<span style="color:#323232;">*char // I heard it from a friend
</span><span style="color:#323232;">**char //who heard it from a friend
</span><span style="color:#323232;">***char // who heard it from another
</span><span style="color:#323232;">"You were messing around"
</span>
Okay, but what if you’re dealing with a rather high-dimensional tensor? In some kinds of coding it can happen, and you usually don’t want to sacrifice performance when it does.
You can also do increasingly elaborate pointer arithmetic, but that seems worse, not better to me.
Me: building a fluent interface framework…
I already support a WrapperOf<T, T, T, T>
User: Can I have a WrapperOf<T, T, T, T, T> because I’m doing something weird?
Me: sigh god-damnit. You’re right but I still hate it.