I think the issue might be that Nvidia just doesn’t support that chipset on the latest drivers. They whacked all the mobile chipsets about a year ago, so all the GeForce mobile stuff doesn’t work on latest releases. You’ll probably be stuck at a lesser point release for actual desktop-driving stuff, but things like Proton won’t be able to work with it anymore as they advance.
This is more about the DirectX interaction with the abstraction layers though.