There have been multiple accounts created with the sole purpose of posting advertisement posts or replies containing unsolicited advertising.

Accounts which solely post advertisements, or persistently post them may be terminated.

EldritchFeminity

@[email protected]

This profile is from a federated server and may be incomplete. Browse more on the original instance.

EldritchFeminity ,

Welcome to the hypocritical world of Puritan culture.

Some of the earliest British settlers in the US were so extremist that the Church of England kicked them out after they tried to assassinate the king and replace him with a puppet of their own to force their beliefs on the rest of the country.

It was partly these crazies that started the whole sex and bodies=bad and shameful thing in the US that advertisers still believe in today. And swearing is yet another of those weird things. But sex sells, so it’s okay to imply it as long as it’s selling a product and no other time.

EldritchFeminity ,

https://media.tenor.com/zw3HWomJs3YAAAAd/darktide-adeptus-mechanicus.gif

From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed Machine.

Your kind cling to your flesh, as if it will not decay and fail you. One day, the crude biomass that you call a temple will wither, and you will beg my kind to save you.

But I am already saved. For the Machine is immortal.

EldritchFeminity ,

The one and only point that I disagree with you on is your take on mtx. They may not affect you, but everything about them is designed to be psychologically exploitative, and the wealthy whale is largely a myth. The vast majority of money from mtx is made from people with addiction issues and other mental health issues or atypical neurology, like people with depression or ADHD.

Microsoft bought up all those studios and didn’t support them, but that’s business as usual for Microsoft, and the money that they’ll make from mtx like this will more than make up for it. I recently watched a former Blizzard dev who was talking about how a single $15 mount for WoW made more money than StarCraft 2 did.

The big issue I see is that most people largely don’t know about anything beyond the big AAA releases, and as we’ve already established, that’s an exploitative wasteland nowadays. There’s plenty of demand for good games and there always will be, but while the indie scene is the best that’s it’s ever been, the majority of indie companies go under after their first game. It’s still hard out there for them, too. There’s just enough of them popping up and putting out truly great games that they can actually compete with the AAA space.

EldritchFeminity ,

That shit is never going away, and for one simple reason: it’s incredibly profitable. By converting real money into some nebulous fun bucks that doesn’t directly correlate in value, they obfuscate how much money you’re actually spending and make it more likely that you’ll spend more than you intend to. The same reason that casinos have no windows and pump extra oxygen into the air so you feel less tired, all so you don’t realize how long you’ve been in there.

EldritchFeminity ,

Except that shit is designed by literal psychologists to prey upon people with poor fiscal responsibility, like people with ADHD, depression, addiction issues, and kids.

It’s like blaming people for smoking cigarettes after they got addicted from secondhand smoking.

EldritchFeminity ,

That’s the one. He’s got it as a clip on the YouTube channel, and that got served to me by the almighty algorithm.

EldritchFeminity ,

Probably exactly where they got the idea from.

EldritchFeminity ,

Except it’s even worse than that. Because these companies hired psychologists to tell them exactly how to tweak the levers in people’s brains to get them to pay.

So you have the stupid people, but also the people whose brains are naturally wired to be played like a fiddle by these companies, and then on top of that, you have the new generation of gamers who have simply never known a world where you didn’t pay for skins.

But it’s okay, “because it’s just cosmetics.”

EldritchFeminity ,

But they are still readily available, despite the extra step. All it takes is one bored day to hit download in the app store and be doom scrolling again. It would be like if you didn’t have the supplies on you, but you drove by your dealer’s house every day on your commute (or had his number in your contacts). Every time you look at your phone, you know the option is right there and have to fight that temptation.

Another example would be having alcohol in a locked cabinet. Sure, it’s locked up, but if you have the key in your pocket, the people that it’s going to stop are the people with a strong will anyways.

The people who really need the help are just going to end up in a cycle of uninstalling and reinstalling Facebook over and over again because that option is right there in your hand every single day.

EldritchFeminity ,

Because social media exploits the same mental addiction as gambling, “retail therapy,” and adrenaline and exercise addiction. You may as well tell a caffeine addict to just stop drinking coffee every morning and cut chocolate out of their diet.

This is something that people who have never experienced mental health issues like addiction struggle to grasp because they’ve never had the wiring in their brain used against them by companies like this. It takes immense willpower to fight against the physical makeup of your brain and not fall to the temptation of reinstalling social media for the endorphins.

