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zaemz ,
@zaemz@lemmy.world avatar

I have really fond memories of the first Grid game from 2008. That’s alongside NFS: Most Wanted from around that time, likw most people it seems, haha! I also spent an inordinate amount of time playing Gran Turismo 3: A-spec. I loved the career mode so much.

My favorite cars are the Lotus Espirit and Mercedes-Benz McLaren SLR, to this day, because of Gran Turismo 3 and Most Wanted, respectively.

There haven’t been many recently that have piqued my interest, other than the gang all wanting to get Forza Horizon. I don’t play it much on my own, though.

If there were another track game where you work up from the bottom with a shit car in different classes of races, earning money and unlocking new parts and stuff along the way, I’d be into it. It seems most newer racing games just have generic “Engine Upgrade 1”-type options, or full-blown sim where you’re picking extremely particular individual pieces and tuning everything to an overwhelming degree.

Lightsong , (edited )

Diddy Kong Racing on N64. There’s no other that come close for me.

You can use either vehicle, hovercraft or plane. Depending on the tracks. Some tracks you can try using any of them. Some are vehicle specific.

You have somewhat open world for you to run around in any of those vehicles mentioned above.

Like in Mario Kart, instead of boxes for you to hit to get items. You hit balloons, and they’re all colored with specific usages. Like red is a rocket, blue is a boost, etc. However, if you hit same color balloon twice or thrice your item upgrade. Like 1 red balloon = 1 rocket, 2 red balloons = homing rocket, three red balloons = 30 rockets for you to spam away. If you hit two different balloons, newest balloon override over your last. There’s no blue shell bullshit in this game tho, that’s either positive or negative for some folks.

There’s mini games, one which I think is really underrated: Dino egg mini game , one where you have to grab egg, drop it in your nest and protect it until you hatch it. You can attack others and steal eggs. You need to hatch three to win the game. You have to find hidden key in one of racing track to unlock the mini game.

And you get to face the boss of each area, each boss has their unique mechanics. You face them 1v1.

Once you beat all tracks, you can do them again but with coin challenge where you gotta gather all coins and win the race. Some tracks are insane hard to point where you have to strategy which coins to take each laps and deal with other racers at the same time. And what’s the worse is the fact that other racers doesn’t care about coins. You have to get all coins and be in first place to clear the track.

Once you beat all coin challenges, you get to battle bosses again which are harder, then you unlock the final boss.

There’s also a tourney you gotta do in each area to unlock secret area with new tracks and harder final boss.

That’s it? Nope, you get to start all over again with the tracks flipped and other racers are harder. Then you gotta do bosses, coin challenges too.

And one final thing, prob one of hardest to do is time challenge. Beat that and you unlock final unlockable character. There’s two unlockable characters in the game.

Imagine that single cartridge of N64 got all of this, this could have been much more if Nintendo purchase Rare. I could never get into Mario Kart because of Diddy Kong Racing. Compared to DKR, Mario Kart on N64 is a joke to me.

I still play N64 from time to time, I love to replay Zelda games, banjo, etc and of course Diddy Kong Racing.

ProfessorProteus ,
@ProfessorProteus@lemmy.world avatar

I really like DKR but I was never amazing at it. Especially the boss races. Killer soundtrack though. I listen to it more often than I play the game lol

In case you don’t know about it, there’s a cool site called Retro Achievements that has community-curated achievement sets for thousands of games (and leaderboards for specific tasks, like Mario 64’s Princess’ Secret Slide), and it integrates nicely with RetroArch and Dolphin (I haven’t looked into other emulators, but I’m sure there are other supported ones). It’s given me a great reason to play all my childhood games again, instead of playing them just to waste time.

Speaking of BK, I finished that set just last night and it was so satisfying. I’m sure you’d make short work of the DKR achievements!

Lightsong ,

That’s pretty cool. But I don’t play on emulator. I still got original N64 and like 30+ games from when I was a kid. It’s still going strong. Had to buy new controller tho.

ProfessorProteus ,
@ProfessorProteus@lemmy.world avatar

Respect 👍 I still have all my old consoles and games from my childhood, all the way back to the NES. And I still collect classics that I didn’t grow up with. Hope you play yours on a good ol’ CRT :)

Lightsong ,

Sadly no, I gave away my 42" CRT away to buddy’s relative who was poor and I didn’t have any space.

