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Lightsong , (edited )

Diddy Kong Racing on N64. There’s no other that come close for me.

You can use either vehicle, hovercraft or plane. Depending on the tracks. Some tracks you can try using any of them. Some are vehicle specific.

You have somewhat open world for you to run around in any of those vehicles mentioned above.

Like in Mario Kart, instead of boxes for you to hit to get items. You hit balloons, and they’re all colored with specific usages. Like red is a rocket, blue is a boost, etc. However, if you hit same color balloon twice or thrice your item upgrade. Like 1 red balloon = 1 rocket, 2 red balloons = homing rocket, three red balloons = 30 rockets for you to spam away. If you hit two different balloons, newest balloon override over your last. There’s no blue shell bullshit in this game tho, that’s either positive or negative for some folks.

There’s mini games, one which I think is really underrated: Dino egg mini game , one where you have to grab egg, drop it in your nest and protect it until you hatch it. You can attack others and steal eggs. You need to hatch three to win the game. You have to find hidden key in one of racing track to unlock the mini game.

And you get to face the boss of each area, each boss has their unique mechanics. You face them 1v1.

Once you beat all tracks, you can do them again but with coin challenge where you gotta gather all coins and win the race. Some tracks are insane hard to point where you have to strategy which coins to take each laps and deal with other racers at the same time. And what’s the worse is the fact that other racers doesn’t care about coins. You have to get all coins and be in first place to clear the track.

Once you beat all coin challenges, you get to battle bosses again which are harder, then you unlock the final boss.

There’s also a tourney you gotta do in each area to unlock secret area with new tracks and harder final boss.

That’s it? Nope, you get to start all over again with the tracks flipped and other racers are harder. Then you gotta do bosses, coin challenges too.

And one final thing, prob one of hardest to do is time challenge. Beat that and you unlock final unlockable character. There’s two unlockable characters in the game.

Imagine that single cartridge of N64 got all of this, this could have been much more if Nintendo purchase Rare. I could never get into Mario Kart because of Diddy Kong Racing. Compared to DKR, Mario Kart on N64 is a joke to me.

I still play N64 from time to time, I love to replay Zelda games, banjo, etc and of course Diddy Kong Racing.

ProfessorProteus ,
@ProfessorProteus@lemmy.world avatar

I really like DKR but I was never amazing at it. Especially the boss races. Killer soundtrack though. I listen to it more often than I play the game lol

In case you don’t know about it, there’s a cool site called Retro Achievements that has community-curated achievement sets for thousands of games (and leaderboards for specific tasks, like Mario 64’s Princess’ Secret Slide), and it integrates nicely with RetroArch and Dolphin (I haven’t looked into other emulators, but I’m sure there are other supported ones). It’s given me a great reason to play all my childhood games again, instead of playing them just to waste time.

Speaking of BK, I finished that set just last night and it was so satisfying. I’m sure you’d make short work of the DKR achievements!

Catalog0904 ,

I’ve been really into Arcade Racers lately. Played the following recently:

-Blur

-Split/Second

-Ridge Racer 6

-Outrun 2

-Inertial Drift

-Burnout: Revenge

-Dirt 5

-Mario Kart 8 Deluxe

-Neodash

I’m looking forward to Parking Garage Rally Circuit coming out later this year. If anyone has any recommendations I’m all ears.

Miphera ,
  • Need for Speed: Most Wanted
  • Slipstream
  • Mario Kart DS / Double Dash / Wii
Manalith ,

Had fun with the original Forza Horizon and Midnight Club L.A.

DoucheBagMcSwag ,

Rumble Racing enjoyer

yokonzo ,

What was that older one now, with the biggest game map in the world at the time? I think dirt.

Very beautiful atmospheric game with a lonely feel but fun driving

RaoulLeLapin ,

Do you mean Fuel?

yokonzo ,

It might be fuel

ouch ,
dogslayeggs ,

Burnout 3: Takedown was my favorite. I had so much fun playing that game both solo and with my friends online. Burnout: Paradise never captured the same feeling for me, though.

tobz619 ,

Amen, B3P perfected the formula, I wish I could mod it and bring it to PC and add more cars and tracks

recursive_recursion , (edited )

Distance

it’s highly replayable esp because of Steam Workshop modding support, it’s got excellent singleplayer campaigns, fun online multiplayer racing with friends and arcade modes, soundtracks that really gets the blood 🤌P U M P I N G🤌🔥

also works on Linux with no issues✨


Here’s also the 1.3 Electric Boogaloo Update

and 1.5 Kinetic Update🤗

chat_mots ,
@chat_mots@jlai.lu avatar

Recently discovered Night Runners (free demo on steam if you are interested). The soundtrack is a blast and it is very fun. Very hyped for the official release :)

MossyFeathers , (edited )

TrackMania – I recommend Nations Forever if you’re starting out; it’s free and Nations was the “meta” environment (different environments have different physics) for a long time, so there’s a fuckton of custom content for it.