EldritchFeminity ,

I think it boils down to the whole “we learn by doing” thing that’s at the heart of a lot of play. And especially for kids, imitating what you see the adults in your life do all the time holds some mystique and new-ness that makes boring tasks seem like exciting activities. To us, filing taxes and loading the washing machine are repetitive tasks we do out of necessity, but to kids, it’s a “grown-up thing” to be able to do.

EldritchFeminity ,

Affinity is also on Windows - at least Designer is. I’ve been using it for a couple of years now.

EldritchFeminity ,

This is what Tumblr did too after they banned porn. It couldn’t tell the difference between the Sahara Desert and boobs.

EldritchFeminity ,

I think you’re right that they were Apple only for a few years at least.

EldritchFeminity ,

What do you mean by “at the corporate/software level”? What corporations are drawing furry porn?

EldritchFeminity ,

That’s what I was thinking. Apart from the porn locked up in the Disney vault, big companies aren’t in the business of making porn. And the companies that do aren’t going to be interested in deep fakes. The people who are using Photoshop to create porn are small fries to Adobe. Deep fake porn has been around as long as photo manipulation has, and Adobe hasn’t cared before.

Bearing that in mind, I don’t think this policy has anything to do with AI deep fakes or porn. I think it’s more likely to be some new revenue source, like farming data for LLM training or something. They could go the Tumblr route and use AI to censor content, but considering Tumblr couldn’t tell the difference between the Sahara Desert and boobs, I think that’s one fuck up with a major company away from being litigation hell. The only reason that I think would make sense for Adobe to do this because of deep fakes is if they believe that governments are going to start holding them liable for the content people make with their products.

EldritchFeminity ,

That’s what I was thinking. Deep fakes have existed since photo manipulation was invented, and Adobe hasn’t cared one iota about it before. The only reason I can see for them to care now is if they think they can get in legal trouble for what people create with their products.

CEO of Google Says It Has No Solution for Its AI Providing Wildly Incorrect Information (futurism.com)

You know how Google’s new feature called AI Overviews is prone to spitting out wildly incorrect answers to search queries? In one instance, AI Overviews told a user to use glue on pizza to make sure the cheese won’t slide off (pssst…please don’t do this.)...

EldritchFeminity ,

They’re not threatened by its potential. They, like artists, are threatened by management who think that LLMs are good enough today to replace part or all of their staff.

There was a story from earlier this year of a company that owns 12-15 different gaming news outlets who fired about 80% of their writing staff and journalists - replacing 100% of their staff at the majority of the outlets with LLMs and leaving a skeleton crew at the rest.

What you’re seeing isn’t some slant trying to discredit LLMs. It’s the results of management who are using them wrong.

EldritchFeminity ,

Ah yes, because being a good parent and making sure your kid goes to school would’ve certainly prevented them from getting shot at the elementary school 😅🤔.

EldritchFeminity ,

Yet another case of the medical industry not caring one iota about women and women’s ability to identify what is going on with their own bodies. The number of times I’ve heard of doctors dismissing women’s pain and issues makes me want to scream.

EldritchFeminity ,

My favorite part about that is, if we have to fact-check its answers with a secondary source, why wouldn’t we just skip the AI and go to the other source first?

Not that the people making this stuff nor the people who believe them in blindly trusting its answers think of that, of course.

EldritchFeminity ,

It’ll be opt-out with the setting in some obscure and hard to find menu, just like every other AI program. And that’s if they’re required to even allow you to opt out.

EldritchFeminity ,

The same could be said about Windows 11 since it demands a TPM chip. Not that I’m complaining, since all I had to do was disable the chip to keep 11 away for good.

EldritchFeminity ,

It’s conjecture based on evidence from the way previous companies have handled AI data as well as the way Microsoft themselves generally handle things.

I’d rather prepare for the corporate greed and be pleasantly surprised than be disappointed when Microsoft does something that will negatively impact their userbase in the name of profits again (or MAUs or whatever else looks good on the quarterly report).

EldritchFeminity ,

Gods, I hope you’re right. I hope it’s so bad that it scares every other AI company. Because they get away with this kind of crap all the time with no repercussions, since your average person doesn’t have the money to bring them to court over it.

EldritchFeminity ,

Sure, but that’s the “social” part of social media. Without discussions like this, we’re just left with Karens complaining and politics.

EldritchFeminity ,

I was trying to remember the name, I immediately thought of that when I saw this. I love how it turned into a fundraiser for a nearby children’s hospital and a canned food drive.

Winner of the Best Josh was a 4 year old kid from the hospital too: https://techcarter.com/wp-content/uploads/2022/09/Josh-Fight-Meme.png

EldritchFeminity ,

For some real-world examples of this issue, you can look at how the only reason we have any of the early BBC news reels and TV shows is because of copies recorded by people on their TVs. The BBC reused the tapes that they recorded on for new programming to save money on buying tapes. When they started to think about the preservation of news and shows like Dr. Who, they had to turn to the general public and ask them to donate any recordings that they might have made.

