This one felt very timely - Surviving financially as an artist / surviving as the world slips into war. How the rise of fascism affected different people differently. People not recognising their own privilege. All put across in a story that feels very light - Really clever! @bookstodon
Oh no, the devs are to blame. Lots of people including me bought into the promise that this would be a Pokémon mmo. We expected expansion packs, coop content, new monsters to catch and new places to see. The devs vehemently oppose adding new content to the game and have been saying as much since late early game, right before launch, when most people have already paid.
Unfortunately, the devs see mmos as “games where you grind a lot”. Sure you can play the story coop, but at end game you have nothing to do with a friend. Sure, lairs technically have 5 players but everyone is playing their own game and the only interaction is a shared pool of resources.
The game is super grindy for no reason, it’s always online despite not having much justification for that aside from “you have to see players in the world, doesn’t matter that you can’t interact with them in any meaningful way”, and updates focus on meaningless pvp content with nothing major like new tems to spice things up.
If you asked me before launch if the game was worth it, I would have readily said yes, even if just for the storyline. Unfortunately, they rushed it so hard after the mid-point that they botched it completely, and you are left with a barely coherent, pointless excuse of a story.
It’s not the worst game out there, I have sunk 350 hours or so in it (most of that grinding), but the devs have piss-poor decision making, a lack of transparency, an aversion to criticism and they are getting desperate. You’re better off not getting invested in this.
If you have any questions about the game, feel free to ask.
PS: the ban thing isn’t an issue from my experience. It’s the rest of everything.
Yes. If you’re of the belief that Pokemon peaked during the game boy advance era then you’ll probably like coromon. I never got around to finishing it but I’ve enjoyed the 10ish hours I’ve put in.
Skulle gjerne ha økt andelen av folk som ikke jobber med IT i feeden. Skal ikke avfølge noen, men trenger tips om folk med anna kompetanse og interesser for å skjønne mer av feeden min rett og slett. Så håper jeg at #ITdadsonbikes ikke blir fornærmet. #Norsktut
I must say compairing my playthru so far with a number of let's plays on the same difficulty (balanced) and turning OFF Karmaic Dice seems to have made my playthrough easier but the fights DO take longer since there a lot more misses.
"Thousands of scientists are cutting back on Twitter, seeding angst and uncertainty."
The #1 choice is Mastodon!
Let's reach out to all our scientist (and non-scientist) friends and acquaintances and encourage them to join the Fediverse. If you still have an account on twitter, post some messages there with links to the Mastodon signup site. Let's welcome them here and provide some gentle hints on how to be productive here.
The thing I never appreciated about an apocalypse is that multiple catastrophes could be happening all around, and I'd still be going to work and buying school supplies, filing taxes and grocery shopping.
That unprecedented times could feel surreal and ordinary all at once.
That the world would keep on relentlessly turning even as it was burning.
@jjfphd I think it will be more like a drawn out decline than an apocalypse. It will probably take 100 years or more until the Industrial Age is finally over and the old civilisations are gone. Until then, things will get worse and worse, sometimes in a great catastrophe that kills many people and destroys many things, but most of the time, it will be rather quiet and boring, just entropy doing its thing and humans being unable to repair their cities and infrastructure quite as fast would be necessary.
Craft societies, design economies, and experience the power of democratic planning. Dive into this unique simulation game by Michael Hicks and discover new ways to shape economies. Challenge norms, experiment with systems, and engage in captivating gameplay that sparks understanding.
Despite the structural mess of the post, the game it’s showing (a mix of rimworld and a political simulator?) looks like it could be pretty interesting.
Now playing: HoloCure - Save the Fans! A new freebie on @steam , thematically based on the vtubers of Hololive. Gameplay is similar to Vampire Survivors. It's a really fun iteration of the formula. Try it out!