So glad to see Roadwarden mentioned! Another short game I played recently is Paradise Marsh. Its not really text-focused (it’s more dialogue and only some snippets of lore pieces) but it’s a short simple game with a very nice story. It also has birds that make poems!
Unfortunately some of my favorite games are no longer around in a playable state.
I friggin loved Atlas Reactor but it shutdown in 2019. Another all time favorite, which is still around but does not have the community to keep it feeling alive is: Shattered Galaxy.
Other games I think deserve to be in the all time best games of all time list are:
I had a really hard time liking ff9. Im not sure what it is about it. 8 was my favorite. Was it a really slowr paced game or something?
I might have just been burn out as I got into this kind of game with 8, then played 7, then almost right away I played 9. I guess I got into them around the same year that 9 came out.
I still remember seeing the preorder for it in the game store.
I just picked up Dark Souls: Prepare to Die Edition (the original, not the Remaster) again. Installed it on my Steam Deck along with DSFix after a year or so of scrolling past it and seeing the “unsupported” icon. Looked it up on ProtonDB and apparently it works just fine.
What a game. The level design is still unmatched imo
I have that edition and can’t for the life of me get my xbox controller to work with it. I swear I’ve tried ALL of the solutions people give and just gave up in the end.
Have you tried something like xpadder where it just maps the keyboard keys used in the game to your controller buttons? I’ve had to use that from time to time way back with older games before controller support got better. Not ideal, but seems to work usually when all else fails.
I’m not sure if/how it works exactly since I mostly do my “PC” gaming on Steam Deck these days, but if it’s possible to use Steam Input on Windows, you may be able to do something similar right in Steam.
I’ll try that, never heard about it! Steam input is an option in steam on windows, I guess it’s the same deal? Thanks for the xpadder thing, it will come in handy for sure.
Nice, I’m glad I could be of some help. Let me know if you get it to work.
Steam Input is amazing, it’s one of my favorite features of the Steam Deck that nobody really talks about. The amount of customization you can do for controller layouts for individual games is incredible. You can even create radial menus if you want.
I’m playing through Far Cry 6, and it’s running perfectly (Proton GE). I’m genuinely surprised by how good it works, even if that game chews my battery.
Soldier of Fortune. I will remember that whistle darn it!
But I lived through the golden era of arena shooters such as Quake III and UT2K4 which was amazing, but most of all the whole FPS genre was really ramping up to new heights every month back then with HL2/CoD and mods such as Counter Strike, Garry’s Mod and the like.
Oh man, I remember when Soldier of Fortune came out. It was the first FPS (that I was aware of at least) that had dismemberment. I remember my mind become completely blown after shooting a guy’s legs off with a shotgun.
Nowadays, it’s nothing special, but back then it was insane.
A big one for me is Fallout 1. I only played it for the first time a few years ago and it is one of the only games where as soon as I finished it I wanted to start it again. The only reason I didn’t was to play Fallout 2. There is an extremely valid argument that Fallout 2 is better, but the pacing of 1 is so good. It opened up a whole (niche) genre of games I thought I didn’t like, isometric crpgs, especially ones with turn based combat, relatively low player power, and serious consequences.
The other game I could replay over and over again was Metal Gear Solid 1. In my opinion it is the best in the series relative to its time of release, if that makes sense.
The main quest-line was engaging, the combat was cool, and the puzzle boxes were fun, but I remember being blown away by the size of the world. You could wander for literally hours, exploring new terrain, and discovering additional characters and bonus quest-lines. Its world was expansive and immersive, and it felt alive, like nothing else playable on a 386sx ever had been before.
The next time I felt that sense of aliveness - but better - in a video game was about a decade later, when I took my first Wyvern ride in World of Warcraft, and realized that everything I was seeing below me was really happening. This wasn’t a teleport: if you saw someone fighting something down below you, it was because another player was really fighting something down there. Mind-blowing!
I remember trying to read the books, inspired by the game, and not being able to get through them. I’d like to think that I recognized the sexism, at whatever-teen I was at the time, but I doubt that.
I suspect they’re not very well written? There were so many poorly-written fantasy books around in the eighties; my buddy and I referred to them collectively as “Cheap Tolkien Knock-offs”.
“Any good?”, I’d ask. “Nah. CTK,” he’d reply. Sometimes I’d read them anyway, but not unless everything else was checked out of the library.
I’ve just started playing Etrian Odyssey 1 and been liking it a whole bunch. And have ignited a general interest in this genre of games, I normally play lots of different Traditional Roguelikes (not lite) and find many of the game mechanics the same / interesting.
Does any have recommendations for other First-person Dungeon Crawlers?
Been looking into the original Wizardry series and new game in early access: Wizardry: The Five Ordeals.
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