It’s estimated that more than 50% of all video games are lost forever because companies didn’t care to save a master copy, and this has already come back to bite some of these companies in the ass with the recent trend of remakes and remasters. There was a recent remake of one of the GTA games from the early 2000s that was very poorly received, and it turned out that the company who worked on it only had the mobile phone port of the game to work with because Rockstar hadn’t bothered to keep a master copy of the game. There was another recent remake of a game that was very obviously done using a pirated copy of the game as the source, because they hadn’t even bothered to remove the cracker’s logo from the game.

With examples like that and Sony recently removing thousands of people’s access to music and movies that they bought on basically a whim, it’s pretty clear that preservation efforts will be done in spite of companies rather than helped by them. And so that means copies of things will be one random harddrive failure of some single person on the internet away from disappearing forever.

EldritchFeminity ,

Already a lot of stuff is becoming one harddrive failure away from being lost forever. Companies don’t care about preserving content, so it’s largely up to random people happening to have saved a copy of something for it to still exist at all.

EldritchFeminity ,

I think it’s a high fructose corn syrup joke, but that’s more like squeezing all the sugar out of a cob of corn and pretending it’s juice concentrate in my mind.

EldritchFeminity ,

Unfortunately, all the electric train startups were bought up and closed down by diesel train companies decades ago, and the majority of the rail lines are owned by freight companies as well. This is partly why public train transit is so bad: the government has to lease the tracks from the freight companies, who get priority on the lines over public trains, meaning that if there’s freight traffic the commuter rail has to wait for the freight lines to go through first.

EldritchFeminity ,

How about that local generic sports team? They sure are doing good and/or bad.

EldritchFeminity ,

That, MAUs to brag about to investors, or data harvesting through linked accounts. Or all three.

EldritchFeminity ,

Or because the servers went offline or the company didn’t bother to keep the source code. A few years ago, there was a really bad remaster of one of the GTA games where it turned out they used the mobile version of the game as the source code because Rockstar hadn’t bothered to keep a copy of the game. There was another time where it turned out that the copy used for a remaster of a game was a cracked version of the game, and people could tell because they hadn’t even bothered to remove the cracker’s logo. It’s estimated that over 50% of games are now gone forever because companies just don’t bother to preserve copies of the source code.

EldritchFeminity ,

I’d agree with you if the devs were being treated better, games should cost more and be shorter. But the price hikes aren’t that. They’re pure greed.

That extra money isn’t going to pay the developers. EA just shut down multiple studios, including the studio responsible for the critically acclaimed AA game High-Fi Rush, and are already talking about shutting down more. EA has closed more studios than they’ve released games this year, and the past 3 years have seen record high layoffs - even worse than during the 2008 financial crash. All this while companies brag about record-breaking profits.

And with the rise of digital media, production costs saw a significant decrease. There was a short period of time where physical copies were $60 and digital were $40. Now digital are averaging $70 and execs are already talking about increasing the price to $80-100.

EldritchFeminity ,

I heard a city planner talk about why adding a new lane doesn’t help, and the term they use is “induced demand.”

Basically, people are going to take the route that they consider the most convenient, and that usually comes down to time and effort. Traffic hurts both by taking more time and being more stressful to deal with. When you add a new lane to a road, people think that the traffic will be easier there, so they take that route instead of their normal one. So you’re just adding more cars to the traffic that match or exceed the throughput of your new lane, basically putting you back at square one but a few billion dollars more poor.

You’ve essentially added a single lane one-way road to help ease traffic across the entire city.

EldritchFeminity ,

That’s the thing, the number of new cars using that road ends up being at least one additional lane’s worth. So traffic moves at the same speed as it was before the extra lane, just now with one more lane’s worth of cars on that road.

If anything, you might see marginally better traffic on other roads because of the cars that started using the new lane, but you’d be talking about a handful of cars per road. Probably not enough for any discernible change in travel time or congestion, and each new lane you add later will have diminishing returns because it will be a smaller fraction of the total number of lanes coming from any specific direction.

EldritchFeminity ,

There will always be traffic, but public transportation allows for a higher throughput for the same speed and total surface area of the roads.

