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Thorry84 ,

I love the open world of Elden Ring so much. I go around collecting crafting materials and recipes. Sometimes I even fight a boss in order to get the recipes. My collection of grease is unmatched. Even though my collection is never complete, I feel I have enough to retire.

Detheroth ,

As a Souls’ player since PS3 Demons Souls, this concept is so foreign to me and I love it. I have opened the crafting menu to craft a furnace pot once and instead beat my head against the game over and over until I “succeeded”.

Crafting used to be fairly useless (glowstones exempted) and now you’ve convinced me to do a “crafting only” run and make try make it ER a survival game. Not like I needed another 150 hours invested in this masterpiece.

Thorry84 ,

I did a bow and consumables run of ER and it’s actually pretty fun. There needs to be a little rune grinding because for some reason we can’t just have infinite arrows once you find the recipe. But Mogh bird takes 5 minutes to get enough for a good few hours of gaming, so it’s fine.

Bows and arrows feel very incomplete in ER. There are a lot of bows with good ashes and a lot of interesting different bolts and arrows. But that’s where it ends. Crafting arrows is pretty dumb, because it’s just a grind. Arrows also do basically no damage, so being only able to carry 99 of them is stupid. Enemy AI has no idea what to do when you use arrows. Some of them basically freeze up and get confused about what is actually happening.

But I had a lot of fun using arrows to inflict bleed and poison. Jumping around arenas as boss fights take a long time, focusing on dodging instead of doing damage. Pots are also fun to quickly do some damage, but are very limited. It was a cool way to experience the game and showed me different aspects of the bosses I didn’t even notice before.

I’m currently doing a run with my brother where I am a dwarf with a big unga bunga axe and he’s an elf with a small dagger and a bow. It’s super fun to do together and incorporate a lot of elements normally not present. The new version of Seamless coop is broken af atm, but we’re helping with testing and reporting bugs so I’m sure it will be better than ever before in no time.

rustyfish ,
@rustyfish@lemmy.world avatar

The games lure you into the “right direction“ with their difficulty. And then there is I, an intellectual, who dies to skeletons for 4 hours straight at the start of DS1.

Playing these games for the first time was incredible ❤️

USNWoodwork ,

Also died to skellies on DS1 for hours. Not my fault they hid the correct path.

fibojoly ,

In hindsight, the respawning should have been a hint. But it took me a while to get it.

theatomictruth , (edited )

What do they mean by “legendary dungeon”?

DragonTypeWyvern ,

Legacy dungeon with a translation error somewhere?

Hugh_Jeggs ,

Legacy dungeon makes even less sense

DragonTypeWyvern ,

It’s a boss area in Elden Ring. They’re saying every step you take in Bloodborne has a purpose compared to wandering around an openworld setting aimlessly and kind of hoping you’re going to an appropriate area.

Hugh_Jeggs ,

Due to your username I believe this must be correct

lung ,
@lung@lemmy.world avatar

Perhaps “great gameplay experience”

Lizardking27 ,

I interpreted it to mean a primary, necessary, and unique area/dungeon, as opposed to an optional side dungeon with reused assets or a nonspecific “overworld” so to speak. Like if stormveil castle linked directly to Raya Lucaria which linked directly to volcano manor, and so on, without an open world to traverse in between.

TheBat ,
@TheBat@lemmy.world avatar

Basically a bossfight area.

Most games have such areas but those are spread around the map. So you have ‘normal dungeon’ where you deal with average mooks (often randomly generated these days) and then you end up in a legendary dungeon where you need to kill ‘the boss’.

I’m assuming Bloodborne is just bossfight after bossfight.

ByteOnBikes ,

I don’t own a console so I never played Bloodborne, so I’m only assuming. Please correct me if I’m wrong.

What I loved about Elden Ring as a crappy player who cheesed my way through the entire game was that there’s always another path. When I couldn’t beat the first dungeon, I explored other areas for like 40 hours and got better at playing.

Where in Sekiro (assuming it’s like Bloodborne, I definitely hit a blocker where I literally couldn’t move forward because I beat the boss was too hard.

Gullible ,

The power of “I’ll come back to this when I’m less stupid” cannot be overstated. Love me some procrastination mechanics.

magic_lobster_party ,

Dark Souls and Sekiro has a little bit of that element. There’s often more areas to explore if you’re struggling with one boss.

Not always. There are some genuine roadblocks as well. Even Ring is better in this regard.

vaultdweller013 ,

Mesmer was a light block for me, right up until I decided to borderline negate all fire damage with talismans and a fire protection spell. He went from chunking a quater of my health to basically nothing.

TheBat ,
@TheBat@lemmy.world avatar

This might sound stupid but I did the same with 2 Batman games.

Arkham Asylum when you need to deal with Killer Croc and Arkham City when you need to deal with Mr. Freeze.

Oh, and did the same thing with Spider-Man with Rhino + Scorpion fight.

I might have a problem.

Senseless ,

I tried the three DS games and failed over an over again until I decided to give BB a try. It was der perfect pace, gave me some W’s early on that made me continue and get better. By now I’ve beaten BB, ER, DS 1+3, haven’t touched 2 yet.

Open world in ER works great because you can choose where to go and what to do. In “classical” DS/BB you don’t have that much freedom. I find it great, because more people are getting into FromSoftware games. I see it as a gateway, as BB was for me.

NigelFrobisher ,

When did “legendary” start meaning just normal real things that actually exist?

Renacles ,

They are actually called Legacy, since they match the classic format.

lvxferre ,
@lvxferre@mander.xyz avatar

I feel like plenty people asking for open worlds are actually OK with guided gameplay, they just want less obnoxious railroading.

WhyDoYouPersist ,

Darkborne > old ring

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