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asparagus9001 ,

I’d really love to know what the percentage is that is or is at risk of truly being lost - this article just completely ignores that piracy exists. Maybe you can’t buy game boy games or Metal Gear or Unreal Tournament anymore but the idea that they are inaccessible is just plainly wrong. I guess you probably can’t advertise that in business insider (if only to prevent some ridiculous lawsuit from Nintendo) but it changes this number drastically.

I actually do remember stuff from the 90s and 2000s that’s truly lost, and it’s a damn shame, but the black flag will always provide.

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