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glitchdx ,

I was interested until I heard that it’s a shooter/moba.

when will studios figure out that moba (like battle royale) is a mode not a genre? Congratulations, you made a shooter with only one mode and probably less than 10 maps.

Remember when unreal tournament shipped with literally hundreds of maps on disk back in 1999? Peperage Farm remembers.

yuri ,

I’m not even a moba guy, but I’ve tried enough to know it’s very much so it’s own genre. Is there a single game that has a “moba mode”?

Seriously, I’m not trying to be an ass, but it’s like if you said “rts is a mode and not a genre”.

CileTheSane ,
@CileTheSane@lemmy.ca avatar

So how do I get an invite?

Postmortal_Pop ,

So I had no interest in this game until I saw that cute goblin in a hat, anyone wanna give me a review?

warm , (edited )

Kind of fun, kind of chaos. Games start off pretty calm, then quickly turn into ability and dash spam. It feels quite clunky in places. The map is kind of confusing and unnecessarily complex. I personally think it would work better in a more traditional MOBA setup of 5v5, 3 lanes. But they are still refining it, so maybe it will turn out a lot better than it currently is.

Rentlar ,

Hatted gargoyle goblin is the character I like to play. In one sentence it’s a 6-on-6 third person hero shooter MOBA.

I found that compared to League of Legends (at least what I knew of it 4 years ago) and other team shooting games, going after objectives is more important than winning more fights and good K/D ratios, at least at the casual player level.

Like other similar games it takes awareness of where allies and enemies are on the map, coordination between team members to play effectively and some knowledge of each character’s ability. But even if you absolutely suck at shooting unpredictably moving targets (that’s me), knowing when to push a lane, when to support your team, when to reap the successes of a teamfight and when to pull back will contribute toward a win even if you’re 1/15/5. And a lot of punching of course.

Where Deadlock is nice right now is the short queue times and nice pick mechanism, helpful indicators for a lot of things once you know what they mean, and fun movement combos with dashing sliding and jumping.

Coelacanth ,
@Coelacanth@feddit.nu avatar

Apparently Rule 34 art of said goblin outnumber art of all the rest of the cast combined. Not a review per se, but… at least the playerbase seem to share your enthusiasm?

Postmortal_Pop ,

Now that’s my kind of review!

otter ,

“Sinners”? Really? That’s the puerile, patronizing term we’re going with, kids? Poorly thought out and poetically ironic, no less? 🤦🏽‍♂️🤣🖕🏽

GammaGames ,

People on lemmy sure are sensitive to jokes

Banichan ,
@Banichan@dormi.zone avatar

You sure are sensitive to opinions.

GammaGames ,

Dang, ya got me

Brunbrun6766 ,
@Brunbrun6766@lemmy.world avatar

How to say “I use the hard R in chat” without saying…

CarbonatedPastaSauce ,

You’re the guy that quits right after you lose your lane, huh?

otter ,

Tell me you’re a child without saying it explicitly. 🤦🏽‍♂️

Vilian ,

Maybe you aren’t a child, but you for sure act like one

otter ,

Oh noes! It brought friends? 🤣😱🤣

h3mlocke ,
Coelacanth ,
@Coelacanth@feddit.nu avatar

Not included in the headline: new players will now only be matched with other new players until they achieve 4 wins. I don’t think this patch will have completely solved matchmaking (since they already admitted last week that MMR was not working well and that wasn’t addressed) but I think stuff like this, the behaviour system and low priority queue will have a great impact that was sorely needed.

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