Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN (www.ign.com)
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My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.
The format of these posts is simple: let’s discuss a specific game or series!...
I managed to make this much income with a tiny city within hours of booting up the game again, I don’t know what they did, but it seems they broke the economy so hard it’s now TOO easy to make money.
I would normally not link to a tweet, but it’s from the YouTuber who is behind the global campaign that aims to prevent games companies from killing games people paid for:...
Archive link: archive.today/6j2KZ...
I just love the very Factorio way to get rid of surplus - just toss it over the side.
Unity isn't a game engine. It's a malware-pushing advertising network which merged with a game engine to acquire a delivery channel and now wears its skin. This is fine for the bigger devs and publishers structured around platform relationships, but for everyone else? Gamemaker, Godot, Unreal, Defold… pick a flavor, they're...
It is monday right, i can post this lol? I missed the meme monday rule before, so soryy for breaking it before
If you’ve been waiting, your wait may nearly be over.
[alt text: a black-and-white image of 8 creepy human-like figures floating in the air, with a building and a tree in the background. The caption says, “When you and the boys are playing in Creative Mode and one of them says, ‘Come check out what I made’.”]
“The closure of any team is hard obviously on the individuals there, hard on the team,” Spencer said. "I haven’t been talking publicly about this, because right now is the time for us to focus on the team and the individuals. It’s obviously a decision that’s very hard on them, and I want to make sure through severance...