System Shock 2 was brutal with this one. Lots of great weapons that were hard to find ammunition (or maintenance tools) for so the ol’ wrench/rapier kept getting used instead.
System Shock 2 is highly unbalanced where a conventional weapons run will do you just fine even if you have no idea what you’re doing. I think the assault rifle, when using the correct ammo, will kill any enemy in the game within 6 shots except the final boss. And there’s ammo everywhere.
Psi playthroughs make the game trivial if you know where you’re going
LOL I’m doing this right now in BG3. I think Shadowheart is trucking around with about 400 potions of every thing conceivable. And Gale has a bag of a thousand scrolls.
Glad I’m not the only one whose Gale has a dragon hoard of scrolls. No matter that half the party and Tav has dark sight, I might need that dark sight scroll!!
Don’t forget every magical staff , necklace, and ring that casts a spell.
Will I ever use Create Water from the Rain Dancer? Probably not, especially with Shadowheart lugging around more than a dozen bottles of water. But what if I really need it?
Same, I also have a backpack for unique but non magical/useful items; dead fairy, mithral moulds, some armor I found in the mindflayer morgue. I definitely have a in game hoarding problem.
For me, that’s not just rare items. I won’t spend any in game money. I don’t care if it’s readily available on the ground, I’ll still treat it as if I can’t get any more money ever.
So I decided while playing Fallout 4 (around the time it came out) that I was going to try to break this habit, because it meant I never got to use any of the cool shit.
I made this decision while retaking the castle, fighting the queen crab thing. I used all the mini nukes I had on it.
Those who have played the game knows what happens next... after killing the queen, the king emerges. Way bigger, way harder to kill.
I've been a hardcore no exceptions hoarder ever since
Maybe I’m having a mandela effect moment but I don’t remember a “way bigger, way harder to kill” mirelurk king after the queen. The mirelurk king in-game is the size of a deathclaw tops and I think it’s stats are definitely weaker when compared to the queens. Is there a special one that spawns after the queen that I am forgetting?
That’s just a higher level variation of the normal mirelurk king. Just like an albino deathclaw is a higher level variation of the normal one. Also the mirelurk deep kings stats on the wiki are still lower than the queens.
And cannot, since battle facilities prohibit items (except the Battle Pyramid, but you can’t bring items in there either, just what you find during a run).
I’m really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn’t infinitely produce.
Cobblestone generator = use only cobblestone tools
Lol I still do this cobblestone tools are free iron just doesn’t feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.
Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.
Or sell iron from an iron farm or melons and pumpkins from one of those farms. Trade with librarians for mending books, never break a netherite item again!
Villagers are human like mobs you trade with. Emeralds are used as a currency. Most fletchers buy sticks from you. The more you do business with a villager, the more trade options they have. High level fisherman buy a boat (5 wooden planks) for one emeralds.
Tool smiths start selling high quality enchanted iron and diamond tools once they are mid level. Enchantments do things like increase durability (unbreaking), improve speed (efficiency), and many other upgrades. Once you have a tool smith that sells say diamond axes, anything else is pointless to keep beyond an emergency backup. Cost isn’t a factor because the aforementioned selling of sticks and boats mean emeralds are a cheap and renewable resource.
I don’t want to tell you how to play your game, but I will say that diamond is well worth the effort, even if you don’t want to get it the easy way with villagers. The amount of time you will save using diamond will more than make up for the time spent mining, and make you resent all the time you’ve wasted using stone. Just dig a tunnel down to y -59 and strip mine, you never need to see a mob or get lost in a cave if you don’t want to. A normal level 30 enchant with efficiency 4 and unbreaking 3 will last a very long time, and can be repaired infinitely if you get mending on it.
I would compare it to something like drinking instant coffee all the time and finally tasting a properly brewed, high quality coffee. Or only buying cheap shoes all the time and then investing in a proper pair of very comfortable and well made ones. Or playing video games on a 5 year old hand me down Mac then upgrading to a decent gaming pc.
Didn’t he drop a hard R while saying that only white people should vote? I am as anti-cancel cultures the next rational person, but you deserve to be detached from more than just a video game if you pull that in a public forum.
Reminds me of when I finished the first Max Payne.
I was all kitted out. Rocket launchers, full deagles, you name it. I used my little starter pistol all throughout this fight on the tower that I thought was leading up to the very end… only to have credits roll while I sat there with a full fat armory of glorious destruction - forever unused.
Heck, forget rare items, I even hoard stuff thst isn't rare. The only thing I use most of the time are things that cure ailments, healkng stuff and revive pots when needed.
But I also have the tendency to overlvel so I don't need much else. Why use strategy when raw firepower does the job?
Worse. The game is Pathfinder 2e, the GM is following WBL, and if you use that healing potion - or literally any consumable ever - you can’t sell it to get your +1 striking rune a little earlier.
I played outer worlds recently, and there are all sorts of boosting effect foods and drinks in the game. Don’t think I used a single one the entire game.
I hate all that stuff that takes you out of the gameplay just to give you a piddly little bonus that just shaves a couple of numbers off of a fight. So annoying. Every game with “RPG elements” has them too for some reason. Does anyone actually enjoy these?
You equipped 1 you want, and when it’s depleted another of the same type is auto equipped. You can manually use them, but the equipped ones would auto use whenever you used your inhaler.
No different than buffing your party before a fight in any other game really when it comes down to it.
Think of it like pushing RNG in your favor. Most games incorporate RNG in some amount, I do understand that micromanaging becomes too much at some point as well though.
I think I would prefer it if the boosts were rarer, but had more extreme effects like “take half fire damage for engagement” or “immunity to fall damage.” Something that can really interact with a build. Anything that doesn’t have obvious gameplay effects (like something that might go unnoticed) feels too minor to bother with, personally.
I get it. It’s different for other people, some people love farming headshots for that new gun/skin, some don’t mind min/maxing their rpg char. Whatever floats their boat.
Yeah, I feel like Outer Worlds did it better than literally any other game. Meanwhile I’m playing starfield and my character hasn’t had a reason to eat literally any food ever
I really enjoyed the food buffs in ff15 because they actually lasted and felt useful enough. Plus had good story or atmosphere tied to it.
HZD forbidden west I hated the food. Having like 20 different cooks in different locations with different food and buffs and most of them do nothing and you have to remember they are there? And the inventory system makes it easy to forget it exists, what it is and does, etc. Precious seconds in difficult fast fights where you could actually use those buffs.
The post if overall very naive and while I do agree with using Linux for IT work he doesn’t give the best point either.
First of all, the customization. A lot of Linux users LOVE to point this out but 1. it isn’t for everyone 2. it won’t be compatible with every softwares. While modern Linux OS’s tend to be well tailored for devs due to most the work being command bases and having version control, it will not work out for everyone either as for a lot people it won’t be convenient. Most users just want an out of the box and ready to use OS rather than a never ending mess of fixing and customizing stuff.
Second, and the most stupid thing from this post, is that Linux will never have any malwares due to it being “well secured”. The reason why linux malwares aren’t viral is because about 3% of people using a computer in the world use linux, even less for work considering that a lot of these people use SteamOS for playing games. Other than that, Linux is a kernel, It runs code. So on this basis Linux is as vulnerable as windows. And considering the biggest attack vector isn’t some fancy exploits but someone sitting on chair in front of his computer, you can guess that Linux isn’t out of risk of any cyber attacks.
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