Here’s a video on the topic that I found useful. It’s an interview of a CIA operative explaining how conmen pick, prime, and use their prey. Fun fact: About 10% of the population lives in a world where everyone else is a tool to be manipulated using levers of reward and punishment. Once you see it, you can’t go back.
Check out massgrave dot dev, they have W11 IoT LTSC and activators. It’s the best version of Windows! No more dealing with AI bullshit being added, nor advertisements.
Military hardware is designed to be as simple as possible because military conditions are extremely unpredictable and messy.
Furthermore, war necessitates trimming everything that doesn’t involve killing the enemy out of one’s designs.
This is because unlike competition against nature — where requirements are finite — competition against another army means dealing with infinite requirements.
If one side builds cluster munitions that have these tracking transmitters, and the other side builds cluster munitions that don’t, then the latter is going to have more cluster munitions.
This may not seem like that big a deal because it would be a coincidence if the two were so evenly matched that the transmitters became the deciding factor.
But wat is not coincidental. War happens specifically when there is a specific set of conditions:
Side A might be able to dominate side B
But that is uncertain
If A >> B in terms of power, no war happens. Instead, A rules B.
If A == B in terms of power, no war happens. Instead, A and B trade.
War happens when A ~= B, ie when A believes it might be more powerful than B, but B also believes that A might be wrong.
So war has a built-in condition where the two powers are close enough in power that they both must give their all in order to win.
This means that hardware involved in war is subject to ultra-narrow design requirements in terms of efficiency.
And those ultra-narrow requirements mean you gotta trim everything that isn’t winning the war.
Another way to look at it is that war is the shortest-term form of human planning. Long-term planning during war takes energy away from the short-term planning required to win the war.
This is reflected individually in our own physiology, where readiness to fight is optimized for the moment, and causes damage long term.
I love takedown, it is definitely up there with one of my favourite games of all time, paradise however was a struggle to get the motivation to finish.
I just don’t like open world games and the races all felt the same on paradise, all the takedowns felt like it was a repetition of the last and I just wasn’t enjoying it by the end.
I feel crypto and web3 is simply a way of decentralizing computation by tying an incentive mechanism to it that has been discredited by people who barely understand it/benefit from discrediting it. Furthermore, I believe that anyone who dismisses it as a get-rich-quick scheme is blind to this utility becuse of their inability to think outside of the hive-mind, doing actual crypto protocols a disservice by conflating them with blatant scam projects, reacting to a paradigm-shifting technology being co-opted by degenerate gamblers.
Crypto is never going to solve the issue of data-in-transit will always have a chance to be intercepted, even if it’s encrypted.
Crypto doesn’t magically make all the internet infrastructure your property. It’s still bits passing through routers and switches that none of us actually have control over.
I think crypto is held back by it’s insistence that it traverses other people’s property and relies on other people’s computations/CPU cycles to exist as a good thing, and not a bad thing. Just personal opinion, anyway.
There was never anything crypto couldn’t do that a database couldn’t reasonably do as well, with the right configs.
As to anyone, it has happened to me many times over the course of my life, that after having to hold it for too long, the last minutes, seconds, end up a total rush against the time. There’s always this dramatic arc of making it just for the last second.
But I asked myself: if the urgency was merely function of the continuous kidney/bladder function then statistically, why would I almost always make it just by the lastest milisecond, and I would certainly lose the battle if my bathroom was 2 cm further. Clearly this is risky, esp. considering that sometimes things happen like the bathroom happens to be occupied or you can’t find your key or your zipper is stuck or something dumb, robbing you of that critical few seconds.
I’ve learned that to save myself from the unnecessary drama and rush, I can actually sort of convince myself that there is extra, say 10m between me and my bathroom. Just try to “lie” to my body a bit, about how far the right place is, or make up some vague extra steps as necessary to enable truly safe disposal. And it almost always gives me an extra few minutes.
It’s certainly one of those things when the signaling around the body is much more strategic than we would think.
This isn’t too hard to explain based on everything I know about human behaviour. Your brain has probably just carved a very big pathway in it for all the times you’ve pooped in your own home. You can associate anything that rewards your body with endorphins with anything else that provides a strong memory or reaction. See pavlov
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