As for what it is: it’s like the racing genre’s Quake equivalent. It’s also like super hot wheels. And it’s like Mario Maker. You make all kinds of crazy tracks with it, like Mario Maker. The tracks feature all kinds of wall rides, half-pipes, jumps, loops, and so on, with nothing more than inertia holding you to the track; like hot wheels. And finally, like Quake (and Mario Maker), the high-level players are bat shit insane.

This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

All of that said, no pressure because you’re mainly racing yourself, even in multiplayer. You’re trying to get the best time on a track, and multiplayer is basically the same, except your time is being compared with everyone else’s. There isn’t even any vehicle collision (strangely, there’s an option for it, but it doesn’t seem to do anything).

Play TrackMania. Is fun.

stealth_cookies ,

Seconding Trackmania, though I’d recommend playing the latest one released in 2020 rather than Nations Forever. A year’s access to everything is $20 and you get tons of content to play.

For a game that is at its core can be played at the highest levels with just 4 buttons it is incredibly complex with an insane skill ceiling. I’m pretty good and the difference between me and the top players is absolutely insane. The game is a bit beginner unfriendly, mostly because you are going to suck against good players because there are tons of mechanics that the developer tells you nothing about and unless you watch a video you aren’t likely to understand why players are leaving you in the dust.

This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

The max speed is 999 km/h, which is only acheivable with speed drifting, but speed in excess of 800km/h are not uncommon to hit in certain kinds of tracks. Your statement about controls also isn’t correct, most of the top players play with controller, but there are some that are keyboard players, there is even a couple insane ones that play wheel (most notably Granady).

MossyFeathers , (edited )

Huh, I was under the impression that high level players used keyboards and that gamepads were unusual. I was almost certain I’d read that keyboards were considered better because they were full-on/full-off instead of analog; the logic being that it let you respond faster. Where an analog stick would have some ramp-up time when you switch directions, a keyboard would register a full press the moment the key is pressed far enough to complete the circuit. Meanwhile, the physics of Nations were made with keyboards in mind, so analog controls wouldn’t offer that much of an improvement.

At least, I was sure that’s what I’d read.

Edit: that may have been before TrackMania 2, I’m not even sure if Nations supports analog controls. I haven’t played any of the games after Nations/United.

And009 , (edited )

Growing up I’ve always been a keyboard racer. The only benefit i see from gamepad is that you can hold any angle while turning, even slight ones.

With keyboard every movement is timing and it’s easier to build muscle memory for me.

Edit: the reason I want a vr headset and racing wheel are the opposite of what keyboard gaming is

stealth_cookies ,

There are advantages and disadvantages to all the control schemes depending on the types of tracks you play, the surface you play, and the car/environment you play.

Most good players play with controller because there are many situations you run into where you want the precision of steering a specific amount around a corner, or you are playing a track where you want to either speed drift (SD) at a specific angle (e.g. fullspeed or higher speed dirt/grass/plastic) or want to keep your steering under a certain angle to no slide (e.g. low speed dirt/grass/plastic).

There are techniques such as neosliding where it is much easier to do them in keyboard as it requires multiple taps in quick succession. It is also easier to play keyboard when you need to make turns where timing of a full steer is important (e.g. ice).

Considering cars other than the stadium car you start getting into situations where one control scheme is far superior than others. The snow and rally environments require smooth steering so wheel is superior there, but controllers are a good middle ground. Desert is faster with tapping movements over smooth steering so keyboard is a bit better there. I recall canyon is a bit better with keyboard as well.

This all applies equally regardless of whether you are playing older or newer games.

MossyFeathers , (edited )

I was curious enough that I looked into it a bit and it sounds like the difference is negligible at this point because they added keyboard binds for partial presses in response to analog keyboards(?). Again, I haven’t played TM2 or anything after, last game I played was TMUF/TMNF, so I haven’t tried using them myself, however when I was looking to see what the kb/controller/wheel split was I found a lot of people saying that there isn’t a strong reason to use one over the other anymore due to the new binds.

Edit: it actually makes me kinda happy to talk about this. I loved the games as a teenager, but they were too niche and I never had anyone to talk to about them.

