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Frell ,

Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).

MrBobDobalina ,

I’ve just joined beehaw, this is my first browse, and one of the first comments I see is for Outer Wilds… Feels good. One of my favourite games / stories / media / art pieces ever. I love it and all of the brilliant minds behind it, I’ve never thought so about a game once finished anywhere near as much as this one.

interolivary ,
@interolivary@beehaw.org avatar

Outer Wilds is one of the more interesting games to come out in recent memory, but personally I just didn’t like the

spoilerfairly tight (for me) time limit. I like to do things at a slower pace for a variety of reasons, and I’d love to have a way to change the time scale so that things don’t happen in just 20-something minutes. I know it theoretically gives you infinite time to explore and do stuff, but that one cycle is always ~20 minutes, and that’s what I’d love to be able to slow down.

MoonRocketeer ,

I still need to get around playing the DLC but I feel like I’d need to watch a video to get caught up on the story. That said, yeah, the gameplay and story is absolutely incredible. Perfectly-executed mystery box.

DeadSpy2 ,

You could always add the DLC :D (I’m half joking of course, but it’s soooo good. I think it’s on par, if not a little bit better, than the main game.)

Serz ,
@Serz@beehaw.org avatar

Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.

Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.

More personal opinion though, maybe Super Mario Odyssey. Just incredibly polished and varied with an amazing movement system.

hascat ,

Tetris is an interesting one because you’ve got 3+ decades of variations on the original, but the original is still the best. I’d argue it’s a perfect game.

neotecha ,

I personally disagree that the original is best. It’s high up there, but I think some of the later titles have improvements that eek out the #1 spot.

I’m a fan of the “piece swap” feature, and later games have polished the piece lock over the original. Tetris 99 was the sweet spot for games that I’ve played.

Schlock ,

I would interpret “perfect” as “i can’t find anyhing negative to say about this game”. So for me the candidates are:

  • Portal 1&2
  • Factorio
  • Outer Wilds
  • FTL
  • TowerFall: Ascension
  • Dishonored 2
  • Prey (the Arkane studios one)
  • Minit
  • and maybe Nidhogg
storksforlegs ,
@storksforlegs@beehaw.org avatar

Can we go really old with these?

Because Zelda Link to the Past is a perfect game.

I know how ubiquitous it is, but I still replay it on a regular basis. Its perfectly designed, balanced, simple… Im not saying its superior to modern games or something stupid, I just think its pretty flawless. That is all.

dewin ,

Have you ever looked into any randomizers for ALTTP? They’ll give you a whole new experience in playing the game.

With Archipelago, you can even play with other people playing other randomized games. A Hollow Knight player might need you to find their mantis claw so they can get to the boss that has your hookshot and so on.

cyd ,
@cyd@vlemmy.net avatar

Chrono Trigger. It’s basically the evolutionary peak of the NES-era console RPG. Every aspect, including the story, art, game mechanics, and music, are best-in-class, with no obvious room for improvement given the technical constraints of the time.

crius ,

I have great expectation in Sea of Stars exactly because I loved Chrono Trigger suo much.

Cityshrimp ,

Had the same expectations for I am Setsuna, but from what I saw in gameplay and reviews, it was disappointing. Hopefully Sea of Stars will be a good one

ludwig ,

Setsuna had a lot of cool throwbacks to Chrono Trigger, but ultimately, it was just okay.

I found myself more excited for what would be the next reference, rather than the game itself.

pH3ra ,
@pH3ra@beehaw.org avatar

Chrono Trigger: every aspect (graphics, gameplay, story, music, replayability…) has such level of polishness that it’s still outstanding almost 30 years later.
No other JRPG has come even close and, as a Final Fantasy fan, that’s hard to admit

Huggernaut ,

My answer to this is always Portal, the first one. It was so unexpected and so, so good. Nothing in gaming before or since has been that magical of an experience for me. Maybe early Pokemon, when my little kid eyes were opening to what gaming could be. But there’s just something special about Portal. Such a concise, perfect little game.

majorthird ,

Portal’s beauty is in it’s shortness. Perfectly paced, it takes the basic idea, plays with it, twists it, and finishes before it can overstay its welcome. In and out in an afternoon.

Vordus ,

Hades. I don’t think I’ve come across a game so carefully paced as Hades, both plot-wise and in the gradual introduction of game mechanics. Which is bloody impressive considering that it’s a roguelite.

Sentinian ,

Both Portal games are perfect. Portal 1 did some much great stuff and portal 2 said fuck it and decided to be more perfect then the first.

scribblemacher ,

I respect this, but always had trouble with portal 2. It has some great parts but is also way too long.

gloombert ,

Undertale, for me. I have 0 problems with the game. Art style is great. Controls are great. Story is likely the most compelling I personally have seen. Not to mention the very appropriate humour.

Plus_a_Grain_of_Salt ,

Fallout: New Vegas. Wait now, don’t laugh at me. I’m painfully aware it was built on an engine that just does not cooperate and crashes regularly. BUT, the gameplay itself, the roleplaying, the fights (yes I do like VATS), and the choices by god the choices. So many choices with so many consequences, telltale wishes they were this cool. The only thing for me that’s holding this game back is 1) the rickety engine it’s attempting to balance on, and 2) unfinished quest lines. The devs for this game had so many brilliant ideas that never made it on screen, I don’t know if they shot themselves in the foot, or if the deadlines were unrealistic. Even though some of the main quests between the warring factions feel lopsided, and some interesting things seem to go to a dead-end, the game never felt unfinished to me. There was so much to do and try, I never felt cheated by the game in narrative. Instead, I just want more because it was awesome how interactive the world was. It responded to my decisions and made a unique playthrough because of my decisions, I don’t believe the predecessors even come close to this. Sure 3 and 4 kept similar mechanics, but the game didn’t react to your choices. If I had one wish it would be to see Fallout New Vegas as the devs intended, with every plot line completed and polished, I’d even continue to play it on its rickety system. Though this would need to be a magical wish because there’s no way that engine could handle the work needed, and converting this content to a new engine would be very expensive (so I’m told). I know she’s not perfect, but goddamn she has the potential to be.

DeadSpy2 ,

I was going to say Outer Wilds but somebody beat me to it, so I’ll say Final Fantasy 6 instead.

The Pixel remaster on mobile and Switch is a great version but it’s missing the bonus content from the GBA release.

Oneeightnine ,
@Oneeightnine@feddit.uk avatar

For a game to be perfect I think it’s got to be absolutely pinpoint in achieving what it sets out to do. Doesn’t matter if it’s a small game, or an expansive open world.

I’m gonna go with Superhot. For my money it took an idea, and ran with it to its natural conclusion. It’s laser focused on that one core mechanic and pulls it off so well that I don’t think anyone else has even tried to replicate it.

TheyHaveNoName ,

My vote goes to Shadow of the Colossus. The story, the mood, those damn creatures. Just enough frustration to keep you going and enough variation to not make it boring.

takeda ,

Witcher 3. They very well combined open world with story telling, with tons of side quests, many of which affect the story. The characters aren’t one dimensional. For example Bloody Barron is a low life, but also draws sympathy as he pays for his sins from the past. The world is also unforgiving, many times you have to make a decision between shitty option and even shit tier option. The graphics and characters are also very detailed. All of that creates a great atmosphere.

If you haven’t played it, you should give it a try.

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