This GE guy is doing some seriously good stuff for the Linux community! Gonna leave his pateron below incase people want to donate to to his Glorious Work!
Dude is making fucking $1,080/month off a free software project. I hope he’s satisified with the work he is doing for everyone in the community. Cheers for even better days to come!
Given Proton can actually be faster on some windows games, there might be a legitimate use case for this.
It would also be useful for developers to use for testing. Low friction access to a Linux runtime environment would make it a lot more reasonable for Devs to support Linux as well.
That’s mostly down to DXVK, not Proton in general. You can’t really translate Windows API calls from Windows to … Windows. It wouldn’t change anything. Running games with Vulkan might though, especially with Intel Arc for example.
That sounds absolutely incredible if it’s pulled off. It would certainly make gaming on Linux even more accessible to people not comfortable with Linux.
This is great. Proton is getting a lot of testing just based on Steam’s userbase and it is backed by Valve. We also have a lot of data on proton’s performance and potential game-specific fixes in the form of protondb. Making sure that non-Steam launchers can use all that work and information is crucial to guaranteeing the long-term health of linux gaming. Otherwise it is easy to imagine a future where proton is doing great but the other launchers are keep running into problems and are eventually abandoned.
One thing that I am curious is how this handles the AppId. If this AppId is used to figure out which game-specific fixes are needed, then it will have to be known. Do we have a tool/database that figures out the AppId from the game you are launching outside of Steam?
I hope it makes pirated games easier to launch on Linux. 👍 I’ve got about 5 different games I’ve yet to play cos I can’t be arsed looking into Proton command line flags.
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