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graymess ,

Not OP, but I recently beat P5R years after P5 vanilla. I wasn’t sure how I felt about it myself, but will try to elaborate a little without spoilers.

I found myself mostly disagreeing with the Phantom Thieves in the new chapter and electively went through the “bad” ending first. I do like the story that was explored, however, and I think it was genuinely fascinating to see how the team approached their most complex dilemma yet. Ultimately, I appreciated what they were trying to do even if it felt a little trope-y at times. That said, the ending cutscene is leagues worse than vanilla’s and even kind of walks back some of what made the new story great.

I’m currently playing Strikers and I’m unfortunately getting kind of bored with it after the second area. I was very impressed by how many of Persona 5’s systems translated to an action game so well, but now I’m feeling like I’ve already seen the extent of the gameplay and all that’s left is to repeat again and again and again until it’s over. The story is vaguely fun and the road trip framing is a wonderful follow up to P5’s ending. The writing is fine and the characters haven’t become flanderized quite yet despite being at about that point in the Persona spinoff cycle. But I kind of don’t care what the cast has to say about everything. Maybe that’s the problem of starting a big adventure with a full party. At every cutscene, there are at least 8 characters there to react to what’s happening, which holds up for about as long as one would expect. Considering skipping out on the rest and moving on to Tactica, since that’s way more my style of gameplay.

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