Yeah, I’m not sure how the engine handles flying things. Do they actually change their Z axis or is it merely an animation trick and they are actually “walking” on the ground, like Dark Souls. 🤔
Pretty sure they actually fly though, considering dragons in Skyrim and vertibirds in Fallout 4 don’t fall if they fly over a steep elevation change. But maybe they just work better than Dark Souls flying enemies 🤷🏻♂️