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affiliate ,

best thing bethesda has done this decade

Draegur ,

next up: microsoft closes bethesda game studio, reassigns all assets to other departments.

… still glad to see it though. i’d love to see tech giants brought low by all the workers just withdrawing their labor.

CleoTheWizard ,
@CleoTheWizard@lemmy.world avatar

This is what’s next for Bethesda, but it’s smart of them to only unionize after Bethesda has started on their next “independent” project. It all depends on how ES6 does. If it isn’t a smash hit with decent reception, Bethesda will be absorbed into Microsoft I guarantee it

Cocodapuf ,

Congrats! Now you guys can use collective bargaining to ensure you’re paid for every single bug you code. This is huge!

Seriously though, unions are good for the industry, I’m happy to see this is continuing at ever more software companies.

popekingjoe ,
@popekingjoe@lemmy.world avatar

Hell yeah good for them.

nalinna ,

Seeing the rebirth of unions in tech companies might be one of my favorite things about this timeline.

avidamoeba ,
@avidamoeba@lemmy.ca avatar

Not nearly prevalent enough or fast enough, let’s gooooo!

Coasting0942 ,

A few years ago a tech friend literally couldn’t comprehend why he would want to be in a union.

avidamoeba ,
@avidamoeba@lemmy.ca avatar

dinckelman ,

Finally some good news out of Bethesda

Deceptichum ,
@Deceptichum@quokk.au avatar

Better be careful they don’t clip through any windows.

autotldr Bot ,

This is the best summary I could come up with:


More than 200 developers at Bethesda Game Studios, the studio behind hit franchises like The Elder Scrolls and Fallout, have unionized with the Communications Workers of America (CWA).

241 workers, including “artists, engineers, programmers and designers,” have signed union authorization cards or “indicated that they wanted union representation via an online portal,” according to a CWA press release.

Microsoft has recognized the union, the CWA says; the company has already recognized unions formed by Activision QA workers and ZeniMax Studios QA workers.

The CWA describes this as “the first wall-to-wall union at a Microsoft video game studio,” meaning that all eligible job titles will be represented by the CWA instead of just one type of worker, according to the CWA’s Catalina Brennan-Gatica.

(Until now, all of the unions at Microsoft-owned studios have only been formed by QA workers.)

Microsoft didn’t immediately reply to a request for comment.


The original article contains 165 words, the summary contains 147 words. Saved 11%. I’m a bot and I’m open source!

secret300 ,

Good for them

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