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Thoughts on Space Games, Part 1: Top-5 AAA Games

Hey everyone, I’m a big player of Space Games of all forms, and this mini-genre (or ‘theme’, if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and...

Sickday ,
@Sickday@kbin.earth avatar

Sort of surprised Elite Dangerous never made your list. It seems like it would be right up your alley! I've invested thousands of hours in Elite Dangerous and several thousands hours across the entire Elite franchise.

I've had lots of fun with more recent space games, but to this day Star Citizen's Squadron 42 is the closest I've seen any game come to Elite's level of flight control and maneuvering. I would say it's currently held down by how they try to manage additional content and flushing out existing content. Endgame content isn't as exhilarating as I'd hoped, but there's still plenty to do in the game to keep you busy for hundreds if not thousands of hours.

Elite certainly isn't without it's faults and I'd be pleased to see more contenders in this space (ha!), but I also recognize that space sandbox games are very difficult to get right.

Sickday ,
@Sickday@kbin.earth avatar

You should give Squadron 42 a shot on one of their Free Weekends. It's pretty close to Elite as far as flight mechanics and maneuvering goes and a lot more forgiving about getting the parts you want in your ship. It's pretty jank on foot though. Not sure if that's a dealbreaker.

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