ultrawide support, to be fair, but the scaling at least works correctly using Proton.

Loop Hero has a native Linux version and it works perfectly.

Oh yeah, speaking of Zachtronics, Last Call BBS is native and also works flawlessly.

  1. The versions of games compiled for Linux work about… hmmm… maybe in a 60:40 split? Oftentimes I do find myself almost immediately switching the game’s compatibility mode to use Proton on Steam if I have any issues.
  2. I think both Proton and Wine receiving much, much more developer support lately is going to be a net good, longterm. Many developers don’t have the “cognitive capacity” or time to dedicate to creating a version that runs on Linux without a compatibility layer. That’s especially true for those using game engines that typically have poor support and tooling for Linux in the first place.

This is just a thought, maybe the effort being expended upon Proton/Wine will ultimately lead to solutions for compatibility issues that work without the use of “emulating” (for lack of a better work off the toppa my head) the whole Windows experience, replacing DLLs and whatnot.

  1. I’m more okay with indie devs just relying on Proton, for sure. I don’t give a “pass” to large studios that don’t at least expend some effort to get the game to build and run on Linux without the use of Proton or other compatibility tools. With that said, I also understand that AAA projects have many hundreds, possibly a thousand people or more, having some part in the development process. It’s not reasonable to assume that every person working on the game can have knowledge of or maintain that every aspect of their work is compatible with both Windows and Linux.

I prolly have more to day but my thumbs are tired lol.

Grass , in Is anyone able to play Cyberpunk on Nobara?

Can you even do Wayland on Nvidia? My only Nvidia card is used in a server for testing self hosted stuff that uses cuda but it’s still a bitch to deal with.

lal309 OP ,

I mean not very well, its very glitchy and lots of artifacts but I mentioned it just in case.

UkaszGra , in Quest 2 on Linux Instructions ALVR + SteamVR (July 13th 2023)

I tried alvr last week with my pico 4 and the bitrate was horrible on high preset, latency very high and colors were different. I guess it’s because I have amd gpu.

Druid_ ,
@Druid_@lemmy.world avatar

I tried alvr with my pico4 on my rtx3070 with a dedicated router for vr. The bitrate was horrible and had quite bad latency. I need to try alvr on windows to see if it is a Linux issue. Think i managed to get it down to 80ms latency but it still looked awful. For context I normally use virtual desktop high settings with like 30ms latency.

Grass , in What are your thoughts on the state of native Linux games?

I have seen native versions tank as the default distro setups change over the years. As weird as it sounds it feels more reliable to use the windows version under proton/wine. Often game modding communities stick to the windows version.

Once M$ inevitably introduces Windows Cloud with subscriptions and the lowest tier being ad supported with anti-adblock and a registration fee, then Linux will become the preferred experience native or otherwise.

For the time being though wine and proton are good enough. I have been doing all my gaming on the steam deck and there haven’t been any games that make me feel like it’s a lesser experience in any way. The few games I have any difficulty running tend to be shitty games with micro transactions and kernel anticheat that doesn’t even prevent cheaters. Several can be made to work anyways. You can even install poorly made games and mods using the case folding toggle in ext4 that steam deck does have access to.

I am admittedly still waiting for someone to tell me that Wayland incompatibilities are a thing of the past…

UkaszGra , in Is anyone able to play Cyberpunk on Nobara?

Any reason why You don’t update to N38? Which proton build are You using?

lal309 OP ,

I installed the game through Lutris and the current runner is Wine (WineHQ Staging 8.11). I do have the ability to install just about any Proton version with the ProtonUP-QT application just don’t know which one since the installers through Lutris only offer Wine runners. As far as the upgrade goes, well no particular reason honestly, I thought they were still waiting on some packages upstream.

UkaszGra ,

I upgraded to n38 without issues, there is an install guide on discord. You can try to download latest wine-ge-proton from protonup and use it instead of wine-staging. I remember having issues with worms siege not working with wine-staging.

DarkThoughts ,

Why do you need Discord to upgrade Nobara?

lal309 OP ,

You don’t. There are specific instructions on how to do this in one of the channels but it’s also on their website.

DarkThoughts ,

Thanks. Really riles me up that people constantly direct you to a bloated proprietary chat software that requires registration for some basic information, especially when the same info is freely available on a website.

lal309 OP ,

See my comment below regarding the n38 upgrade. If I get the system back up then I’ll try this.

p5f20w18k ,
@p5f20w18k@lemmy.world avatar

I had some issues with cyberpunk using proton 8 or higher recently, I think 7.0.4 is working fine, and any GE proton 7 works too.

lal309 OP ,

See my comment about the n38 upgrade.