It looks pretty bad in my 1080 ledtv. But even then, I still find myself replaying N64 games over and over.

You know, I have like bunch of games on my pc but I can’t get hooked on any of them like I do for old Zelda games. Altho I did get hooked on botw and totk. Maybe it’s Zelda games.

I need to find other Zelda-like games maybe. Any suggestions?

Manalith ,

Had fun with the original Forza Horizon and Midnight Club L.A.

Dozzi92 ,
@Dozzi92@lemmy.world avatar

Midnight Club was my absolute jam back in the mid oughts, loved the shit out of that game. Kinda got away from the Arcade style racers, but that game has a special place for me.

MossyFeathers , (edited )

TrackMania – I recommend Nations Forever if you’re starting out; it’s free and Nations was the “meta” environment (different environments have different physics) for a long time, so there’s a fuckton of custom content for it.

As for what it is: it’s like the racing genre’s Quake equivalent. It’s also like super hot wheels. And it’s like Mario Maker. You make all kinds of crazy tracks with it, like Mario Maker. The tracks feature all kinds of wall rides, half-pipes, jumps, loops, and so on, with nothing more than inertia holding you to the track; like hot wheels. And finally, like Quake (and Mario Maker), the high-level players are bat shit insane.

This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

All of that said, no pressure because you’re mainly racing yourself, even in multiplayer. You’re trying to get the best time on a track, and multiplayer is basically the same, except your time is being compared with everyone else’s. There isn’t even any vehicle collision (strangely, there’s an option for it, but it doesn’t seem to do anything).

Play TrackMania. Is fun.

stealth_cookies ,

Seconding Trackmania, though I’d recommend playing the latest one released in 2020 rather than Nations Forever. A year’s access to everything is $20 and you get tons of content to play.

For a game that is at its core can be played at the highest levels with just 4 buttons it is incredibly complex with an insane skill ceiling. I’m pretty good and the difference between me and the top players is absolutely insane. The game is a bit beginner unfriendly, mostly because you are going to suck against good players because there are tons of mechanics that the developer tells you nothing about and unless you watch a video you aren’t likely to understand why players are leaving you in the dust.

This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

The max speed is 999 km/h, which is only acheivable with speed drifting, but speed in excess of 800km/h are not uncommon to hit in certain kinds of tracks. Your statement about controls also isn’t correct, most of the top players play with controller, but there are some that are keyboard players, there is even a couple insane ones that play wheel (most notably Granady).

MossyFeathers , (edited )

Huh, I was under the impression that high level players used keyboards and that gamepads were unusual. I was almost certain I’d read that keyboards were considered better because they were full-on/full-off instead of analog; the logic being that it let you respond faster. Where an analog stick would have some ramp-up time when you switch directions, a keyboard would register a full press the moment the key is pressed far enough to complete the circuit. Meanwhile, the physics of Nations were made with keyboards in mind, so analog controls wouldn’t offer that much of an improvement.

At least, I was sure that’s what I’d read.

Edit: that may have been before TrackMania 2, I’m not even sure if Nations supports analog controls. I haven’t played any of the games after Nations/United.

And009 , (edited )

Growing up I’ve always been a keyboard racer. The only benefit i see from gamepad is that you can hold any angle while turning, even slight ones.

With keyboard every movement is timing and it’s easier to build muscle memory for me.

Edit: the reason I want a vr headset and racing wheel are the opposite of what keyboard gaming is

stealth_cookies ,

There are advantages and disadvantages to all the control schemes depending on the types of tracks you play, the surface you play, and the car/environment you play.

Most good players play with controller because there are many situations you run into where you want the precision of steering a specific amount around a corner, or you are playing a track where you want to either speed drift (SD) at a specific angle (e.g. fullspeed or higher speed dirt/grass/plastic) or want to keep your steering under a certain angle to no slide (e.g. low speed dirt/grass/plastic).

There are techniques such as neosliding where it is much easier to do them in keyboard as it requires multiple taps in quick succession. It is also easier to play keyboard when you need to make turns where timing of a full steer is important (e.g. ice).

