How Doom's Enemy AI Works
Know your enemy.
This video is an interesting behind-the-scenes look into the capabilities and senses of each different enemy in the 1993 videogame DooM.
- Bonus content and nostalgia:
A look at where consumer available FPS began with Maze Wars+ (1987)
Maze Wars+ was the first experience of a networked-multiplayer-graphical-game for many people, and completely mindblowing for the era.
- For a current quality FPS experience, see Cube 2: Sauerbraten
![](https://kbin.life/media/cache/resolve/entry_thumb/56/c1/56c19cc25dbe1451b5587e9918d6ceba55c755b10eed0f1dae09d3428222ccd2.jpg)