Edit 2: damn, I remember finding the OG game at Fry’s and thinking it looked like the coolest game ever and getting confused when no one else thought it was sick as fuck (everyone was into Halo and CoD, and tbf, I was into them too; but I had patrician tastes that spanned multiple genres, not like the casuals I grew up around u.u)

Localhorst86 ,

High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

It’s wild to me that some players like GranaDyy are actually able to compete using a racing wheel.

Blaster_M , (edited )

Forza Horizon 5. Why 5? Because unlike 4, it doesn’t crash to desktop a lot… although 4 has more to do and a more interesting season system (the tropics has “seasons” but not the snow and scorch temprature swings like people in temperate latitudes are used to), 5 just has a bit more polish, and bold move with taking it to Mexico.

I also am watching the progression of Forza Motorsport 7, because the FM series is basically not-Gran-Turismo and I can play it on my gaming PC (no consoles here).

I used to be all about Gran Turismo back in the day, as well as the DiRT series and even Race Driver. Codemasters games, though, tended to be very arcadey. I need to get Dirt Rally 2, as I played a bit of 1 and it was pretty good.

I also remember Spintires and its spiritual successors Mudrunner and Snowrunner. Fun off-roading sandbox games with mud physics… because no offroading game has even attempted that in the level of detail ST/MR has. Also, the original publisher of ST is the worst, and they’ve broken the original game, just get Mudrunner or Snowrunner for a better experience.

Also, I am on the lookout for spacecraft racecraft games. I want to use my 4 axis stick for something other than Airbus landing challenges.

Also the 1-2 combination of Automation (car company simulator) and BeamNG.drive. You can build a car in Automation and export it to BeamNG to drive around in. Bonus props to BeamNG being the only car sim I know of that has decided to actually model the physics of an automatic transmission. This is something I wished other games like Forza Horizon and Gran Turismo would do, as a lot of modern cars are Automatic only and in every case they just turn the auto into a stick… and it’s terrible, as automatic gear ratios don’t work for manual transmission driving. If we can upgrade the transmission, then we can have a better incentive to replace the slushbox with a crashbox if it’s worth the upgrade, considering that torque converter transmissions are used in offroad racing due to having better resilience against the shock forces from bumps and jumps.

Shoutout to Live For Speed, the surprisingly detailed car racing sim by three bros that even takes clutch temperatures into account. Their latest updates added workshop-style modded cars into the game.

astrsk , (edited )
@astrsk@fedia.io avatar

Gran Turismo 4
Dirt Rally 2
Forza Horizons 4

And the godking itself, Burnout 4 Revenge and its understudy Burnout 3.

Bonus point to Extreme-G and G2.

I’m also going to mention Generally. It was a tiny game with a small dedicated community but gods damn if it wasn’t just super fun to make maps and play community created events/maps/contests.

dentoid ,
@dentoid@sopuli.xyz avatar

Oh god i almost forgot about generally. The laughs and the furious screams from the LAN parties of yesteryear were all brought up to the surface 🥲

Buddahriffic ,

I’ve got Gran Turismo 7 and it’s great in some ways but they ruined the pacing of the game. It hands out cars like they expire in less than a week. It can be fun to try out a whole bunch of different cars, but there’s not much sense of progression like the older ones gave.

I remember building a connection to some of the cars in older games. When you bought a car, it was meaningful because it took time to win enough money to afford something, and then I’d spend a while upgrading it until eventually hitting a ceiling and needing a better car to upgrade to progress to more races. And then add some variety with a few races with rules or restrictions along the way to give a reason to buy some other cards in the same tier, but then then it would be a big decision.

In GT7, all except the top end supercars feel like an afterthought, my garage gets filled for free as I win races, and any time I want to try a different car, first thing I do is buy most or all of the upgrades because it’s all trivial. Race with limiting rules? Ok, give me 5 minutes and I’ll find, buy, and max out another car to win this one.

Granted, it has more of an emphasis on the driving than the older ones did (where you could usually take your super car into whatever races your wanted and see how many times you could lap everyone), but I think I like the progressing through cars part more than the racing part and GT7 is disappointing in that regard compared to GT4 or GT3.

Blaster_M ,

GT7 going back to its roots… most races in GT2 would vomit up a car at you… and also you had a 100 garage limit due to a hardware limitation.

Blaster_M , (edited )

I had to scroll far to find this…

Extreme-G and G-2

aka Cyberpunk F-Zero but with Tron Lightcycles

Knock_Knock_Lemmy_In ,

Does wipeout count as racing?

ATDA ,

I think they still have issues at the emulation so many maybe haven’t had the chance but Project Gotham racing as a series is great. If youve liked modern GRIDs I highly suggest them.

My go to would be Burnout3, revenge, or dominator.

More modern probably Forza horizon but the formula is running a bit long for me.

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