Considering cars other than the stadium car you start getting into situations where one control scheme is far superior than others. The snow and rally environments require smooth steering so wheel is superior there, but controllers are a good middle ground. Desert is faster with tapping movements over smooth steering so keyboard is a bit better there. I recall canyon is a bit better with keyboard as well.

This all applies equally regardless of whether you are playing older or newer games.

MossyFeathers , (edited )

I was curious enough that I looked into it a bit and it sounds like the difference is negligible at this point because they added keyboard binds for partial presses in response to analog keyboards(?). Again, I haven’t played TM2 or anything after, last game I played was TMUF/TMNF, so I haven’t tried using them myself, however when I was looking to see what the kb/controller/wheel split was I found a lot of people saying that there isn’t a strong reason to use one over the other anymore due to the new binds.

Edit: it actually makes me kinda happy to talk about this. I loved the games as a teenager, but they were too niche and I never had anyone to talk to about them.

Edit 2: damn, I remember finding the OG game at Fry’s and thinking it looked like the coolest game ever and getting confused when no one else thought it was sick as fuck (everyone was into Halo and CoD, and tbf, I was into them too; but I had patrician tastes that spanned multiple genres, not like the casuals I grew up around u.u)

stealth_cookies ,

Yeah they added “action keys” that can trigger different percentage presses (20-40-60-80-100%) as a “fix” because the bobsleigh blocks they added in the new game were not keyboard friendly and they wanted to even the playing field. They eventually changed the physics to get rid of that specific need (but not completely) but they are still useful in some situations.

Download the newest game! It has a free access tier which gets you access to the first 10 tracks of the quarterly campaign and to the ranked mode. It is a bit limited but enough to see if you might get back into it. There is a decent community on reddit for the game.

Localhorst86 ,

High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

It’s wild to me that some players like GranaDyy are actually able to compete using a racing wheel.

kerrigan778 ,

Need For Speed Underground 2 I would list as a solid GOAT for the genre of open world arcade racing.

Matticus ,

I had to scroll way too far down to find this. The open world and vehicle customization were ahead of their time. Supposed to be a super upgraded fan mod for the PC port coming that makes it pretty for modern systems.

Knock_Knock_Lemmy_In ,

Does wipeout count as racing?

TastyWheat ,

Hell yes it does. Great games.

TastyWheat ,

iRacing in the streets, Mario Kart in the sheets

MentalEdge , (edited )
@MentalEdge@sopuli.xyz avatar

Any AG racing fans in here?

BalisticNG is my latest main game, but my love began with the WipEout series.

I also enjoy Redout and Redout 2, but the lack of weapons means I can only go so long before needing to play WipEout or BNG again.

Obligatory mention of !ballisticng

TheOakTree ,

Redout 1 and 2 are great fun if I’m in the mood for lap times, but I hate racing against the NPCs.

cfi ,

Major fan hear. BallisticNG is such a love letter to WipEout, its fantastic

mostNONheinous ,

While not exactly a traditional racing game, I always loved the Stuntman series.

Resol ,
@Resol@lemmy.world avatar

Super Tux Kart

zanyllama52 , (edited )
@zanyllama52@infosec.pub avatar

Found the Linux user

Bacano ,

GOAT: F-zero GX

Best kart: sonic and all stars racing transformed

Best drifter: inertial drift

Best arcade: track mania turbo

Best Car Combat: Gas Guzzlers extreme

adonkeystomple ,

I’d have to say an all time classic for me is Mario Kart, just so much good fun memories playing with my brothers.

Also Grid, and Grid 2. Just really deeply enjoyed both, played em a ton.

A final note would have to be the games that were part of the MX Unleashed series, just so much fun racing dirt bikes and doing all the awesome tricks.

zanyllama52 ,
@zanyllama52@infosec.pub avatar

Great topic for discussion.

Pole Position

Gran Tourismo

Road Rash

R.C. Pro-Am

Mario Kart

Jet Moto

Go Go HyperGrind

Catalog0904 ,

I’ve been really into Arcade Racers lately. Played the following recently:

-Blur

-Split/Second

-Ridge Racer 6

-Outrun 2

-Inertial Drift

-Burnout: Revenge

-Dirt 5

-Mario Kart 8 Deluxe

-Neodash

I’m looking forward to Parking Garage Rally Circuit coming out later this year. If anyone has any recommendations I’m all ears.

Miphera ,
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