Cool, what are the numbers without China? Chinese gamers are so numerous that they will 100% shift the sales data of a game from failure to success just by themselves, and this game was 100% intended for that demographic.
This seems to be mostly driven by Chinese gamers wanting to play it for the Chinese mythology theme; I wonder if we’ll see a huge influx of other Chinese mythology related games in the coming months, trying to capitalize on this.
I’m not knowledgeable enough about Chinese mythology (popular or not) to be able to comment on that, but it does seem to be very under-explored as a genre; it’s neat that it’s getting a spotlight. I don’t have strong feelings one way or the other about the game personally, but it’s always cool to see a studio try something new - even if it’s only new in theming - and be successful with it. I’d much rather Wukong be wildly successful than another Call of Duty game or whatever.
Kinda diff. It's just an influential Chinese story - well known in the country.
The Sun Wukong (Chinese: 孫悟空, pronounced [swə́n ûkʰʊ́ŋ]) is a literary and religious figure best known as one of the main characters in the 16th-century Chinese novel Journey to the West.[1]