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How do you pick your games?

I had a moment to think about why I like certain games, and I have figured out some criteria for myself,

  1. Vibrant colours
  2. Simple/Cartoon-ish looks
  3. Mid/High level of complexity in mechanics

That’s why my current favourite game is Splatoon 3, followed by Minecraft, and the list consists mostly of Nintendo games.

What’s your criteria?

owiseedoubleyou ,
@owiseedoubleyou@lemmy.ml avatar

As a fan of FPS games, I prefer games which have a very high amount of depth and complexity either in terms of movement or shooting. That’s the reason why I’m not a fan of arcade shooters like COD or Halo.

Mod support is also a decisive factor for me.

intensely_human ,

But I play Halo specifically for the complexity of movement. Because there are so many slow projectiles dodging becomes a possibility. And the grenades make it even more complex. Seems like kendo to me. Always meeting an opponent, tackling the same basic patterns in endless variations, the whole battle over in a couple seconds. It’s a deep game.

owiseedoubleyou ,
@owiseedoubleyou@lemmy.ml avatar

When I mean movement complexity I refer to arena shooter level of complexity and no, Halo is not an arena shooter.

Lemmyvisitor ,

I’m assuming you’ve tried titanfall 2? probably my favourite movement fps

SecretPancake , (edited )

It’s hard to pin down because I like different types of games.

I like:

Puzzle games that are 100% logical, difficulty increases, there is no timer running and ideally there is a way to improve my solution (Zachtronics games hit this perfectly but also games like Human Resource Machine, Hexcells)

Automation Games like Factorio

Simple and fair arcade on iOS, with high scores I can compare with my brother or, if I’m really good at it, the global leaderboard. Examples are Ollies Arcade, Jetpack Joyride, Tiny Wings, …

Sneaking games like Alien Isolation, Metal Gear Solid, Sniper Elite,…

„Realistic“ jobs that I can tune out to like Shipbreaker, Mudrunner, transport missions in Elite Dangerous.

Rhythm games on PSVR2 (though I hate that I have to buy the music)

Good old point and click adventures

City builders

But I will try and may like many other games that don’t fall into those categories and, for some reason or another, get me excited.

How a game looks rarely matters to me but I won’t consider games that look unfinished or cheaply made (exceptions exist like Prison Architect)

In general I don’t like games that are too hard, too long or too artsy. I don’t enjoy online multiplayer anymore and I will certainly not play anything that wants me paying more and more money to progress.

raubarno ,

Can be a combination of certain traits:

  1. The game is a complex AND continuous/incremental puzzle;
  2. Doesn’t have a boring/idle part;
  3. Emulates real world. (optional);
  4. Player can produce creative output. (optional).

Games that I like: SimCity4 (2003), Europa Universalis 4 (2010s), Touhou series (1997-now), Taisei (2012-now), Minetest and many Tycoon games that used to be popular in 2000s.

Programming and math satisfies all 4 traits :) When I started programming 10 years ago, I became less interested in games.

TheOgreChef , (edited )

As I’ve gotten older and had more sporadic time windows to play games (kids, work, life), I’ve gravitated more and more to rogue-like/lites and soulsborne style games. Having games that have a core gameplay loop that is 20 minutes to an hour is perfect for me, and I can kind of pick up and put down whenever I want without losing my place in a grand overwhelming open world that is miles wide, but inches deep (Starfield, I’m looking at you…).

With the rogue-like/lites, I can do a run and just go to bed and say “I’ll get further next time”, while with soulsborne games I can clear out an area and do a boss, then come back to do the next area/boss another time. If the lore seems interesting, vatividya will probably have a video on it some point to catch me up on whatever I missed.

Lewistrick ,

I love Trackmania because you drive tracks of 20-60 seconds, one constantly improves in details, it’s quick to learn but still has a high skill ceiling. I encountered it in a YouTube video, discovered some streams and downloaded the game. Not really based on criteria because I’m not a fan of F1 for example.

intensely_human ,

I like shooters and other combat sims that have matchmaking and allow me to enter a flow state.

I’ve got a twitch channel with exactly one fan. No idea who it is. They seem to like Mechwarrior 5 (ie they show up quick whenever I play) so I’ve been playing a lot of that.

It’s so fun because it’s actually kind of a slow-paced game. But it does have a flow. Something so satisfying about locking onto enemy after enemy and dispatching them according to the rhythm of my recharging weapons.

