Have you played 1.0 yet? You can automate a lot of the biomass process now that the main biomass burners (I.e. Not the ones attached to the hub) have conveyer belt inputs.
I basically set up two industrial storage bins at the beginning of a biomass production line, one for wood and one for leaves. Each bin feeds into a constructor that turns the associated raw resource into biomass. Then feed those biomass constructors into another constructor that makes solid biofuel. Finally hook that up to the generators and all you have to do is spend a few minutes every hour or so collecting leaves and wood to dump in the storage bins.
It’s still enough work that automating coal is a huge priority, but it’s not as tedious as it used to be at all.
There’s also mods in satisfactory. For example “satisfactory plus” is essentially a full rework, increasing complexity by 2-3x. Obviously needs to be updated for 1.0 first though… Just in case you need something until factorio dlc at the end of October.
Edit: if you’re familiar with factorio mods, it’s similar to and inspired by bobs+angels.
I know of them but haven’t had the right mood and time to dig in to overhalls. Just got Satisfactory so I want to get some hours in before I know what to mod. I’ll keep an eye out for it once I’m settled in.
Shapez2 went into EA a couple weeks ago too, I’ve been waiting for Factorio DLC anxiously but this Satisfactory release took me by surprise. It’s such a good year for factory sims 🕺
I had put down Satisfactory earlier this year when starting T8 but I think the full release has rejuvenated my interest, I’m hype to finish the game now 🙌