UkaszGra , in What are your thoughts on the state of native Linux games?

From my experience only BallisticNG has great linux native.

neo , in What are your thoughts on the state of native Linux games?
@neo@lemmy.comfysnug.space avatar
  1. It could have consequences should something happen to Valve. In many cases the linux ports of yesteryear were inferior, anyway.
  2. Better to have the game at all. And it is understandable that they don’t want to put in a bunch of extra work given they can’t just pay a department’s worth of people to handle it for them.
sic_semper_tyrannis , in Quest 2 on Linux Instructions ALVR + SteamVR (July 13th 2023)

I’m relatively newish to Linux and have come to notice that system packages run better for me than Flatpacks a lot of the time.

priapus , in Mixed refresh rates question

Only Wayland correctly supports multiple refresh rates. If you use to refresh rates on X11, it will refresh the screen at the highest rate. This is likely to cause tearing on the lower refresh rate screen.

Mann_Servante , in Mixed refresh rates question

Personally I have never had issues with my monitors having different refresh rates, at least not while using Gnome. Maybe it is more of a X11 KDE issue.

GiuEliNo , in Mixed refresh rates question
@GiuEliNo@feddit.it avatar

Right now, you can use xorg or wayland with multiple monitors and different refresh rates without problems. What is really the problem, at least for me, it is the VRR( variable refresh rate) like freesync. If one of your monitor has it, and you need it while playing, for xorg with gnome you must have to turn off the other monitors, while with wayland the patch for it it’s not merged yet.

SMSPARTAN , in Battlebit Remastered on Linux/Anti-cheat

Just requested a refund from VALVe.

Really wish i knew about this before buying the game, had a lot of fun, but i’m not going back to Windows just so i can play battlebit, really regret recommending this game to my friends now…

And for anyone having even a sliver of hope, the devs don’t care about us, we only make about 1,6% of Battlebit’s Player Count and they have already stated that they will implement it in their game and thats non-negotiable.

In the future they might implement linux support again, but as of now, i cannot in good faith recommend a game that restricts players choices and has an intrusive AC like Faceit.

Bero , in Hearts of Iron 4 on Wayland doesn't work
@Bero@kbin.social avatar

Why use proton/wine when the game has a native client that works fine?
Playing it on kde/wayland on arch for a long time now, and both native and windows client through proton work just fine.

Scraft161 , in Mixed refresh rates question
@Scraft161@iusearchlinux.fyi avatar

If you don’t have to put up with Nvidia and there’s nothing tying you to X11 I recommend making the jump to Wayland, a lot of these sorts of issues have been solved over there

sosodev OP ,

I’ve tried wayland but it seems like games often don’t work :(

dj3hac ,

I haven’t had any problems with gaming in Wayland. Perhaps you haven’t configured it properly, especially if it wasn’t default installed on your system.

priapus ,

What DE and distro did you try Wayland with? All games should work as they did on X11.

sosodev OP ,

Gnome and Pop OS. I only briefly tried Wayland but multiple games just failed to launch or would launch and then crash not launch again.

zbecker ,
@zbecker@mastodon.zbecker.cc avatar

@sosodev @priapus

You might want to try it again, I haven't had any issues really and I am using hyprland these days.

priapus ,

I would highly recommend trying again and sharing logs if you continue to have problems. People on here or the PopOS forums should be able to help. Wayland on AMD should function just as well as X11, and I would expect PopOS to ship all the necessary dependencies.

darcmage , in Mixed refresh rates question

When I was on X11 (kde), my 144hz monitor would frequently feel like it was operating at 60hz but I could never figure out what the cause was. I used to turn off my 60hz monitor before gaming as a workaround. I quickly switched to wayland and haven’t had to deal with it since.

Max_P ,
@Max_P@lemmy.max-p.me avatar

I have a 144Hz between a 60 Hz and a 75 Hz monitor.

It’s not perfect, but does the job decently. In your ~/.profile:

<pre style="background-color:#ffffff;">
<span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_REFRESH_RATE</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">144000
</span><span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_NO_SYNC_TO_VBLANK</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">1
</span><span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_FORCE_SOFTWARE_VSYNC</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">1
</span>

If you enable TearFree, it makes the lack of proper vsync less noticeable and fixes the tearing caused by software vsync.

OP’s probably SoL for Gnome though, because Gnome.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • [email protected]
  • lifeLocal
  • goranko
  • All magazines