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FooBarrington ,

There’s always the option to buy a cheaper game in the genre first, or to wait for a sale. You don’t have to start with the newest biggest title.

I don’t think that there’s a realistic way to measure a fair amount of progression in every game, and it could be hard as a consumer to keep track of the limit. It could work if the minimum limit is 2 hours, and a maximum can be set by devs/publishers, but it seems unlikely many would go for that…

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