Let’s be generous and assume that every car has 2 people in it (the truth is that the vast majority of cars, especially in the US, only have 1 person in them). Now imagine 15 cars vs. 30 bicycles. If we figure that you can comfortably fit 3 bikes in the same space as 1 car, you’re looking at 150% throughput for the bikes compared to the cars at the same speed. Give them their own dedicated, separate infrastructure, and they can probably go faster than traffic while also removing the danger of bikes and cars sharing the road. If you figure buses can fit 20 people in the space of 2 car lengths, you’re looking at 10x the throughput.

And that’s not even getting into transportation that doesn’t use the roads. The Boston T is a perfect example of this. Despite its notoriety for constant failures due to poor maintenance, and only being half the size it was 100 years ago, the T is considered to be the 3rd best public transportation network in the US. Why? Because the average commute time is about half the national average at roughly half an hour, and a full 50% of Boston’s commuters use the T every day. That’s half as many cars in traffic every day than if the T didn’t exist. Could you imagine if Boston, notorious for its bad roads and heavy traffic, suddenly had twice as many cars driving on its streets?

EldritchFeminity ,

Reminder that the hours played rule is only a limit for the automated refund system. You can request a refund for a game at any time for any reason. It just has to be manually reviewed and deemed justified by a person.

EldritchFeminity ,

People can still get a refund. It just has to be manually reviewed and deemed justified instead of just being okayed by the automated system.

EldritchFeminity ,

And that second option already happened with this exact game when people expressed concern over the DRM, which is designed like a rootkit, giving it essentially full control/access to your system while it’s running.

EldritchFeminity ,

Or, Arrowhead didn’t know that only certain regions of the world can make PSN accounts and Steam isn’t directly involved in the creation of any individual store page unless they have reason to be - like limiting the regions Helldivers 2 is sold in after the fact.

You and I both have no way of knowing whether or not Arrowhead knew that they were selling their game in regions where people wouldn’t be able to play it, but I could totally see it being the case where Sony didn’t tell them and it just never occurred to them that that was a possibility because it’s not an issue where the company is located. The PSN account requirement was in the game and listed on the store page from day one; it was only temporarily made optional due to how overloaded the servers were at launch. Arrowhead themselves said they expected an active userbase of around 10k people.

And if Steam is anything like Etsy, then the most involvement they have with setting up any individual store page is their automated systems like the profanity filter. I run a business on Etsy and they have no direct involvement with any of my store besides providing the hosting platform and systems to create the storefront and listings (as well as backend systems like tracking pageviews and such). The only time that they’d get involved personally would be if something like this happened.

Regardless of where the blame lies, I think Arrowhead are the only ones who will suffer unless Sony relents on the PSN account requirement. The money for refunds isn’t gonna come out of Valve’s pockets, and I can’t imagine Sony forking over the cash now that they’ve taken their cut.

EldritchFeminity ,

The thing is that it was enforced right at the beginning. There was a period where you couldn’t play without a PSN account, before they made it optional while Sony rolled out more infrastructure to handle the player numbers.

It’s an issue now because it wasn’t stated clearly enough and loudly enough that not having a PSN account was only temporary, and I think Arrowhead screwed up because they didn’t know that PSN accounts aren’t available everywhere and so were selling the game in places that couldn’t play it unknowingly.

Steam is usually pretty good about refunds and has apparently already pulled the game from the store in places where you can’t make a PSN account, so I imagine they’re planning to refund the game. This looks like the kind of thing that could be class-action lawsuit worthy.

EldritchFeminity ,

Except that people didn’t realize that the account was mandatory until this announcement because they didn’t read the store page nor the message you get the first time you launch the game, and Steam probably doesn’t tell devs why a game was refunded.

The PSN account was mandatory when you first logged in on day one, but was made optional later that day due to server load while Sony rolled out extra infrastructure. Why would they knowingly sell a game in 20 countries that would just refund it 10 minutes after first launching it?

EldritchFeminity ,

I don’t disagree there, I was talking about Arrowhead specifically. I’ve now seen people saying that Sony is the one in charge of the Steam store page, and it wouldn’t surprise me one bit if Sony had done it knowingly.

EldritchFeminity ,

Since posting, I’ve learned some extra context that may or may not be true but would be very relevant here. Supposedly, Sony are the ones in charge of the actual store page. Which would mean that it was their decision to have it listed in countries where you can’t make PSN accounts.

Meaning that there are two mistakes here: Sony knowingly listing it, and Arrowhead not making it clear that the optional account linking was temporary. The second of which the CEO of Arrowhead has already taken the blame for on Twitter.

EldritchFeminity ,

Yep, delivery drivers are twice as likely to be shot at as cops. Always respect the thin bread crust.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • lifeLocal
  • goranko
  • All magazines