I am a gamer, but you cannot convince me that any game is worth anything near $48k from the end consumer. At best you’ll get maybe $200 over the course of 3+ years with good dlc content.
A game that is still in early access and will most likely never leave it has DLCs worth 10 thousands dollars? Completely crazy how they just are able to do it and their community still defends them
Tried the free fly days recently, the game would crash every time I played because apparently my 16GB of RAM isn’t enough to play this game. Yes, I changed my page file to accommodate, yes it ran longer afterwards but still crashed, also changing your page file to accommodate your game’s dogshit optimization, even in early access, is not an acceptable way to handle the problem. I noped the fuck out of star citizen after that, so I guess their free fly days did the opposite for me and convinced me that the game wasn’t worth my time or effort to play.
It absolutely 100% is the problem, it’s what the crash logs point too and what every ridiculous reddit troubleshooting thread says to do, increase the fucking page file. The only thing I can think of is the crash logs referencing VRAM, of which I have 8GB on a vega56. Regardless if of that’s the case then it’s the same problem, dogshit optimization.
The last couple free fly days were pushing a buggy, shit build that was an experimental roll-out of brand new tech that completely re-wrote major back end systems. On top of that, free flies are generally a problem because they have an area in it that doesn’t normally exist, often running ships that aren’t even released yet. Get out of that area, and it runs a lot better. I’m not gaslighting shit. I don’t think you know what that term means. I’m running on hardware that is far out of date, with less memory and horsepower than yours. I have no problems with running out of memory, and I don’t have problems running mostly stable frames in any area outside of the free fly expo center.
Quit blaming optimization when there’s a mountain of empirical evidence that you’re wrong when your entire argument is “Reddit says so”
Support article from 2015, then support article from 5 yrs ago, then article from 7 yrs ago, then forum discussion from 1yr ago that also doesn’t agree with your statement. Way to go, bud. Ignore all the evidence and tools to find the facts yourself to dig up bullshit that’s outdated and has no supporting documentation to find arguments that support your confirmation bias. Nicely done.
I got roped in by a former schoolmate in 2013 or whenever their kickstarter was. I liked freelancer and thought this would be something like that. I took the smallest pack for around thirty bucks. I tried it every couple of years but it always was just a janky mess that barely functioned with an almost cult like following. Really strange one this.
Allegedly someone is making a Freelancer-esque like open world space game. Its called “Underspace”, and it looks decent. Release sometime in the first half of this year, I think.
I thought their view was to stop selling ships when the game finally releases. Considering they announced that their Citizen ??? game’s release was on the horizon, you’d think they’d pivot away from mugging whales off for ships, but I have a feeling this practice will never end in SC.
A few years ago, they added the ability to buy/rent ships with ingame money. So it seems that they are willing to deliver features they promised, even when those features compete with their ship sales.
Aren’t bundle deals for saving money? Won’t your rich fans already have bought ships from years ago? Who is this bundle for - the super rich instead of the usual insanely rich?
Starcitizen players get what they deserve if they buy this. It is pretty clear this game will never be finished and its only purpose is to extract money from whales with more money than brain cells.
First off, I would never spend that much on a game. Got a $70 starter pack. Nothing more than you would spend on a normal game. Can’t blame cig for playing the monetization game. Either there’s regulations that stops this shit or capitalism goes brr. That’s the world we’ve built.
As for the game itself; when Star Citizen works there’s nothing like it. A huge space battle followed by a tense zero g boarding action. Taking the cargo and salvage afterwards. Hell, just flying across a solar system and landing on a planet and getting out and walking around – all without a load screen – is something to be experienced.
To anyone reading this. If you’re the type of person that has the resources and you buy games at ~50-70 price point, do it. Even with all the alpha bullshit. Even with all the easy echo chamber shit posts. There’s some magic happening with SC.
Plenty of streamers if you’re on the fence. Berks is good if you just want to catch a stream.
Star citizen has raked in almost a billion dollars. It is on par with all the revenue WOW has ever raked in in all of its expansions combined. Its a whale harvester with a game slapped on top. Youre free to think its fun, it should be given how much money had been dumped into it but everyone else is also free to point and laugh knowing where this is inevitably leading.
Is that wow as in world of warcraft that you are talking about? Years ago, wow had already raked in billions upon billions, it’s bound to be far over 10 billion now. Star citizen won’t even come close to that.
You can blame CIG for the monetization game, you can blame anyone doing it. Especially when the goal post gets moved over and over and over. When the goal post was placed specifically to increase monetization. I’m glad people like them game at it’s current state, but it’s hard to argue that there arnt some ethical monetization issues at hand.
Nobody was promised anything in 2016. I backed in 2014 with the express knowledge that the pledge was to support the development of two games at whatever pace it took to do it to the standards they started playing from the beginning and not to compromise for the sake of delivering something less than that. They have been very clear from the beginning that it was not going to be a quick release, but a release that upheld the dreams they were putting on paper. THAT’S what you backed, and they have been very clear about that since day 1.
