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tabular ,
@tabular@lemmy.world avatar

Do you know if the network delay is tolerable to play with almost anyone, anywhere in the world for casual and competative MOBA games?

I see no answer to stop trolling but perhaps there is another way worth investigating for cheaters. Some companies treat piracy as people simply wanting the game without paying and would invest in DRM. Some consider it as them providing a worse service than the piracy sites so they should improve the service. Maybe cheaters are unsatified customers?

Would some cheaters be satified with in-game cheats and not look for more extreme 3rd party cheats? Suppose cheaters were provided servers as a choice (in a friendly way instead of shadow banning) which let them play against willing non-cheaters. This supposes regular players could be encouraged to fight with some level of handicap as a challenge.

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