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avater , to technology in California deploys AI to detect wildfires before they start spreading
@avater@lemmy.world avatar

that’s some minority report shit

cerevant ,

Not really - it isn’t prediction, it is early detection. Interpretive AI (finding and interpreting patterns) is way ahead of generative AI.

GregoryTheGreat , to technology in California deploys AI to detect wildfires before they start spreading

I asked ChatGPT a question. Now I’m powered by AI.

timkenhan , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget

I wonder if the use of open source engine remains…

DdCno1 ,

Why wouldn’t it? Just load the levels into whatever engine you want to use.

argv_minus_one ,

Assuming they didn’t imcompatibly change the engine.

BuddyTheBeefalo ,
timkenhan ,

Now that’s what I’m talking about!

Let’s fucking gooo

argv_minus_one ,

No, it’s not. That’s just the game DLL, not the engine.

hamsterkill ,

It’s using Nightdive’s proprietary Kex engine that they made for remastering old games, so sadly no. The original Quake 2 engine (and all of idTech’s engines up to 4) remain open source though.

scytale , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget

I haven’t played games in a loooong time, and this might get me figuring out how I can play it on my spare (and old!) linux laptopS I have a switch but I want to play it on a proper PC, just as I did when I was a kid.

DdCno1 ,

The remaster has much higher hardware requirements than the original game. At least based on the official specs, it needs a basic gaming PC. You may have to use something like Yamagi to get it to run on your laptop.

orbitz , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget

That’s the game I first used this name in online multiplayer. Was weirded out when I started seeing Orbitz travel popups (I was thinking of that drink, hadn’t heard of the travel site). Don’t recall much of the game other than for the time it looked quite clean, shiny and well lit compared to the original Quake. Though I don’t think I even finished the single player so I may have missed out on later atmosphere.

Gordon_Freeman , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget
@Gordon_Freeman@kbin.social avatar

So next year we can expect Quake III Arena, I guess

gianni , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget
@gianni@lemmy.ca avatar

I can’t wait to play this! Quake II and Quake III Arena are my all time favourite games. God they were just so cool when they came out. Quake II especially was light years beyond anything else out at the time. And they were FAST too!

ampersandrew , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget
@ampersandrew@kbin.social avatar

8 player split screen is a very welcome addition! Has anyone done that with a shooter before?

nom345 ,

Screencheat is a fps game that supports 8 player split screen, but I think that is just about it. Is a hassel to set up 8 controllers as xinput only supports 4 and rest will have to be in directinput mode so anyting with more than 4 players is rare.

theangriestbird , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget

I have zero nostalgia for Quake (i was 5 when it came out lol), but i wonder how this will do! Quake Champions didn’t seem to light the world on fire, but i wonder if the multiplayer scene here will blow up.

roguetrick ,

I never got into quake 2 multiplayer and I was old enough for it. Quake then half life team fortress for me.

MattBoySlim ,

I was basically in the same boat. I didn’t have a PC powerful enough to run Quake 2 well at the time. I could do Quake 1, and played the hell out of it, but Q2 was a complete slideshow. By the time I was able to upgrade it was Half-Life days, so Q2 multiplayer will always be a missing chunk of PC FPS history for me.

cassetti ,

Quake itself was ok. The multiplayer version was fun. But the real fun started when people began modding the game. The original Team Fortress was actually a free mod for Quake which I'm pretty sure quickly became the most popular instance of the game for online play.

Funny random tidbit, I actually remember playing the game with one dude who specifically had to brag about having a high powered 1ghz processor as his username in the game (something like 1gigahertz or something cheesy like that). Pretty sure back then I was still rocking a 700mhz AMD Athlon Thunderbird processor.

UKFilmNerd ,
@UKFilmNerd@feddit.uk avatar

The mods were fantastic. One that always sticks in my mind was Quake Rally. I think you controlled a car and drove it through the standard levels or some new maps, I can’t remember, it’s been so long.

cassetti ,

Hot dang, I never heard of that mod, I'll have to check it out! lol

benad , to gaming in The long-rumored 'Quake II' remaster is out now on PC and consoles | Engadget

I was a bit disappointed by Quake II RTX, which felt like an engine hack with nothing more. This looks like the proper remaster we’ve been waiting for.

Love the inclusion of the Nintendo 64 port, like how it was also included with the Quake I remaster.

RecklessDwark ,

Well, yeah, Quake 2 RTX was a free-to-play tech demo.

mawp , to technology in Marvel's visual effects workers vote to unionize

Thought they were already unionising due to the recent VFX to be fair.

Lauchs , to technology in Marvel's visual effects workers vote to unionize

I cannot wait for conservatives to blame the MCU’s next failure on the union. My only question is whether they’ll wait long enough for one actually made by unionized employees or if they’ll just take whatever flops next, facts be damned.

reddwarf ,
@reddwarf@feddit.nl avatar

You answered your own question I think 😀

Diprount_Tomato , to technology in Marvel's visual effects workers vote to unionize
@Diprount_Tomato@lemmy.world avatar

The men in black are coming to liberate them from communism

Uguluk , to technology in Marvel's visual effects workers vote to unionize

As they should. Their working conditions sounded like garbage

ArchmageAzor , to technology in Marvel's visual effects workers vote to unionize
@ArchmageAzor@lemmy.world avatar

I’m guessing the next Marvel film is gonna look like a mid-90s CGI-piece

mawp ,

So nothing has changed?

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