That was never announced as a solid release date for SQ42. Yes, there was branding on the page that COULD have been interpreted that way, but there was never a statement or announcement saying that was happening. CitizenCon the same year they announced there were delays that were going to prevent what they HOPED would be released in 2016, as is quite common, particularly when the scope of the project changes as much as it did due to stretch goals and increased scope. They then provided a multitude of new tools and platforms for people to understand the behind the scenes and current progress so further miscommunication would hopefully be minimized.
How’s it a strawman? Development delays are typically in the tune of months after the given date, not nearly a decade. From what I can see, they massively moved the goalposts and at the last I heard, they were ignoring or denying requests for refunds despite not having delivered what was promised to paying clients. Accusations of mismanagement are nothing compared to the fraud it could be argued to be in a courtroom. Just sayin’
They haven’t moved any goal posts. They haven’t been screwing anybody or failing to meet any promises, and have in fact been rather transparent about goals and expectations while NOT making hard commitments on timelines because of the revolutionary nature of the technology they are trying to develop. People backed a very ambitious dream BECAUSE it was ambitious, but the developer promised that they would take the time to do it right by delivering that dream rather than rush out some bullshit like traditional publishers have been doing for years.
One thing I’ve found is people are REALLY bad at reading comprehension or failing entirely to pay attention to things that are plainly communicated. There’s years and years of consistent messaging, and from day 1 they’ve been very up front about what expectations should be. Refunds won’t be given and fraud doesn’t exist when you pledge to back a development project that is doing exactly what they said they would do.
This isn’t a game you purchase off the shelf, it was a crowd funded project that has from the beginning been very clear about everything you should expect. People are just terrible at actually listening.
There hasn’t been mismanagement. There hasn’t been feature creep. People have gotten exactly what they paid for. They contributed to a project in development, and were given access to play a game they helped fund while it’s being developed. It’s not CIGs fault those people didn’t know what they were donating funds for despite them being told exactly what they were paying for. You can see the trail of communications saying exactly that since the Kickstarter.
The game exists. The game is playable. They are regularly delivering patch after patch and moving steadily towards not one but two products that are well within the design and scope as originally billed.
They are absolutely delivering, and the people who say otherwise either have an agenda, or haven’t been paying attention.
I’m a cheap starter too. Really enjoy the game for sure! It completely ruined Starfield for me… I was out of Starfield the first time I “flew” the spaceship… Loading screens… All of it… Star Citizen killed any joy in that game for me. Haha.
There’s lots of talk about SC taking a billion and having nothing to show for it.
No one else is putting a mining rover into one ship, then flying that combo onto a bigger ship, and then flying that shipducken around.
They’re doing things no one else is doing. Things no one else has done. This isn’t just another unreal engine. Or creation kit, or whatever Bethesda is calling their zombie.
Starfield doesn’t even have real planets. It’s just 1k squares surrounded by loading screens.
Anyway, I’m ranting now. SC is notorious for its funding and long development. It’s easy internet points to shit on it. Like the video game shorthand for the Nickelback conversation cul-de-sac.
It deserves its detractors. It also delivers a hell of an experience for $45 and deserves its recognition. The nuance of that second point is lost in the crowd usually.
Elite dangerous is tragic. If they had half the budget Star Citizen has it could be an amazing game, but instead they’re forced to practically abandon development for years at a time in order to focus on games that bring in a profit.
Still, if you have a VR headset, a HOTAS, and enough patience to learn how to fly, it’s an unmatched experience.
Give it a shot. It’s less polished in some aspects to SC, but there are so many different systems that they have still barely been explored, even after all these years. The flight is pretty damn good too.
Right! A third party system to track ownership for digital good likes this makes a little more sense. Still have to have other ecosystems that support it for it to matter though.
Thats how they have to work. If you run into a player with a ship you don’t have it still needs the asset to display it on your client. It just makes it seem a little silly is all. You are paying for access, and thats true for all of these game cosmetics.
Yep, art and asset takes up the most space. It also has the most space reserved for data transfer in disc readers. Its definitely the reason the new CoDs are so huge, along with their techniques of massive redundancy (if that ol’ article about the way they load maps is true).
Last I checked they had an ecosystem that any developer would kill to have. A closed off pool of players who are all loyal. Everyone I’ve talked to that has gotten to play it has defended it. So it obviously has something going. I think most people just expected a normal release and it seems to have morphed into a different business model?
They aren’t fooled though. Its a real game that offers what it says it does, hand crafted solar systems. Its just fucken nuts seeing whale catching tactics outside of mobile games.
Followed by the call from the bank “What the fuck is Cloud Imperium?” before your account files it under “bitcoin” because they stopped understanding and zoned out after “digital content”
It sounds laughable, but then I realise that anyone that can afford dropping 50k on just a video game are doing way better than me and most other people. I’m not sure who’s getting the biggest laugh here.
Well, it’s not like the Norwegian wealth gap is actually growing faster than America’s, or your government was caught falsifying data on the taxes and wealth of the billionaire class.
Its just the same thing as mobile game profits. They target the wealthiest players. They probably only need to sell this pack a few times to be satisfied with it. This game just has a lot more to offer than say, LOTR: Rise to War.