Also it’s a pleasant surprise that Mechwarrior (this is the first MW game Ive played) is the board game Battletech, which I used to play in the 90s. I never realized these were the same game with all the same rules.

I can stand in forest to make shots miss me, I can use my lasers to cut down trees, I have LRMs and autocannons, I can stand it water to dissipate heat faster.

It’s my fortune to have an eidetic memory, so I remember Battletech as clear as day despite not playing it since the 90s. It’s kind of fun to load up my personality from when I was 9 and show him the video games of the future, where I’m playing that same board game but in real time.

NorthWestWind OP ,

Ah. I can see a gamer very happy about their game. Good for you!

infamousbelgian ,

I like racing games and shooters.

For shooters, if it is like Titanfall 2, I like it. But not Battle Royal. I hate Apex.

For racing, I still need to find a game that compares to the old Gran Turismo’s.

And apart from that, I like well made games (that are not in alpha when released). Eg currently heavily invested in Baldur’s Gate 3.

nutbutter ,

Based on your criteria, you should play Life is Strange series. Particularly, Life is Strange True Colors. Story is different in every game.

HidingCat ,

Generally it's down to genre and mechanics. I obviously have my preferences so I'll always keep a lookout on those that interest me. As well as avoid those I don't.

I generally don't have a preference for art style (I appreciate a wide variety of them), though I confess, I am getting a little tired of pixel-art games.

NorthWestWind OP ,

I feel the same towards the pixel-art games, but I understand that they are one of the easiest ways for devs to put their cool ideas into a game very quickly.

HidingCat ,

I know, that's why I don't begrudge them, but at the same time, I do feel a little weary on the inside when I see another interesting game that's pixel art. xD

artisanrox ,
@artisanrox@kbin.social avatar

I like eye candy 😏🍺

I also like defeating a Big Eldrich Bad, and a touch of exploration and discovery. Controls can be complex but they have to be intuitive and not rely on real-time battle, or just be manageable.

My favorite games ever are the Final Fantasy series, esp. VII. Also liked Legacy of Kain, Castlevania I and II, and the earliest Tomb Raider games.

Loved Lord of the Rings Online, Aion, exploring in WoW but my bandwidth won't support MMOs anymore.

Fizz ,
@Fizz@lemmy.nz avatar

My end goal is to build something that functions and runs without me. I like sandbox type games with lots of automation and puzzles to solve.

NorthWestWind OP ,

Automations are one of the mechanics I like. The satisfaction after making something work is awesome.

50MYT ,

It’s Factorio.

That is all.

Nemo ,

I like games about descending further and further into the earth. That’s why my favorite Elder Scrolls is Morrowind and my favorite Fallout is 3. That’s why World Adventures is the best expansion for any Sims base game, that is why I love roguelikes, that is why I’ve been playing Dwarf Fortress and Minecraft for a decade and a half and will probably never stop.

CyanFen ,

Hollow knight is a good one for that

all-knight-party ,
@all-knight-party@kbin.run avatar

You might like the original Torchlight as a laid-back Diablo style game. The entire game takes place in a town with a mine and that mine is the dungeon you go down all game long

Nemo ,

Oh I played it at release and still go back every couple years for a replay.

kratoz29 ,

Usually nostalgia wins big time over me.

I was just playing Dragon Ball Z Legends for PS1 in my Miyoo Mini lol, a game that I have finished endless times.

Other than that I usually play games I got for free (patient gamer) one by one and often none at all.

NorthWestWind OP ,

Might be an unpopular opinion, but I hate retro marketing. They feel very uninspired, and look like a bad way to fill up the market. Remakes, remasters everywhere. Like, yeah I know this game is cool but do you really need to make the exact same thing twice/thrice/more than 3 times? Charging nearly the full price (Looking at you Nintendo)?

kratoz29 ,

Definitely an unpopular opinion… but yeah, retro market most likely will be more appealing to the older gamers.

There are very different kinds of remakes and remasters though, some are very low effort while some others are exceptional.

I usually go back to the actual retro games though, not remake or remasters, unless they are really really good.

tacosanonymous ,

My mood.

Do I need to shoot some stuff or do I want to chill and grow crops or something? Technical specs aren’t really that important as long as it doesn’t make me sick. That being said, I do enjoy seeing realistic and beautiful detail in games.

I dislike difficulty that borders on punishment and games that think they’re scary (yawn).

Never_Sm1le ,
@Never_Sm1le@lemdro.id avatar

A game with decent story and decent art, not too complex control

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