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Korne127 ,
@Korne127@lemmy.world avatar

This is the one thing where my opinion might be highly unpopular, but I don’t see circular dependencies as something bad. If you write really structured modularised code, and just use the APIs of the different modules, it is completely fine to have different modules all depend on each other. At least in object oriented programming, using this approach that’s almost guaranteed to happen.
E.g. imagine a configuration module: Other modules need access to the configuration module to get the different entry values, but the configuration module needs access to other modules to change specific stuff if you change a configuration entry. Of course you could separate that module into one data part and one action part changing the data and doing stuff in other modules, but if you use many modules like that, this will just become even more complicated and lead to duplicated structures (e.g. a specific data tree plus the exact same tree for actions) which would be cleaner if it was directly in the same module.
Or a different example: An (e.g. discord) bot which is connected in one module, and both messages to the bot can lead to the module getting informations from other modules and actions in other modules can trigger the bot, leading to them depending on each other.

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