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Thanks4Nothing ,

Not the best example. Payday 2 happens to be my most played game of all time. They did get review bombed when they added stat improvements on unlockables, and that was reversed, but they also got review bombed when they started microtransactions after very clearly saying they would never do so (drills/safes). That was never reversed, and only got worse with time. The fact that it is PvE co-op only, makes “pay 2 win” way less important, and I could still “win” very easily without any of those minor stat increases. The original vision was that players just pay for new heists, and anyone could play any heist - just not host unless they owned the content.

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