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Let's discuss: Monster Hunter

The format of these posts is simple: let’s discuss a specific game or series!

Let’s discuss the Monster Hunter series. What is your favorite game? What aspects do you like about it? What doesn’t work for you? Are there games that gave you a similar experience? Feel free to share any thoughts that come up, or react to other peoples comments. Let’s get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Persona, Monkey Island, 8 Bit Era, Animal Crossing, Age of Empires, Super Mario, Deus Ex, Stardew Valley, The Sims, Half-Life, Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

blindsight , (edited )

I have a slightly different perspective as someone just starting Rise as my first ever experienced with this series.

Holy shit, the tutorials are terrible. Massive info dump walls of text explaining too many systems at once, cryptic warning messages to confirm you want to dismiss the tutorials are extra confusing… And despite the massive info dumping, they don’t even tell you everything you need to know to complete the tutorial missions as you complete them. When you go to trap your first monster, there’s no tooltip to teach you how to use items in the “how to trap” explanation or NPC dialogue. I need to google it.

And no ability to pause in a singleplayer game? I googled some explanation about pause being on one of the menus, but I couldn’t find it. Thankfully, suspending the game on a Steam Deck pauses it, so it’s playable.

Also, why was I given massively OP equipment and piles of loot just for logging in? The entire early game is now so easy that it’s not fun. I’m only 3 tutorials + 1 “real” mission into the game, so I’m going to try starting over without the EZ-mode loot and give it a second chance, but so far, I’m not impressed.

If I’d bought this through Steam, I’d have refunded it already before the 2-hour playtime window closed.

TL;DR: Terrible new-player onboarding has me questioning if I sound push through.

Strykker ,

For the ez mode loot it’s to allow players to get to the expansion content quickly if they want to, otherwise yeah just don’t touch the initial high powered loot you got gifted.

Blueberrydreamer , (edited )

Yeah, I’m hoping they finally figure out the tutorial balance in Wilds. Earlier games had next to nothing for tutorials, and you pretty much had to look outside the game to even understand the basic movesets of the weapons, much less how things like skills work. I think they overcorrected with the recent ones though, it’d be nice if they could get a little better about introducing information in the world instead of constantly stopping the action to make sure the player sees it.

But yeah, absolutely do not use the OP armor, you’ll only ruin your fun and then have a really hard time once you get to the real fights. The main reason to use it would be to power through low rank if you’ve done it on another platform or something.

hiroyt ,

I’ve started the serie with MH Freedom on PSP. Too overwhelming for a first play (timed mission, needing to find the monster, weapon sharpness?) , I left it aside.

Few years latter we started MH 4 on switch with a friend. Beeing more motivated to play it as we were two, I took more time to understand it and play with the various weapons and Oh god it clicked ! The combat system is so deep, you have so many options, then there is the monsters, majestous beast giving you a tough battle !

From there I followed with MH World and it’s improvement on about everything and finally Rise. Battle in rise are so fun, you can play on the ground or in the air or both, every one of the 14 weapon type has sub choices in how you want to use it, making your own way to play the game.

It is definitely one of my favorite franchise and I’d really like to try wild when it comes out :)

brognak ,

MH4U (on 3DS) is what got me hooked! Still maybe my favorite, it just had an obnoxious amount of content. Still have my CirclePadPro around somewhere…

xnx , (edited )

Ive put hundreds of hours into monster hunter portable 3rd with the english patch. Also played a decent amount of Rise and will be playings Wild when it comes out

wirelesswire ,

I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.

The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.

Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.

I’m definitely looking forward to Wilds releasing next year.

ziviz ,
@ziviz@lemmy.sdf.org avatar

I liked world most too. It has several things rise is lacking. One of which is a serious threat imo. Like, the first time my party ran into anjanath. It just exploded out of some shrubbery and most of his attacks were insta kill. Just having this random threat helped with the world building, suspense on hunts and also gave a clear milestone when you finally get the hunt to take him down. Then there was blood puppy or bazelgeuse, they are all super memorable because of how much of a passive sorta threat they were.

knokelmaat OP ,

I’ve never played these games. It all just feels extremely overwhelming with the large amount of menus and systems. I’m also unable to focus on long games (I also have issues with long open world games like Breath of the Wild for example), so that is another thing that pushes me away. But the idea of a cosy grind while listening to podcasts does interest me.

However, I have seen the film: an absolute masterpiece in the “bad film genre”. Just beautifully brainless action, similar to the amazing Resident Evil films of the same creator.

Megaman_EXE ,

I’ve only played a bit of 4 and lots of worlds. I really loved the additional stuff to do in worlds. I was enthralled by the exploration and little collectible stuff as much as the actual combat. I do feel like it’s a lot of fun with friends. Playing with Randoms feels scary lol.

I’ve been trying to finish iceborne at some point but I hit a brick wall at frostfang barioth for a long time and then got distracted with other games. I’ve been meaning to go back and finish but u have a feeling the next title will come out before then. I haven’t even gotten around to rise yet lol!

Strykker ,

One thing I kind of like about monster hunter is you don’t need to commit to the long term, a hunt will last at most 50 minutes usually closer to 25 or less. You can boot the game up do a hunt and shutdown, and still feel like you did something in it.

chloyster ,

Similar boat. I’ve tried with friends on numerous occasions and it’s never clicked for me. I will say MH rise and the wolf mounts and weird grapple shot thing got me the closest to getting into one. The movement those 2 afforded made the game feel better to me.

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