We’ve been there basically since the PS4/XBONE made it clear the focus was on common architectures and software toolchains so that the majority of games could be multiplatform by default.
The issue is what it always has been. People are afraid of managing drivers and software and likely have horror stories about Windows and hate the average Linux evangelist with a passion. Whereas consoles “just work”
And price wise? A good gaming PC that will last you a generation or two tends to cost about what a console+refresh SKU does. AND you generally want to wait until a few years after the start of a console generation to buy that GPU (time blurs but I want to say RTX was the big thing when the PS5 launched and now it is upscaling). Which makes it even harder to sell because you are telling people to save up even more AND to wait.
Much like “The year of Linux gaming”, it is the kind of thing that some people claim is constantly happening and the rest of us acknowledge is unlikely to ever happen en masse.